LibHac/libhac.Nand/DiscUtils.Fat/FatBuffer.cs

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2018-07-09 18:49:59 +02:00
//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
using DiscUtils.Streams;
namespace DiscUtils.Fat
{
internal class FatBuffer
{
/// <summary>
/// The End-of-chain marker to WRITE (SetNext). Don't use this value to test for end of chain.
/// </summary>
/// <remarks>
/// The actual end-of-chain marker bits on disk vary by FAT type, and can end ...F8 through ...FF.
/// </remarks>
public const uint EndOfChain = 0xFFFFFFFF;
/// <summary>
/// The Bad-Cluster marker to WRITE (SetNext). Don't use this value to test for bad clusters.
/// </summary>
/// <remarks>
/// The actual bad-cluster marker bits on disk vary by FAT type.
/// </remarks>
public const uint BadCluster = 0xFFFFFFF7;
/// <summary>
/// The Free-Cluster marker to WRITE (SetNext). Don't use this value to test for free clusters.
/// </summary>
/// <remarks>
/// The actual free-cluster marker bits on disk vary by FAT type.
/// </remarks>
public const uint FreeCluster = 0;
private const uint DirtyRegionSize = 512;
private readonly byte[] _buffer;
private readonly Dictionary<uint, uint> _dirtySectors;
private readonly FatType _type;
private uint _nextFreeCandidate;
public FatBuffer(FatType type, byte[] buffer)
{
_type = type;
_buffer = buffer;
_dirtySectors = new Dictionary<uint, uint>();
}
internal int NumEntries
{
get
{
switch (_type)
{
case FatType.Fat12:
return _buffer.Length / 3 * 2;
case FatType.Fat16:
return _buffer.Length / 2;
default: // FAT32
return _buffer.Length / 4;
}
}
}
internal int Size
{
get { return _buffer.Length; }
}
internal bool IsFree(uint val)
{
return val == 0;
}
internal bool IsEndOfChain(uint val)
{
switch (_type)
{
case FatType.Fat12:
return (val & 0x0FFF) >= 0x0FF8;
case FatType.Fat16:
return (val & 0xFFFF) >= 0xFFF8;
case FatType.Fat32:
return (val & 0x0FFFFFF8) >= 0x0FFFFFF8;
default:
throw new ArgumentException("Unknown FAT type");
}
}
internal bool IsBadCluster(uint val)
{
switch (_type)
{
case FatType.Fat12:
return (val & 0x0FFF) == 0x0FF7;
case FatType.Fat16:
return (val & 0xFFFF) == 0xFFF7;
case FatType.Fat32:
return (val & 0x0FFFFFF8) == 0x0FFFFFF7;
default:
throw new ArgumentException("Unknown FAT type");
}
}
internal uint GetNext(uint cluster)
{
if (_type == FatType.Fat16)
{
return EndianUtilities.ToUInt16LittleEndian(_buffer, (int)(cluster * 2));
}
if (_type == FatType.Fat32)
{
return EndianUtilities.ToUInt32LittleEndian(_buffer, (int)(cluster * 4)) & 0x0FFFFFFF;
}
// FAT12
if ((cluster & 1) != 0)
{
return
(uint)((EndianUtilities.ToUInt16LittleEndian(_buffer, (int)(cluster + cluster / 2)) >> 4) & 0x0FFF);
}
return (uint)(EndianUtilities.ToUInt16LittleEndian(_buffer, (int)(cluster + cluster / 2)) & 0x0FFF);
}
internal void SetEndOfChain(uint cluster)
{
SetNext(cluster, EndOfChain);
}
internal void SetBadCluster(uint cluster)
{
SetNext(cluster, BadCluster);
}
internal void SetFree(uint cluster)
{
if (cluster < _nextFreeCandidate)
{
_nextFreeCandidate = cluster;
}
SetNext(cluster, FreeCluster);
}
internal void SetNext(uint cluster, uint next)
{
if (_type == FatType.Fat16)
{
MarkDirty(cluster * 2);
EndianUtilities.WriteBytesLittleEndian((ushort)next, _buffer, (int)(cluster * 2));
}
else if (_type == FatType.Fat32)
{
MarkDirty(cluster * 4);
uint oldVal = EndianUtilities.ToUInt32LittleEndian(_buffer, (int)(cluster * 4));
uint newVal = (oldVal & 0xF0000000) | (next & 0x0FFFFFFF);
EndianUtilities.WriteBytesLittleEndian(newVal, _buffer, (int)(cluster * 4));
}
else
{
uint offset = cluster + cluster / 2;
MarkDirty(offset);
MarkDirty(offset + 1); // On alternate sector boundaries, cluster info crosses two sectors
ushort maskedOldVal;
if ((cluster & 1) != 0)
{
next = next << 4;
maskedOldVal = (ushort)(EndianUtilities.ToUInt16LittleEndian(_buffer, (int)offset) & 0x000F);
}
else
{
next = next & 0x0FFF;
maskedOldVal = (ushort)(EndianUtilities.ToUInt16LittleEndian(_buffer, (int)offset) & 0xF000);
}
ushort newVal = (ushort)(maskedOldVal | next);
EndianUtilities.WriteBytesLittleEndian(newVal, _buffer, (int)offset);
}
}
internal bool TryGetFreeCluster(out uint cluster)
{
// Simple scan - don't hold a free list...
uint numEntries = (uint)NumEntries;
for (uint i = 0; i < numEntries; i++)
{
uint candidate = (i + _nextFreeCandidate) % numEntries;
if (IsFree(GetNext(candidate)))
{
cluster = candidate;
_nextFreeCandidate = candidate + 1;
return true;
}
}
cluster = 0;
return false;
}
internal void FreeChain(uint head)
{
foreach (uint cluster in GetChain(head))
{
SetFree(cluster);
}
}
internal List<uint> GetChain(uint head)
{
List<uint> result = new List<uint>();
if (head != 0)
{
uint focus = head;
while (!IsEndOfChain(focus))
{
result.Add(focus);
focus = GetNext(focus);
}
}
return result;
}
internal void MarkDirty(uint offset)
{
_dirtySectors[offset / DirtyRegionSize] = offset / DirtyRegionSize;
}
internal void WriteDirtyRegions(Stream stream, long position)
{
foreach (uint val in _dirtySectors.Values)
{
stream.Position = position + val * DirtyRegionSize;
stream.Write(_buffer, (int)(val * DirtyRegionSize), (int)DirtyRegionSize);
}
}
internal void ClearDirtyRegions()
{
_dirtySectors.Clear();
}
}
}