LibHac/LibHac.Nand/DiscUtils.Streams/Block/BlockCacheStream.cs

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2018-07-09 18:49:59 +02:00
//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
namespace DiscUtils.Streams
{
/// <summary>
/// A stream implementing a block-oriented read cache.
/// </summary>
public sealed class BlockCacheStream : SparseStream
{
private bool _atEof;
private readonly int _blocksInReadBuffer;
private readonly BlockCache<Block> _cache;
private readonly Ownership _ownWrapped;
private long _position;
private readonly byte[] _readBuffer;
private readonly BlockCacheSettings _settings;
private readonly BlockCacheStatistics _stats;
private SparseStream _wrappedStream;
/// <summary>
/// Initializes a new instance of the BlockCacheStream class.
/// </summary>
/// <param name="toWrap">The stream to wrap.</param>
/// <param name="ownership">Whether to assume ownership of <c>toWrap</c>.</param>
public BlockCacheStream(SparseStream toWrap, Ownership ownership)
: this(toWrap, ownership, new BlockCacheSettings()) {}
/// <summary>
/// Initializes a new instance of the BlockCacheStream class.
/// </summary>
/// <param name="toWrap">The stream to wrap.</param>
/// <param name="ownership">Whether to assume ownership of <c>toWrap</c>.</param>
/// <param name="settings">The cache settings.</param>
public BlockCacheStream(SparseStream toWrap, Ownership ownership, BlockCacheSettings settings)
{
if (!toWrap.CanRead)
{
throw new ArgumentException("The wrapped stream does not support reading", nameof(toWrap));
}
if (!toWrap.CanSeek)
{
throw new ArgumentException("The wrapped stream does not support seeking", nameof(toWrap));
}
_wrappedStream = toWrap;
_ownWrapped = ownership;
_settings = new BlockCacheSettings(settings);
if (_settings.OptimumReadSize % _settings.BlockSize != 0)
{
throw new ArgumentException("Invalid settings, OptimumReadSize must be a multiple of BlockSize",
nameof(settings));
}
_readBuffer = new byte[_settings.OptimumReadSize];
_blocksInReadBuffer = _settings.OptimumReadSize / _settings.BlockSize;
int totalBlocks = (int)(_settings.ReadCacheSize / _settings.BlockSize);
_cache = new BlockCache<Block>(_settings.BlockSize, totalBlocks);
_stats = new BlockCacheStatistics();
_stats.FreeReadBlocks = totalBlocks;
}
/// <summary>
/// Gets an indication as to whether the stream can be read.
/// </summary>
public override bool CanRead
{
get { return true; }
}
/// <summary>
/// Gets an indication as to whether the stream position can be changed.
/// </summary>
public override bool CanSeek
{
get { return true; }
}
/// <summary>
/// Gets an indication as to whether the stream can be written to.
/// </summary>
public override bool CanWrite
{
get { return _wrappedStream.CanWrite; }
}
/// <summary>
/// Gets the parts of the stream that are stored.
/// </summary>
/// <remarks>This may be an empty enumeration if all bytes are zero.</remarks>
public override IEnumerable<StreamExtent> Extents
{
get
{
CheckDisposed();
return _wrappedStream.Extents;
}
}
/// <summary>
/// Gets the length of the stream.
/// </summary>
public override long Length
{
get
{
CheckDisposed();
return _wrappedStream.Length;
}
}
/// <summary>
/// Gets and sets the current stream position.
/// </summary>
public override long Position
{
get
{
CheckDisposed();
return _position;
}
set
{
CheckDisposed();
_position = value;
}
}
/// <summary>
/// Gets the performance statistics for this instance.
/// </summary>
public BlockCacheStatistics Statistics
{
get
{
_stats.FreeReadBlocks = _cache.FreeBlockCount;
return _stats;
}
}
/// <summary>
/// Gets the parts of a stream that are stored, within a specified range.
/// </summary>
/// <param name="start">The offset of the first byte of interest.</param>
/// <param name="count">The number of bytes of interest.</param>
/// <returns>An enumeration of stream extents, indicating stored bytes.</returns>
public override IEnumerable<StreamExtent> GetExtentsInRange(long start, long count)
{
CheckDisposed();
return _wrappedStream.GetExtentsInRange(start, count);
}
/// <summary>
/// Reads data from the stream.
/// </summary>
/// <param name="buffer">The buffer to fill.</param>
/// <param name="offset">The buffer offset to start from.</param>
/// <param name="count">The number of bytes to read.</param>
/// <returns>The number of bytes read.</returns>
public override int Read(byte[] buffer, int offset, int count)
{
CheckDisposed();
if (_position >= Length)
{
if (_atEof)
{
throw new IOException("Attempt to read beyond end of stream");
}
_atEof = true;
return 0;
}
_stats.TotalReadsIn++;
if (count > _settings.LargeReadSize)
{
_stats.LargeReadsIn++;
_stats.TotalReadsOut++;
_wrappedStream.Position = _position;
int numRead = _wrappedStream.Read(buffer, offset, count);
_position = _wrappedStream.Position;
if (_position >= Length)
{
_atEof = true;
}
return numRead;
}
int totalBytesRead = 0;
bool servicedFromCache = false;
bool servicedOutsideCache = false;
int blockSize = _settings.BlockSize;
long firstBlock = _position / blockSize;
int offsetInNextBlock = (int)(_position % blockSize);
long endBlock = MathUtilities.Ceil(Math.Min(_position + count, Length), blockSize);
int numBlocks = (int)(endBlock - firstBlock);
if (offsetInNextBlock != 0)
{
_stats.UnalignedReadsIn++;
}
int blocksRead = 0;
while (blocksRead < numBlocks)
{
Block block;
// Read from the cache as much as possible
while (blocksRead < numBlocks && _cache.TryGetBlock(firstBlock + blocksRead, out block))
{
int bytesToRead = Math.Min(count - totalBytesRead, block.Available - offsetInNextBlock);
Array.Copy(block.Data, offsetInNextBlock, buffer, offset + totalBytesRead, bytesToRead);
offsetInNextBlock = 0;
totalBytesRead += bytesToRead;
_position += bytesToRead;
blocksRead++;
servicedFromCache = true;
}
// Now handle a sequence of (one or more) blocks that are not cached
if (blocksRead < numBlocks && !_cache.ContainsBlock(firstBlock + blocksRead))
{
servicedOutsideCache = true;
// Figure out how many blocks to read from the wrapped stream
int blocksToRead = 0;
while (blocksRead + blocksToRead < numBlocks
&& blocksToRead < _blocksInReadBuffer
&& !_cache.ContainsBlock(firstBlock + blocksRead + blocksToRead))
{
++blocksToRead;
}
// Allow for the end of the stream not being block-aligned
long readPosition = (firstBlock + blocksRead) * blockSize;
int bytesRead = (int)Math.Min(blocksToRead * (long)blockSize, Length - readPosition);
// Do the read
_stats.TotalReadsOut++;
_wrappedStream.Position = readPosition;
StreamUtilities.ReadExact(_wrappedStream, _readBuffer, 0, bytesRead);
// Cache the read blocks
for (int i = 0; i < blocksToRead; ++i)
{
int copyBytes = Math.Min(blockSize, bytesRead - i * blockSize);
block = _cache.GetBlock(firstBlock + blocksRead + i);
Array.Copy(_readBuffer, i * blockSize, block.Data, 0, copyBytes);
block.Available = copyBytes;
if (copyBytes < blockSize)
{
Array.Clear(_readBuffer, i * blockSize + copyBytes, blockSize - copyBytes);
}
}
blocksRead += blocksToRead;
// Propogate the data onto the caller
int bytesToCopy = Math.Min(count - totalBytesRead, bytesRead - offsetInNextBlock);
Array.Copy(_readBuffer, offsetInNextBlock, buffer, offset + totalBytesRead, bytesToCopy);
totalBytesRead += bytesToCopy;
_position += bytesToCopy;
offsetInNextBlock = 0;
}
}
if (_position >= Length && totalBytesRead == 0)
{
_atEof = true;
}
if (servicedFromCache)
{
_stats.ReadCacheHits++;
}
if (servicedOutsideCache)
{
_stats.ReadCacheMisses++;
}
return totalBytesRead;
}
/// <summary>
/// Flushes the stream.
/// </summary>
public override void Flush()
{
CheckDisposed();
_wrappedStream.Flush();
}
/// <summary>
/// Moves the stream position.
/// </summary>
/// <param name="offset">The origin-relative location.</param>
/// <param name="origin">The base location.</param>
/// <returns>The new absolute stream position.</returns>
public override long Seek(long offset, SeekOrigin origin)
{
CheckDisposed();
long effectiveOffset = offset;
if (origin == SeekOrigin.Current)
{
effectiveOffset += _position;
}
else if (origin == SeekOrigin.End)
{
effectiveOffset += Length;
}
_atEof = false;
if (effectiveOffset < 0)
{
throw new IOException("Attempt to move before beginning of disk");
}
_position = effectiveOffset;
return _position;
}
/// <summary>
/// Sets the length of the stream.
/// </summary>
/// <param name="value">The new length.</param>
public override void SetLength(long value)
{
CheckDisposed();
_wrappedStream.SetLength(value);
}
/// <summary>
/// Writes data to the stream at the current location.
/// </summary>
/// <param name="buffer">The data to write.</param>
/// <param name="offset">The first byte to write from buffer.</param>
/// <param name="count">The number of bytes to write.</param>
public override void Write(byte[] buffer, int offset, int count)
{
CheckDisposed();
_stats.TotalWritesIn++;
int blockSize = _settings.BlockSize;
long firstBlock = _position / blockSize;
long endBlock = MathUtilities.Ceil(Math.Min(_position + count, Length), blockSize);
int numBlocks = (int)(endBlock - firstBlock);
try
{
_wrappedStream.Position = _position;
_wrappedStream.Write(buffer, offset, count);
}
catch
{
InvalidateBlocks(firstBlock, numBlocks);
throw;
}
int offsetInNextBlock = (int)(_position % blockSize);
if (offsetInNextBlock != 0)
{
_stats.UnalignedWritesIn++;
}
// For each block touched, if it's cached, update it
int bytesProcessed = 0;
for (int i = 0; i < numBlocks; ++i)
{
int bufferPos = offset + bytesProcessed;
int bytesThisBlock = Math.Min(count - bytesProcessed, blockSize - offsetInNextBlock);
Block block;
if (_cache.TryGetBlock(firstBlock + i, out block))
{
Array.Copy(buffer, bufferPos, block.Data, offsetInNextBlock, bytesThisBlock);
block.Available = Math.Max(block.Available, offsetInNextBlock + bytesThisBlock);
}
offsetInNextBlock = 0;
bytesProcessed += bytesThisBlock;
}
_position += count;
}
/// <summary>
/// Disposes of this instance, freeing up associated resources.
/// </summary>
/// <param name="disposing"><c>true</c> if invoked from <c>Dispose</c>, else <c>false</c>.</param>
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (_wrappedStream != null && _ownWrapped == Ownership.Dispose)
{
_wrappedStream.Dispose();
}
_wrappedStream = null;
}
base.Dispose(disposing);
}
private void CheckDisposed()
{
if (_wrappedStream == null)
{
throw new ObjectDisposedException("BlockCacheStream");
}
}
private void InvalidateBlocks(long firstBlock, int numBlocks)
{
for (long i = firstBlock; i < firstBlock + numBlocks; ++i)
{
_cache.ReleaseBlock(i);
}
}
}
}