Merge pull request #140 from Thealexbarney/build-ver-fix

Fix a logic error in the build script loader and update MyGet publishing
This commit is contained in:
Alex Barney 2020-06-04 11:27:26 -07:00 committed by GitHub
commit 13648b4cec
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 11 additions and 20 deletions

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@ -1 +1 @@
3.1.200
3.1.300

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@ -1,7 +1,5 @@
[CmdletBinding()]
Param(
#[switch]$CustomParam,
[switch]$BuildDotnetCoreOnly,
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
[string[]]$BuildArguments
)
@ -16,10 +14,10 @@ $PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
###########################################################################
$BuildProjectFile = "$PSScriptRoot\build\_build.csproj"
$TempDirectory = "$PSScriptRoot\\.tmp"
$TempDirectory = "$PSScriptRoot\.tmp"
$DotNetGlobalFile = "$PSScriptRoot\\global.json"
$DotNetInstallUrl = "https://raw.githubusercontent.com/dotnet/cli/master/scripts/obtain/dotnet-install.ps1"
$DotNetGlobalFile = "$PSScriptRoot\global.json"
$DotNetInstallUrl = "https://dot.net/v1/dotnet-install.ps1"
$DotNetChannel = "Current"
$DotNetCliVersion = Get-Content DotnetCliVersion.txt
@ -53,12 +51,13 @@ try {
(!(Test-Path variable:DotNetVersion) -or $(& cmd.exe /c 'dotnet --version 2>&1') -eq $DotNetVersion)) {
$env:DOTNET_EXE = (Get-Command "dotnet").Path
}
elseif ($null -eq (Get-Command $env:DOTNET_EXE -ErrorAction SilentlyContinue) -and `
(!(Test-Path variable:DotNetVersion) -or $(& cmd.exe /c '$env:DOTNET_EXE --version 2>&1') -ne $DotNetVersion)) {
elseif ($null -eq (Get-Command $env:DOTNET_EXE -ErrorAction SilentlyContinue) -or `
!(Test-Path variable:DotNetVersion) -or $(& cmd.exe /c "$env:DOTNET_EXE --version 2>&1") -ne $DotNetVersion) {
# Download install script
$DotNetInstallFile = "$TempDirectory\dotnet-install.ps1"
mkdir -force $TempDirectory > $null
New-Item -ItemType Directory -Path $TempDirectory -Force | Out-Null
[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
(New-Object System.Net.WebClient).DownloadFile($DotNetInstallUrl, $DotNetInstallFile)
# Install by channel or version
@ -72,11 +71,6 @@ try {
Write-Output "Microsoft (R) .NET Core SDK version $(& $env:DOTNET_EXE --version)"
if($BuildDotnetCoreOnly) {
$BuildArguments += "-DoCoreBuildOnly"
$BuildArguments += "true"
}
ExecSafe { & $env:DOTNET_EXE run --project $BuildProjectFile -- $BuildArguments }
}
catch {

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@ -291,17 +291,13 @@ namespace LibHacBuild
.Executes(() =>
{
AbsolutePath nupkgFile = ArtifactsDirectory.GlobFiles("*.nupkg").Single();
AbsolutePath snupkgFile = ArtifactsDirectory.GlobFiles("*.snupkg").Single();
string apiKey = EnvironmentInfo.GetVariable<string>("myget_api_key");
DotNetNuGetPushSettings settings = new DotNetNuGetPushSettings()
.SetApiKey(apiKey)
.SetSymbolApiKey(apiKey)
.SetSource("https://www.myget.org/F/libhac/api/v2/package")
.SetSymbolSource("https://www.myget.org/F/libhac/symbols/api/v2/package");
.SetSource("https://www.myget.org/F/libhac/api/v3/index.json");
DotNetNuGetPush(settings.SetTargetPath(nupkgFile));
DotNetNuGetPush(settings.SetTargetPath(snupkgFile));
});
Target Sign => _ => _

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@ -10,7 +10,7 @@
<PropertyGroup>
<Authors>Alex Barney</Authors>
<Copyright>Copyright © 2018 Alex Barney</Copyright>
<Copyright>Copyright © 2018-2020 Alex Barney</Copyright>
<Description>A library for reading content formats used by the Nintendo Switch.</Description>
<PackageTags>Nintendo;Switch;nca;xci;savefile</PackageTags>
<PackageProjectUrl>https://github.com/Thealexbarney/LibHac</PackageProjectUrl>
@ -19,6 +19,7 @@
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<EmbedUntrackedSources>true</EmbedUntrackedSources>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<!-- When doing a release build with a Git directory, SourceLink will set the SourceRoot needed for DeterministicSourcePaths -->