mirror of
https://github.com/Thealexbarney/LibHac.git
synced 2024-11-14 10:49:41 +01:00
Add nand reader sample for reading title keys
This commit is contained in:
parent
c44659ca17
commit
5c3e4af4be
19 changed files with 885 additions and 3 deletions
6
NandReaderGui/App.config
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6
NandReaderGui/App.config
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
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</startup>
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</configuration>
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12
NandReaderGui/App.xaml
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12
NandReaderGui/App.xaml
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<Application x:Class="NandReaderGui.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:viewModel="clr-namespace:NandReaderGui.ViewModel"
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StartupUri="MainWindow.xaml"
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mc:Ignorable="d">
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<Application.Resources>
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<viewModel:ViewModelLocator x:Key="Locator" d:IsDataSource="True" />
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</Application.Resources>
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</Application>
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9
NandReaderGui/App.xaml.cs
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9
NandReaderGui/App.xaml.cs
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namespace NandReaderGui
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App
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{
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}
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}
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163
NandReaderGui/DeviceStream.cs
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163
NandReaderGui/DeviceStream.cs
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using Microsoft.Win32.SafeHandles;
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namespace NandReaderGui
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{
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public class DeviceStream : Stream
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{
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public const short FileAttributeNormal = 0x80;
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public const short InvalidHandleValue = -1;
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public const uint GenericRead = 0x80000000;
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public const uint GenericWrite = 0x40000000;
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public const uint CreateNew = 1;
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public const uint CreateAlways = 2;
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public const uint OpenExisting = 3;
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// Use interop to call the CreateFile function.
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// For more information about CreateFile,
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// see the unmanaged MSDN reference library.
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[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
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private static extern IntPtr CreateFile(string lpFileName, uint dwDesiredAccess,
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uint dwShareMode, IntPtr lpSecurityAttributes, uint dwCreationDisposition,
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uint dwFlagsAndAttributes, IntPtr hTemplateFile);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool ReadFile(
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IntPtr hFile, // handle to file
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byte[] lpBuffer, // data buffer
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int nNumberOfBytesToRead, // number of bytes to read
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ref int lpNumberOfBytesRead, // number of bytes read
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IntPtr lpOverlapped
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//
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// ref OVERLAPPED lpOverlapped // overlapped buffer
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);
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private SafeFileHandle _handleValue;
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private FileStream _fs;
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public DeviceStream(string device, long length)
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{
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Load(device);
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Length = length;
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}
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private void Load(string path)
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{
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if (string.IsNullOrEmpty(path))
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{
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throw new ArgumentNullException("path");
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}
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// Try to open the file.
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IntPtr ptr = CreateFile(path, GenericRead, 0, IntPtr.Zero, OpenExisting, 0, IntPtr.Zero);
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_handleValue = new SafeFileHandle(ptr, true);
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_fs = new FileStream(_handleValue, FileAccess.Read);
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// If the handle is invalid,
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// get the last Win32 error
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// and throw a Win32Exception.
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if (_handleValue.IsInvalid)
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{
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Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
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}
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}
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public override bool CanRead { get; } = true;
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public override bool CanSeek => true;
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public override bool CanWrite => false;
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public override void Flush() { }
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public override long Length { get; }
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public override long Position
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{
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get => _fs.Position;
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set => _fs.Position = value;
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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int bytesRead = 0;
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var bufBytes = new byte[count];
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if (!ReadFile(_handleValue.DangerousGetHandle(), bufBytes, count, ref bytesRead, IntPtr.Zero))
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{
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Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
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}
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for (int i = 0; i < bytesRead; i++)
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{
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buffer[offset + i] = bufBytes[i];
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}
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return bytesRead;
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}
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public override int ReadByte()
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{
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int bytesRead = 0;
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var lpBuffer = new byte[1];
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if (!ReadFile(
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_handleValue.DangerousGetHandle(), // handle to file
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lpBuffer, // data buffer
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1, // number of bytes to read
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ref bytesRead, // number of bytes read
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IntPtr.Zero
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))
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{ Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error()); }
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return lpBuffer[0];
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}
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public override long Seek(long offset, SeekOrigin origin) => _fs.Seek(offset, origin);
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public override void SetLength(long value)
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{
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throw new NotSupportedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotSupportedException();
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}
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public override void Close()
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{
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_handleValue.Close();
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_handleValue.Dispose();
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_handleValue = null;
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base.Close();
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}
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private bool _disposed;
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private new void Dispose()
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{
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Dispose(true);
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base.Dispose();
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GC.SuppressFinalize(this);
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}
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private new void Dispose(bool disposing)
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{
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// Check to see if Dispose has already been called.
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if (!_disposed)
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{
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if (disposing)
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{
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if (_handleValue != null)
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{
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_fs.Dispose();
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_handleValue.Close();
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_handleValue.Dispose();
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_handleValue = null;
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}
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}
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// Note disposing has been done.
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_disposed = true;
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}
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}
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}
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}
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4
NandReaderGui/FodyWeavers.xml
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4
NandReaderGui/FodyWeavers.xml
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<?xml version="1.0" encoding="utf-8"?>
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<Weavers>
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<Costura />
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</Weavers>
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12
NandReaderGui/MainWindow.xaml
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12
NandReaderGui/MainWindow.xaml
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<Window x:Class="NandReaderGui.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:view="clr-namespace:NandReaderGui.View"
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mc:Ignorable="d"
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Title="MainWindow" Height="450" Width="800">
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<Grid>
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<view:Nand></view:Nand>
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</Grid>
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</Window>
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13
NandReaderGui/MainWindow.xaml.cs
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13
NandReaderGui/MainWindow.xaml.cs
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namespace NandReaderGui
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow
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{
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public MainWindow()
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{
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InitializeComponent();
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}
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}
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}
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126
NandReaderGui/NandReaderGui.csproj
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126
NandReaderGui/NandReaderGui.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3CBD38B0-6575-4768-8E94-A8AF2D2C9F43}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>NandReaderGui</RootNamespace>
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<AssemblyName>NandReaderGui</AssemblyName>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Management" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Compile Include="DeviceStream.cs" />
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<Compile Include="ViewModel\NandViewModel.cs" />
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<Compile Include="ViewModel\ViewModelLocator.cs" />
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<Compile Include="View\Nand.xaml.cs">
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<DependentUpon>Nand.xaml</DependentUpon>
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</Compile>
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Page Include="View\Nand.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Costura.Fody">
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<Version>3.1.0</Version>
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</PackageReference>
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<PackageReference Include="MvvmLightLibs">
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<Version>5.4.1</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\libhac.Nand\libhac.Nand.csproj">
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<Project>{ab503d24-f702-4e6e-b615-a9c7bda218d1}</Project>
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<Name>libhac.Nand</Name>
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</ProjectReference>
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<ProjectReference Include="..\libhac\libhac.csproj">
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<Project>{ffca6c31-d9d4-4ed8-a06d-0cc6b94422b8}</Project>
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<Name>libhac</Name>
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</ProjectReference>
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</ItemGroup>
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||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
53
NandReaderGui/Properties/AssemblyInfo.cs
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53
NandReaderGui/Properties/AssemblyInfo.cs
Normal file
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("RawNandReader")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("RawNandReader")]
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[assembly: AssemblyCopyright("Copyright © 2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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||||
// COM, set the ComVisible attribute to true on that type.
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||||
[assembly: ComVisible(false)]
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||||
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||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
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||||
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||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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||||
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||||
[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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||||
//(used if a resource is not found in the page,
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||||
// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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||||
//(used if a resource is not found in the page,
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||||
// app, or any theme specific resource dictionaries)
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||||
)]
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||||
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||||
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||||
// Version information for an assembly consists of the following four values:
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||||
//
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||||
// Major Version
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||||
// Minor Version
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||||
// Build Number
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||||
// Revision
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||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
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||||
// by using the '*' as shown below:
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||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
63
NandReaderGui/Properties/Resources.Designer.cs
generated
Normal file
63
NandReaderGui/Properties/Resources.Designer.cs
generated
Normal file
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//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
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||||
|
||||
namespace NandReaderGui.Properties {
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||||
using System;
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||||
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||||
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||||
/// <summary>
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||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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||||
internal class Resources {
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||||
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||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NandReaderGui.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
NandReaderGui/Properties/Resources.resx
Normal file
117
NandReaderGui/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
NandReaderGui/Properties/Settings.Designer.cs
generated
Normal file
26
NandReaderGui/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace NandReaderGui.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.7.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
NandReaderGui/Properties/Settings.settings
Normal file
7
NandReaderGui/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
15
NandReaderGui/View/Nand.xaml
Normal file
15
NandReaderGui/View/Nand.xaml
Normal file
|
@ -0,0 +1,15 @@
|
|||
<UserControl x:Class="NandReaderGui.View.Nand"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
DataContext="{Binding Main, Source={StaticResource Locator}}"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="450" d:DesignWidth="800">
|
||||
<Grid>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<ListBox ItemsSource="{Binding Disks}" DisplayMemberPath="Display" Height="150" SelectedItem="{Binding SelectedDisk}"/>
|
||||
<Button Content="Open" Width="100" HorizontalAlignment="Left" Command="{Binding OpenCommand}"></Button>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
13
NandReaderGui/View/Nand.xaml.cs
Normal file
13
NandReaderGui/View/Nand.xaml.cs
Normal file
|
@ -0,0 +1,13 @@
|
|||
namespace NandReaderGui.View
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for Nand.xaml
|
||||
/// </summary>
|
||||
public partial class Nand
|
||||
{
|
||||
public Nand()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
124
NandReaderGui/ViewModel/NandViewModel.cs
Normal file
124
NandReaderGui/ViewModel/NandViewModel.cs
Normal file
|
@ -0,0 +1,124 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Management;
|
||||
using System.Windows.Input;
|
||||
using GalaSoft.MvvmLight;
|
||||
using GalaSoft.MvvmLight.Command;
|
||||
using libhac;
|
||||
using libhac.Nand;
|
||||
using libhac.XTSSharp;
|
||||
|
||||
namespace NandReaderGui.ViewModel
|
||||
{
|
||||
public class NandViewModel : ViewModelBase
|
||||
{
|
||||
public List<DiskInfo> Disks { get; } = new List<DiskInfo>();
|
||||
public ICommand OpenCommand { get; set; }
|
||||
public DiskInfo SelectedDisk { get; set; }
|
||||
|
||||
public NandViewModel()
|
||||
{
|
||||
OpenCommand = new RelayCommand(Open);
|
||||
|
||||
var query = new WqlObjectQuery("SELECT * FROM Win32_DiskDrive");
|
||||
using (var searcher = new ManagementObjectSearcher(query))
|
||||
{
|
||||
foreach (var drive in searcher.Get())
|
||||
{
|
||||
if (drive.GetPropertyValue("Size") == null) continue;
|
||||
var info = new DiskInfo();
|
||||
info.PhysicalName = (string)drive.GetPropertyValue("Name");
|
||||
info.Name = (string)drive.GetPropertyValue("Caption");
|
||||
info.Model = (string)drive.GetPropertyValue("Model");
|
||||
info.Length = (long)((ulong)drive.GetPropertyValue("Size"));
|
||||
info.SectorSize = (int)((uint)drive.GetPropertyValue("BytesPerSector"));
|
||||
info.DisplaySize = Util.GetBytesReadable((long)((ulong)drive.GetPropertyValue("Size")));
|
||||
|
||||
Disks.Add(info);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Open()
|
||||
{
|
||||
var disk = SelectedDisk;
|
||||
var stream = new RandomAccessSectorStream(new SectorStream(new DeviceStream(disk.PhysicalName, disk.Length), disk.SectorSize * 100));
|
||||
|
||||
var keyset = OpenKeyset();
|
||||
var nand = new Nand(stream, keyset);
|
||||
|
||||
var prodinfo = nand.OpenProdInfo();
|
||||
var calibration = new Calibration(prodinfo);
|
||||
|
||||
keyset.eticket_ext_key_rsa = Crypto.DecryptRsaKey(calibration.EticketExtKeyRsa, keyset.eticket_rsa_kek);
|
||||
var tickets = GetTickets(nand);
|
||||
|
||||
using (var outStream = new StreamWriter("titlekeys.txt"))
|
||||
{
|
||||
foreach (var ticket in tickets)
|
||||
{
|
||||
var key = ticket.GetTitleKey(keyset);
|
||||
outStream.WriteLine($"{ticket.RightsId.ToHexString()},{key.ToHexString()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Ticket[] GetTickets(Nand nand, IProgressReport logger = null)
|
||||
{
|
||||
var tickets = new List<Ticket>();
|
||||
var system = nand.OpenSystemPartition();
|
||||
|
||||
logger?.LogMessage("Searching save 80000000000000E1");
|
||||
var saveE1 = system.OpenFile("save\\80000000000000E1", FileMode.Open, FileAccess.Read);
|
||||
tickets.AddRange(Ticket.SearchTickets(saveE1, logger));
|
||||
|
||||
logger?.LogMessage("Searching save 80000000000000E2");
|
||||
var saveE2 = system.OpenFile("save\\80000000000000E2", FileMode.Open, FileAccess.Read);
|
||||
tickets.AddRange(Ticket.SearchTickets(saveE2, logger));
|
||||
|
||||
logger?.LogMessage($"Found {tickets.Count} tickets");
|
||||
|
||||
return tickets.ToArray();
|
||||
}
|
||||
|
||||
private static Keyset OpenKeyset()
|
||||
{
|
||||
var home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||
var homeKeyFile = Path.Combine(home, ".switch", "prod.keys");
|
||||
var homeTitleKeyFile = Path.Combine(home, ".switch", "title.keys");
|
||||
var homeConsoleKeyFile = Path.Combine(home, ".switch", "console.keys");
|
||||
string keyFile = null;
|
||||
string titleKeyFile = null;
|
||||
string consoleKeyFile = null;
|
||||
|
||||
if (File.Exists(homeKeyFile))
|
||||
{
|
||||
keyFile = homeKeyFile;
|
||||
}
|
||||
|
||||
if (File.Exists(homeTitleKeyFile))
|
||||
{
|
||||
titleKeyFile = homeTitleKeyFile;
|
||||
}
|
||||
|
||||
if (File.Exists(homeConsoleKeyFile))
|
||||
{
|
||||
consoleKeyFile = homeConsoleKeyFile;
|
||||
}
|
||||
|
||||
return ExternalKeys.ReadKeyFile(keyFile, titleKeyFile, consoleKeyFile);
|
||||
}
|
||||
}
|
||||
|
||||
public class DiskInfo
|
||||
{
|
||||
public string PhysicalName { get; set; }
|
||||
public string Name { get; set; }
|
||||
public string Model { get; set; }
|
||||
public long Length { get; set; }
|
||||
public int SectorSize { get; set; }
|
||||
public string DisplaySize { get; set; }
|
||||
public string Display => $"{Name} ({DisplaySize})";
|
||||
}
|
||||
}
|
48
NandReaderGui/ViewModel/ViewModelLocator.cs
Normal file
48
NandReaderGui/ViewModel/ViewModelLocator.cs
Normal file
|
@ -0,0 +1,48 @@
|
|||
/*
|
||||
In App.xaml:
|
||||
<Application.Resources>
|
||||
<vm:ViewModelLocatorTemplate xmlns:vm="clr-namespace:MvvmLight1.ViewModel"
|
||||
x:Key="Locator" />
|
||||
</Application.Resources>
|
||||
|
||||
In the View:
|
||||
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
|
||||
*/
|
||||
|
||||
using CommonServiceLocator;
|
||||
using GalaSoft.MvvmLight.Ioc;
|
||||
|
||||
namespace NandReaderGui.ViewModel
|
||||
{
|
||||
/// <summary>
|
||||
/// This class contains static references to all the view models in the
|
||||
/// application and provides an entry point for the bindings.
|
||||
/// <para>
|
||||
/// See http://www.mvvmlight.net
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public class ViewModelLocator
|
||||
{
|
||||
static ViewModelLocator()
|
||||
{
|
||||
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
|
||||
|
||||
SimpleIoc.Default.Register<NandViewModel>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Main property.
|
||||
/// </summary>
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance",
|
||||
"CA1822:MarkMembersAsStatic",
|
||||
Justification = "This non-static member is needed for data binding purposes.")]
|
||||
public NandViewModel Main => ServiceLocator.Current.GetInstance<NandViewModel>();
|
||||
|
||||
/// <summary>
|
||||
/// Cleans up all the resources.
|
||||
/// </summary>
|
||||
public static void Cleanup()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
10
libhac.sln
10
libhac.sln
|
@ -7,9 +7,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "libhac", "libhac\libhac.csp
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "hactoolnet", "hactoolnet\hactoolnet.csproj", "{B1633A64-125F-40A3-9E15-654B4DE5FD98}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "libhac.Nand", "libhac.Nand\libhac.Nand.csproj", "{AB503D24-F702-4E6E-B615-A9C7BDA218D1}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "libhac.Nand", "libhac.Nand\libhac.Nand.csproj", "{AB503D24-F702-4E6E-B615-A9C7BDA218D1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NandReader", "NandReader\NandReader.csproj", "{9889C467-284F-4061-B4DB-EC94051C29C0}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NandReader", "NandReader\NandReader.csproj", "{9889C467-284F-4061-B4DB-EC94051C29C0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NandReaderGui", "NandReaderGui\NandReaderGui.csproj", "{3CBD38B0-6575-4768-8E94-A8AF2D2C9F43}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
@ -33,6 +35,10 @@ Global
|
|||
{9889C467-284F-4061-B4DB-EC94051C29C0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9889C467-284F-4061-B4DB-EC94051C29C0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9889C467-284F-4061-B4DB-EC94051C29C0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3CBD38B0-6575-4768-8E94-A8AF2D2C9F43}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3CBD38B0-6575-4768-8E94-A8AF2D2C9F43}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3CBD38B0-6575-4768-8E94-A8AF2D2C9F43}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3CBD38B0-6575-4768-8E94-A8AF2D2C9F43}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace libhac.XTSSharp
|
||||
|
@ -34,7 +35,7 @@ namespace libhac.XTSSharp
|
|||
/// </summary>
|
||||
public class RandomAccessSectorStream : Stream
|
||||
{
|
||||
private readonly byte[] _buffer;
|
||||
private byte[] _buffer;
|
||||
private readonly int _bufferSize;
|
||||
private readonly SectorStream _s;
|
||||
private readonly bool _keepOpen;
|
||||
|
@ -43,6 +44,15 @@ namespace libhac.XTSSharp
|
|||
private int _bufferPos;
|
||||
private int _currentBufferSize;
|
||||
|
||||
private long PhysicalRead { get; set; }
|
||||
private long VirtualRead { get; set; }
|
||||
private int CacheMisses { get; set; }
|
||||
private int CacheHits { get; set; }
|
||||
|
||||
// List should work just fine for a tiny cache
|
||||
private List<Sector> Cache { get; }
|
||||
private const int CacheSize = 4;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new stream
|
||||
/// </summary>
|
||||
|
@ -63,6 +73,17 @@ namespace libhac.XTSSharp
|
|||
_keepOpen = keepOpen;
|
||||
_buffer = new byte[s.SectorSize];
|
||||
_bufferSize = s.SectorSize;
|
||||
|
||||
Cache = new List<Sector>(CacheSize);
|
||||
|
||||
for (int i = 0; i < CacheSize; i++)
|
||||
{
|
||||
Cache.Add(new Sector
|
||||
{
|
||||
Position = -1,
|
||||
Data = new byte[_bufferSize]
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -246,6 +267,8 @@ namespace libhac.XTSSharp
|
|||
ReadSector();
|
||||
}
|
||||
|
||||
VirtualRead += totalBytesRead;
|
||||
|
||||
return totalBytesRead;
|
||||
}
|
||||
|
||||
|
@ -291,7 +314,37 @@ namespace libhac.XTSSharp
|
|||
return;
|
||||
}
|
||||
|
||||
var sectorPosition = _s.Position;
|
||||
|
||||
for (int i = 0; i < CacheSize; i++)
|
||||
{
|
||||
var sector = Cache[i];
|
||||
if (sector.Position == sectorPosition)
|
||||
{
|
||||
if (i != 0)
|
||||
{
|
||||
Cache.RemoveAt(i);
|
||||
Cache.Insert(0, sector);
|
||||
}
|
||||
|
||||
_buffer = sector.Data;
|
||||
|
||||
_bufferLoaded = true;
|
||||
_bufferPos = 0;
|
||||
_bufferDirty = false;
|
||||
_currentBufferSize = sector.Length;
|
||||
CacheHits++;
|
||||
_s.Position += _bufferSize;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var item = Cache[CacheSize - 1];
|
||||
Cache.RemoveAt(CacheSize - 1);
|
||||
_buffer = item.Data;
|
||||
|
||||
var bytesRead = _s.Read(_buffer, 0, _buffer.Length);
|
||||
PhysicalRead += bytesRead;
|
||||
|
||||
//clean the end of it
|
||||
if (bytesRead != _bufferSize)
|
||||
|
@ -301,6 +354,11 @@ namespace libhac.XTSSharp
|
|||
_bufferPos = 0;
|
||||
_bufferDirty = false;
|
||||
_currentBufferSize = bytesRead;
|
||||
|
||||
item.Position = sectorPosition;
|
||||
item.Length = bytesRead;
|
||||
Cache.Insert(0, item);
|
||||
CacheMisses++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -321,5 +379,12 @@ namespace libhac.XTSSharp
|
|||
_bufferPos = 0;
|
||||
Array.Clear(_buffer, 0, _bufferSize);
|
||||
}
|
||||
|
||||
private class Sector
|
||||
{
|
||||
public long Position { get; set; }
|
||||
public byte[] Data { get; set; }
|
||||
public int Length { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue