mirror of
https://github.com/Thealexbarney/LibHac.git
synced 2024-11-14 10:49:41 +01:00
153 lines
4 KiB
C#
153 lines
4 KiB
C#
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using System.IO;
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namespace libhac
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{
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public class RelocationBlock
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{
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public uint Field0;
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public int BucketCount;
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public long Size;
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public long[] BaseOffsets;
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public RelocationBucket[] Buckets;
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public RelocationBlock(BinaryReader reader)
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{
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var start = reader.BaseStream.Position;
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Field0 = reader.ReadUInt32();
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BucketCount = reader.ReadInt32();
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Size = reader.ReadInt64();
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BaseOffsets = new long[BucketCount];
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Buckets = new RelocationBucket[BucketCount];
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for (int i = 0; i < BucketCount; i++)
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{
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BaseOffsets[i] = reader.ReadInt64();
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}
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reader.BaseStream.Position = start + 0x4000;
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for (int i = 0; i < BucketCount; i++)
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{
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Buckets[i] = new RelocationBucket(reader);
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}
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}
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}
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public class RelocationBucket
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{
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public int BucketNum;
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public int EntryCount;
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public long VirtualOffsetEnd;
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public RelocationEntry[] Entries;
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public RelocationBucket(BinaryReader reader)
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{
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var start = reader.BaseStream.Position;
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BucketNum = reader.ReadInt32();
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EntryCount = reader.ReadInt32();
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VirtualOffsetEnd = reader.ReadInt64();
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Entries = new RelocationEntry[EntryCount];
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for (int i = 0; i < EntryCount; i++)
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{
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Entries[i] = new RelocationEntry(reader);
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}
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reader.BaseStream.Position = start + 0x4000;
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}
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}
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public class RelocationEntry
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{
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public long VirtOffset;
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public long VirtOffsetEnd;
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public long PhysOffset;
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public bool IsPatch;
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public RelocationEntry Next;
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public RelocationEntry(BinaryReader reader)
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{
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VirtOffset = reader.ReadInt64();
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PhysOffset = reader.ReadInt64();
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IsPatch = reader.ReadInt32() != 0;
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}
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}
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public class SubsectionBlock
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{
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public uint Field0;
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public int BucketCount;
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public long Size;
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public long[] BaseOffsets;
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public SubsectionBucket[] Buckets;
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public SubsectionBlock(BinaryReader reader)
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{
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var start = reader.BaseStream.Position;
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Field0 = reader.ReadUInt32();
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BucketCount = reader.ReadInt32();
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Size = reader.ReadInt64();
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BaseOffsets = new long[BucketCount];
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Buckets = new SubsectionBucket[BucketCount];
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for (int i = 0; i < BucketCount; i++)
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{
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BaseOffsets[i] = reader.ReadInt64();
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}
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reader.BaseStream.Position = start + 0x4000;
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for (int i = 0; i < BucketCount; i++)
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{
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Buckets[i] = new SubsectionBucket(reader);
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}
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}
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}
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public class SubsectionBucket
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{
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public int BucketNum;
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public int EntryCount;
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public long VirtualOffsetEnd;
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public SubsectionEntry[] Entries;
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public SubsectionBucket(BinaryReader reader)
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{
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var start = reader.BaseStream.Position;
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BucketNum = reader.ReadInt32();
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EntryCount = reader.ReadInt32();
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VirtualOffsetEnd = reader.ReadInt64();
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Entries = new SubsectionEntry[EntryCount];
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for (int i = 0; i < EntryCount; i++)
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{
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Entries[i] = new SubsectionEntry(reader);
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}
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reader.BaseStream.Position = start + 0x4000;
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}
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}
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public class SubsectionEntry
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{
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public long Offset;
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public uint Field8;
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public uint Counter;
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public SubsectionEntry Next;
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public long OffsetEnd;
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public SubsectionEntry() { }
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public SubsectionEntry(BinaryReader reader)
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{
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Offset = reader.ReadInt64();
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Field8 = reader.ReadUInt32();
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Counter = reader.ReadUInt32();
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}
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}
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}
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