[gd_scene load_steps=5 format=3 uid="uid://dtlatmtuggp6x"] [ext_resource type="Shader" path="res://scenes/background_nebula/background_nebula.gdshader" id="1_nqp0c"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_8c2xm"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_cukca"] width = 256 height = 256 seamless = true noise = SubResource("FastNoiseLite_8c2xm") [sub_resource type="ShaderMaterial" id="ShaderMaterial_y72ex"] shader = ExtResource("1_nqp0c") shader_parameter/noise = SubResource("NoiseTexture2D_cukca") [node name="BackgroundNebula" type="ColorRect"] material = SubResource("ShaderMaterial_y72ex") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2