LibHac/LibHac.Nand/DiscUtils.Core/Vfs/VfsFileSystemFacade.cs

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2018-07-09 18:49:59 +02:00
//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System;
using System.IO;
using DiscUtils.Streams;
namespace DiscUtils.Vfs
{
/// <summary>
/// Base class for the public facade on a file system.
/// </summary>
/// <remarks>
/// The derived class can extend the functionality available from a file system
/// beyond that defined by DiscFileSystem.
/// </remarks>
public abstract class VfsFileSystemFacade : DiscFileSystem
{
private readonly DiscFileSystem _wrapped;
/// <summary>
/// Initializes a new instance of the VfsFileSystemFacade class.
/// </summary>
/// <param name="toWrap">The actual file system instance.</param>
protected VfsFileSystemFacade(DiscFileSystem toWrap)
{
_wrapped = toWrap;
}
/// <summary>
/// Indicates whether the file system is read-only or read-write.
/// </summary>
/// <returns>true if the file system is read-write.</returns>
public override bool CanWrite
{
get { return _wrapped.CanWrite; }
}
/// <summary>
/// Gets a friendly name for the file system.
/// </summary>
public override string FriendlyName
{
get { return _wrapped.FriendlyName; }
}
/// <summary>
/// Gets a value indicating whether the file system is thread-safe.
/// </summary>
public override bool IsThreadSafe
{
get { return _wrapped.IsThreadSafe; }
}
/// <summary>
/// Gets the file system options, which can be modified.
/// </summary>
public override DiscFileSystemOptions Options
{
get { return _wrapped.Options; }
}
/// <summary>
/// Gets the root directory of the file system.
/// </summary>
public override DiscDirectoryInfo Root
{
get { return new DiscDirectoryInfo(this, string.Empty); }
}
/// <summary>
/// Gets the volume label.
/// </summary>
public override string VolumeLabel
{
get { return _wrapped.VolumeLabel; }
}
/// <summary>
/// Copies an existing file to a new file.
/// </summary>
/// <param name="sourceFile">The source file.</param>
/// <param name="destinationFile">The destination file.</param>
public override void CopyFile(string sourceFile, string destinationFile)
{
_wrapped.CopyFile(sourceFile, destinationFile);
}
/// <summary>
/// Copies an existing file to a new file.
/// </summary>
/// <param name="sourceFile">The source file.</param>
/// <param name="destinationFile">The destination file.</param>
/// <param name="overwrite">Overwrite any existing file.</param>
public override void CopyFile(string sourceFile, string destinationFile, bool overwrite)
{
_wrapped.CopyFile(sourceFile, destinationFile, overwrite);
}
/// <summary>
/// Creates a directory.
/// </summary>
/// <param name="path">The path of the new directory.</param>
public override void CreateDirectory(string path)
{
_wrapped.CreateDirectory(path);
}
/// <summary>
/// Deletes a directory.
/// </summary>
/// <param name="path">The path of the directory to delete.</param>
public override void DeleteDirectory(string path)
{
_wrapped.DeleteDirectory(path);
}
/// <summary>
/// Deletes a directory, optionally with all descendants.
/// </summary>
/// <param name="path">The path of the directory to delete.</param>
/// <param name="recursive">Determines if the all descendants should be deleted.</param>
public override void DeleteDirectory(string path, bool recursive)
{
_wrapped.DeleteDirectory(path, recursive);
}
/// <summary>
/// Deletes a file.
/// </summary>
/// <param name="path">The path of the file to delete.</param>
public override void DeleteFile(string path)
{
_wrapped.DeleteFile(path);
}
/// <summary>
/// Indicates if a directory exists.
/// </summary>
/// <param name="path">The path to test.</param>
/// <returns>true if the directory exists.</returns>
public override bool DirectoryExists(string path)
{
return _wrapped.DirectoryExists(path);
}
/// <summary>
/// Indicates if a file exists.
/// </summary>
/// <param name="path">The path to test.</param>
/// <returns>true if the file exists.</returns>
public override bool FileExists(string path)
{
return _wrapped.FileExists(path);
}
/// <summary>
/// Indicates if a file or directory exists.
/// </summary>
/// <param name="path">The path to test.</param>
/// <returns>true if the file or directory exists.</returns>
public override bool Exists(string path)
{
return _wrapped.Exists(path);
}
/// <summary>
/// Gets the names of subdirectories in a specified directory.
/// </summary>
/// <param name="path">The path to search.</param>
/// <returns>Array of directories.</returns>
public override string[] GetDirectories(string path)
{
return _wrapped.GetDirectories(path);
}
/// <summary>
/// Gets the names of subdirectories in a specified directory matching a specified
/// search pattern.
/// </summary>
/// <param name="path">The path to search.</param>
/// <param name="searchPattern">The search string to match against.</param>
/// <returns>Array of directories matching the search pattern.</returns>
public override string[] GetDirectories(string path, string searchPattern)
{
return _wrapped.GetDirectories(path, searchPattern);
}
/// <summary>
/// Gets the names of subdirectories in a specified directory matching a specified
/// search pattern, using a value to determine whether to search subdirectories.
/// </summary>
/// <param name="path">The path to search.</param>
/// <param name="searchPattern">The search string to match against.</param>
/// <param name="searchOption">Indicates whether to search subdirectories.</param>
/// <returns>Array of directories matching the search pattern.</returns>
public override string[] GetDirectories(string path, string searchPattern, SearchOption searchOption)
{
return _wrapped.GetDirectories(path, searchPattern, searchOption);
}
/// <summary>
/// Gets the names of files in a specified directory.
/// </summary>
/// <param name="path">The path to search.</param>
/// <returns>Array of files.</returns>
public override string[] GetFiles(string path)
{
return _wrapped.GetFiles(path);
}
/// <summary>
/// Gets the names of files in a specified directory.
/// </summary>
/// <param name="path">The path to search.</param>
/// <param name="searchPattern">The search string to match against.</param>
/// <returns>Array of files matching the search pattern.</returns>
public override string[] GetFiles(string path, string searchPattern)
{
return _wrapped.GetFiles(path, searchPattern);
}
/// <summary>
/// Gets the names of files in a specified directory matching a specified
/// search pattern, using a value to determine whether to search subdirectories.
/// </summary>
/// <param name="path">The path to search.</param>
/// <param name="searchPattern">The search string to match against.</param>
/// <param name="searchOption">Indicates whether to search subdirectories.</param>
/// <returns>Array of files matching the search pattern.</returns>
public override string[] GetFiles(string path, string searchPattern, SearchOption searchOption)
{
return _wrapped.GetFiles(path, searchPattern, searchOption);
}
/// <summary>
/// Gets the names of all files and subdirectories in a specified directory.
/// </summary>
/// <param name="path">The path to search.</param>
/// <returns>Array of files and subdirectories matching the search pattern.</returns>
public override string[] GetFileSystemEntries(string path)
{
return _wrapped.GetFileSystemEntries(path);
}
/// <summary>
/// Gets the names of files and subdirectories in a specified directory matching a specified
/// search pattern.
/// </summary>
/// <param name="path">The path to search.</param>
/// <param name="searchPattern">The search string to match against.</param>
/// <returns>Array of files and subdirectories matching the search pattern.</returns>
public override string[] GetFileSystemEntries(string path, string searchPattern)
{
return _wrapped.GetFileSystemEntries(path, searchPattern);
}
/// <summary>
/// Moves a directory.
/// </summary>
/// <param name="sourceDirectoryName">The directory to move.</param>
/// <param name="destinationDirectoryName">The target directory name.</param>
public override void MoveDirectory(string sourceDirectoryName, string destinationDirectoryName)
{
_wrapped.MoveDirectory(sourceDirectoryName, destinationDirectoryName);
}
/// <summary>
/// Moves a file.
/// </summary>
/// <param name="sourceName">The file to move.</param>
/// <param name="destinationName">The target file name.</param>
public override void MoveFile(string sourceName, string destinationName)
{
_wrapped.MoveFile(sourceName, destinationName);
}
/// <summary>
/// Moves a file, allowing an existing file to be overwritten.
/// </summary>
/// <param name="sourceName">The file to move.</param>
/// <param name="destinationName">The target file name.</param>
/// <param name="overwrite">Whether to permit a destination file to be overwritten.</param>
public override void MoveFile(string sourceName, string destinationName, bool overwrite)
{
_wrapped.MoveFile(sourceName, destinationName, overwrite);
}
/// <summary>
/// Opens the specified file.
/// </summary>
/// <param name="path">The full path of the file to open.</param>
/// <param name="mode">The file mode for the created stream.</param>
/// <returns>The new stream.</returns>
public override SparseStream OpenFile(string path, FileMode mode)
{
return _wrapped.OpenFile(path, mode);
}
/// <summary>
/// Opens the specified file.
/// </summary>
/// <param name="path">The full path of the file to open.</param>
/// <param name="mode">The file mode for the created stream.</param>
/// <param name="access">The access permissions for the created stream.</param>
/// <returns>The new stream.</returns>
public override SparseStream OpenFile(string path, FileMode mode, FileAccess access)
{
return _wrapped.OpenFile(path, mode, access);
}
/// <summary>
/// Gets the attributes of a file or directory.
/// </summary>
/// <param name="path">The file or directory to inspect.</param>
/// <returns>The attributes of the file or directory.</returns>
public override FileAttributes GetAttributes(string path)
{
return _wrapped.GetAttributes(path);
}
/// <summary>
/// Sets the attributes of a file or directory.
/// </summary>
/// <param name="path">The file or directory to change.</param>
/// <param name="newValue">The new attributes of the file or directory.</param>
public override void SetAttributes(string path, FileAttributes newValue)
{
_wrapped.SetAttributes(path, newValue);
}
/// <summary>
/// Gets the creation time (in local time) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <returns>The creation time.</returns>
public override DateTime GetCreationTime(string path)
{
return _wrapped.GetCreationTime(path);
}
/// <summary>
/// Sets the creation time (in local time) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <param name="newTime">The new time to set.</param>
public override void SetCreationTime(string path, DateTime newTime)
{
_wrapped.SetCreationTime(path, newTime);
}
/// <summary>
/// Gets the creation time (in UTC) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <returns>The creation time.</returns>
public override DateTime GetCreationTimeUtc(string path)
{
return _wrapped.GetCreationTimeUtc(path);
}
/// <summary>
/// Sets the creation time (in UTC) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <param name="newTime">The new time to set.</param>
public override void SetCreationTimeUtc(string path, DateTime newTime)
{
_wrapped.SetCreationTimeUtc(path, newTime);
}
/// <summary>
/// Gets the last access time (in local time) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <returns>The last access time.</returns>
public override DateTime GetLastAccessTime(string path)
{
return _wrapped.GetLastAccessTime(path);
}
/// <summary>
/// Sets the last access time (in local time) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <param name="newTime">The new time to set.</param>
public override void SetLastAccessTime(string path, DateTime newTime)
{
_wrapped.SetLastAccessTime(path, newTime);
}
/// <summary>
/// Gets the last access time (in UTC) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <returns>The last access time.</returns>
public override DateTime GetLastAccessTimeUtc(string path)
{
return _wrapped.GetLastAccessTimeUtc(path);
}
/// <summary>
/// Sets the last access time (in UTC) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <param name="newTime">The new time to set.</param>
public override void SetLastAccessTimeUtc(string path, DateTime newTime)
{
_wrapped.SetLastAccessTimeUtc(path, newTime);
}
/// <summary>
/// Gets the last modification time (in local time) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <returns>The last write time.</returns>
public override DateTime GetLastWriteTime(string path)
{
return _wrapped.GetLastWriteTime(path);
}
/// <summary>
/// Sets the last modification time (in local time) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <param name="newTime">The new time to set.</param>
public override void SetLastWriteTime(string path, DateTime newTime)
{
_wrapped.SetLastWriteTime(path, newTime);
}
/// <summary>
/// Gets the last modification time (in UTC) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <returns>The last write time.</returns>
public override DateTime GetLastWriteTimeUtc(string path)
{
return _wrapped.GetLastWriteTimeUtc(path);
}
/// <summary>
/// Sets the last modification time (in UTC) of a file or directory.
/// </summary>
/// <param name="path">The path of the file or directory.</param>
/// <param name="newTime">The new time to set.</param>
public override void SetLastWriteTimeUtc(string path, DateTime newTime)
{
_wrapped.SetLastWriteTimeUtc(path, newTime);
}
/// <summary>
/// Gets the length of a file.
/// </summary>
/// <param name="path">The path to the file.</param>
/// <returns>The length in bytes.</returns>
public override long GetFileLength(string path)
{
return _wrapped.GetFileLength(path);
}
/// <summary>
/// Gets an object representing a possible file.
/// </summary>
/// <param name="path">The file path.</param>
/// <returns>The representing object.</returns>
/// <remarks>The file does not need to exist.</remarks>
public override DiscFileInfo GetFileInfo(string path)
{
return new DiscFileInfo(this, path);
}
/// <summary>
/// Gets an object representing a possible directory.
/// </summary>
/// <param name="path">The directory path.</param>
/// <returns>The representing object.</returns>
/// <remarks>The directory does not need to exist.</remarks>
public override DiscDirectoryInfo GetDirectoryInfo(string path)
{
return new DiscDirectoryInfo(this, path);
}
/// <summary>
/// Gets an object representing a possible file system object (file or directory).
/// </summary>
/// <param name="path">The file system path.</param>
/// <returns>The representing object.</returns>
/// <remarks>The file system object does not need to exist.</remarks>
public override DiscFileSystemInfo GetFileSystemInfo(string path)
{
return new DiscFileSystemInfo(this, path);
}
/// <summary>
/// Size of the Filesystem in bytes
/// </summary>
public override long Size
{
get { return _wrapped.Size; }
}
/// <summary>
/// Used space of the Filesystem in bytes
/// </summary>
public override long UsedSpace
{
get { return _wrapped.UsedSpace; }
}
/// <summary>
/// Available space of the Filesystem in bytes
/// </summary>
public override long AvailableSpace
{
get { return _wrapped.AvailableSpace; }
}
/// <summary>
/// Provides access to the actual file system implementation.
/// </summary>
/// <typeparam name="TDirEntry">The concrete type representing directory entries.</typeparam>
/// <typeparam name="TFile">The concrete type representing files.</typeparam>
/// <typeparam name="TDirectory">The concrete type representing directories.</typeparam>
/// <typeparam name="TContext">The concrete type holding global state.</typeparam>
/// <returns>The actual file system instance.</returns>
protected VfsFileSystem<TDirEntry, TFile, TDirectory, TContext> GetRealFileSystem
<TDirEntry, TFile, TDirectory, TContext>()
where TDirEntry : VfsDirEntry
where TFile : IVfsFile
where TDirectory : class, IVfsDirectory<TDirEntry, TFile>, TFile
where TContext : VfsContext
{
return (VfsFileSystem<TDirEntry, TFile, TDirectory, TContext>)_wrapped;
}
/// <summary>
/// Provides access to the actual file system implementation.
/// </summary>
/// <typeparam name="T">The concrete type of the actual file system.</typeparam>
/// <returns>The actual file system instance.</returns>
protected T GetRealFileSystem<T>()
where T : DiscFileSystem
{
return (T)_wrapped;
}
}
}