mirror of
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211 lines
8.7 KiB
C#
211 lines
8.7 KiB
C#
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//
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// Copyright (c) 2008-2011, Kenneth Bell
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using DiscUtils.CoreCompat;
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using DiscUtils.Raw;
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using DiscUtils.Streams;
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namespace DiscUtils.Partitions
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{
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/// <summary>
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/// Base class for classes which represent a disk partitioning scheme.
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/// </summary>
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/// <remarks>After modifying the table, by creating or deleting a partition assume that any
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/// previously stored partition indexes of higher value are no longer valid. Re-enumerate
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/// the partitions to discover the next index-to-partition mapping.</remarks>
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public abstract class PartitionTable
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{
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private static List<PartitionTableFactory> _factories;
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/// <summary>
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/// Gets the number of User partitions on the disk.
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/// </summary>
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public int Count
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{
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get { return Partitions.Count; }
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}
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/// <summary>
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/// Gets the GUID that uniquely identifies this disk, if supported (else returns <c>null</c>).
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/// </summary>
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public abstract Guid DiskGuid { get; }
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private static List<PartitionTableFactory> Factories
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{
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get
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{
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if (_factories == null)
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{
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List<PartitionTableFactory> factories = new List<PartitionTableFactory>();
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foreach (Type type in ReflectionHelper.GetAssembly(typeof(VolumeManager)).GetTypes())
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{
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foreach (PartitionTableFactoryAttribute attr in ReflectionHelper.GetCustomAttributes(type, typeof(PartitionTableFactoryAttribute), false))
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{
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factories.Add((PartitionTableFactory)Activator.CreateInstance(type));
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}
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}
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_factories = factories;
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}
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return _factories;
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}
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}
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/// <summary>
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/// Gets information about a particular User partition.
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/// </summary>
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/// <param name="index">The index of the partition.</param>
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/// <returns>Information about the partition.</returns>
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public PartitionInfo this[int index]
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{
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get { return Partitions[index]; }
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}
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/// <summary>
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/// Gets the list of partitions that contain user data (i.e. non-system / empty).
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/// </summary>
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public abstract ReadOnlyCollection<PartitionInfo> Partitions { get; }
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/// <summary>
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/// Determines if a disk is partitioned with a known partitioning scheme.
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/// </summary>
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/// <param name="content">The content of the disk to check.</param>
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/// <returns><c>true</c> if the disk is partitioned, else <c>false</c>.</returns>
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public static bool IsPartitioned(Stream content)
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{
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foreach (PartitionTableFactory partTableFactory in Factories)
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{
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if (partTableFactory.DetectIsPartitioned(content))
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{
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Determines if a disk is partitioned with a known partitioning scheme.
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/// </summary>
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/// <param name="disk">The disk to check.</param>
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/// <returns><c>true</c> if the disk is partitioned, else <c>false</c>.</returns>
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public static bool IsPartitioned(VirtualDisk disk)
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{
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return IsPartitioned(disk.Content);
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}
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/// <summary>
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/// Gets all of the partition tables found on a disk.
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/// </summary>
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/// <param name="disk">The disk to inspect.</param>
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/// <returns>It is rare for a disk to have multiple partition tables, but theoretically
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/// possible.</returns>
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public static IList<PartitionTable> GetPartitionTables(VirtualDisk disk)
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{
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List<PartitionTable> tables = new List<PartitionTable>();
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foreach (PartitionTableFactory factory in Factories)
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{
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PartitionTable table = factory.DetectPartitionTable(disk);
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if (table != null)
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{
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tables.Add(table);
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}
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}
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return tables;
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}
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/// <summary>
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/// Gets all of the partition tables found on a disk.
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/// </summary>
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/// <param name="contentStream">The content of the disk to inspect.</param>
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/// <returns>It is rare for a disk to have multiple partition tables, but theoretically
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/// possible.</returns>
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public static IList<PartitionTable> GetPartitionTables(Stream contentStream)
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{
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return GetPartitionTables(new Disk(contentStream, Ownership.None));
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}
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/// <summary>
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/// Creates a new partition that encompasses the entire disk.
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/// </summary>
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/// <param name="type">The partition type.</param>
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/// <param name="active">Whether the partition is active (bootable).</param>
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/// <returns>The index of the partition.</returns>
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/// <remarks>The partition table must be empty before this method is called,
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/// otherwise IOException is thrown.</remarks>
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public abstract int Create(WellKnownPartitionType type, bool active);
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/// <summary>
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/// Creates a new partition with a target size.
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/// </summary>
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/// <param name="size">The target size (in bytes).</param>
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/// <param name="type">The partition type.</param>
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/// <param name="active">Whether the partition is active (bootable).</param>
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/// <returns>The index of the new partition.</returns>
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public abstract int Create(long size, WellKnownPartitionType type, bool active);
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/// <summary>
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/// Creates a new aligned partition that encompasses the entire disk.
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/// </summary>
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/// <param name="type">The partition type.</param>
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/// <param name="active">Whether the partition is active (bootable).</param>
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/// <param name="alignment">The alignment (in byte).</param>
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/// <returns>The index of the partition.</returns>
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/// <remarks>The partition table must be empty before this method is called,
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/// otherwise IOException is thrown.</remarks>
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/// <remarks>
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/// Traditionally partitions were aligned to the physical structure of the underlying disk,
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/// however with modern storage greater efficiency is acheived by aligning partitions on
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/// large values that are a power of two.
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/// </remarks>
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public abstract int CreateAligned(WellKnownPartitionType type, bool active, int alignment);
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/// <summary>
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/// Creates a new aligned partition with a target size.
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/// </summary>
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/// <param name="size">The target size (in bytes).</param>
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/// <param name="type">The partition type.</param>
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/// <param name="active">Whether the partition is active (bootable).</param>
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/// <param name="alignment">The alignment (in byte).</param>
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/// <returns>The index of the new partition.</returns>
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/// <remarks>
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/// Traditionally partitions were aligned to the physical structure of the underlying disk,
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/// however with modern storage greater efficiency is achieved by aligning partitions on
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/// large values that are a power of two.
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/// </remarks>
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public abstract int CreateAligned(long size, WellKnownPartitionType type, bool active, int alignment);
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/// <summary>
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/// Deletes a partition at a given index.
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/// </summary>
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/// <param name="index">The index of the partition.</param>
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public abstract void Delete(int index);
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}
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}
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