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Ensure LocationResolverSet is updated for 13.1.0
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1 changed files with 8 additions and 10 deletions
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@ -39,7 +39,7 @@ internal struct LocationResolverSetGlobals
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/// <summary>
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/// Manages resolving the location of NCAs via the <c>lr</c> service.
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/// </summary>
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/// <remarks>Based on FS 12.1.0 (nnSdk 12.3.1)</remarks>
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/// <remarks>Based on FS 13.1.0 (nnSdk 13.4.0)</remarks>
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internal class LocationResolverSet : IDisposable
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{
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private Array5<Optional<LocationResolver>> _resolvers;
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@ -52,7 +52,7 @@ internal class LocationResolverSet : IDisposable
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public LocationResolverSet(FileSystemServer fsServer)
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{
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_mutex.Initialize();
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_mutex = new SdkMutexType();
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_fsServer = fsServer;
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}
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@ -129,6 +129,8 @@ internal class LocationResolverSet : IDisposable
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private Result GetAddOnContentLocationResolver(out AddOnContentLocationResolver resolver)
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{
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UnsafeHelpers.SkipParamInit(out resolver);
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_fsServer.InitializeLocationResolverSet();
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using ScopedLock<SdkMutexType> scopedLock = ScopedLock.Lock(ref _mutex);
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@ -136,13 +138,9 @@ internal class LocationResolverSet : IDisposable
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if (!_aocResolver.HasValue)
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{
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Result rc = Hos.Lr.OpenAddOnContentLocationResolver(out AddOnContentLocationResolver lr);
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if (rc.IsFailure())
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{
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UnsafeHelpers.SkipParamInit(out resolver);
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return rc;
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}
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if (rc.IsFailure()) return rc.Miss();
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_aocResolver = lr;
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_aocResolver.Set(in lr);
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}
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resolver = _aocResolver.Value;
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@ -283,11 +281,11 @@ internal class LocationResolverSet : IDisposable
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return id switch
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{
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StorageId.Host => 2,
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StorageId.GameCard => 4,
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StorageId.BuiltInSystem => 0,
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StorageId.BuiltInUser => 1,
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StorageId.Host => 2,
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StorageId.SdCard => 3,
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StorageId.GameCard => 4,
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_ => -1
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};
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}
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