From 85c5374fdde516383dae45a9fce8818e7e773fa3 Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Mon, 25 Feb 2019 22:55:25 -0600 Subject: [PATCH] Add links to packages --- README.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index c8ccab69..700ae7d5 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,9 @@ # LibHac +[![NuGet](https://img.shields.io/nuget/v/LibHac.svg?style=flat-square)](https://www.nuget.org/packages/LibHac) +[![MyGet](https://img.shields.io/myget/libhac/vpre/libhac.svg?label=myget&style=flat-square)](https://www.myget.org/feed/libhac/package/nuget/LibHac) +[![AppVeyor Build Status](https://img.shields.io/appveyor/ci/thealexbarney/LibHac/master.svg?style=flat-square)](https://ci.appveyor.com/project/Thealexbarney/libhac/history) + LibHac is a .NET and .NET Core library for opening, decrypting and extracting common content file formats used by the Nintendo Switch. Most content is imported and exported using a standard `IStorage` interface. This means that reading nested file types and encryptions can easily be done by linking different file readers together. @@ -112,4 +116,4 @@ Console-unique keys can be loaded from a text file by specifying a filename with Title keys can be loaded from a text file by specifying a filename with the `--titlekeys` argument. The file should contain one key per line in the form `rights_id,HEXADECIMALKEY`. -If a keyfile is not set at the command line, hactoolnet will search for and load keyfiles in `$HOME/.switch/prod.keys`, `$HOME/.switch/console.keys` and `$HOME/.switch/title.keys`. \ No newline at end of file +If a keyfile is not set at the command line, hactoolnet will search for and load keyfiles in `$HOME/.switch/prod.keys`, `$HOME/.switch/console.keys` and `$HOME/.switch/title.keys`.