Implement most of the remaining game card FS shim

This commit is contained in:
Alex Barney 2022-05-05 00:33:18 -07:00
parent 81051907a4
commit 934e9af9a4
3 changed files with 523 additions and 9 deletions

View file

@ -24,6 +24,18 @@ public static class GameCard
} }
} }
public enum GameCardSize
{
// ReSharper disable InconsistentNaming
Size1GB = 1,
Size2GB = 2,
Size4GB = 4,
Size8GB = 8,
Size16GB = 16,
Size32GB = 32
// ReSharper restore InconsistentNaming
}
public enum GameCardSizeInternal : byte public enum GameCardSizeInternal : byte
{ {
Size1Gb = 0xFA, Size1Gb = 0xFA,
@ -84,3 +96,9 @@ public struct GameCardErrorReportInfo
public uint ReadCountFromAwaken; public uint ReadCountFromAwaken;
public Array8<byte> Reserved38; public Array8<byte> Reserved38;
} }
public struct GameCardUpdatePartitionInfo
{
public uint CupVersion;
public ulong CupId;
}

View file

@ -5,9 +5,14 @@ using LibHac.Diag;
using LibHac.Fs.Fsa; using LibHac.Fs.Fsa;
using LibHac.Fs.Impl; using LibHac.Fs.Impl;
using LibHac.FsSrv.Sf; using LibHac.FsSrv.Sf;
using LibHac.Gc;
using LibHac.Os; using LibHac.Os;
using LibHac.Sf;
using LibHac.Util; using LibHac.Util;
using static LibHac.Fs.Impl.AccessLogStrings; using static LibHac.Fs.Impl.AccessLogStrings;
using static LibHac.Gc.Values;
using IFileSystem = LibHac.Fs.Fsa.IFileSystem; using IFileSystem = LibHac.Fs.Fsa.IFileSystem;
using IFileSystemSf = LibHac.FsSrv.Sf.IFileSystem; using IFileSystemSf = LibHac.FsSrv.Sf.IFileSystem;
using IStorageSf = LibHac.FsSrv.Sf.IStorage; using IStorageSf = LibHac.FsSrv.Sf.IStorage;
@ -81,7 +86,7 @@ public static class GameCard
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref()); Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc); fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc; if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardHandle(out GameCardHandle handle); rc = deviceOperator.Get.GetGameCardHandle(out GameCardHandle handle);
fs.Impl.AbortIfNeeded(rc); fs.Impl.AbortIfNeeded(rc);
@ -107,7 +112,7 @@ public static class GameCard
var sb = new U8StringBuilder(logBuffer, true); var sb = new U8StringBuilder(logBuffer, true);
sb.Append(LogName).Append(mountName).Append(LogQuote) sb.Append(LogName).Append(mountName).Append(LogQuote)
.Append(LogGameCardHandle).AppendFormat(handle) .Append(LogGameCardHandle).AppendFormat(handle, 'X')
.Append(LogGameCardPartition).Append(idString.ToString(partitionId)); .Append(LogGameCardPartition).Append(idString.ToString(partitionId));
fs.Impl.OutputAccessLog(rc, start, end, null, new U8Span(sb.Buffer)); fs.Impl.OutputAccessLog(rc, start, end, null, new U8Span(sb.Buffer));
@ -118,24 +123,23 @@ public static class GameCard
} }
fs.Impl.AbortIfNeeded(rc); fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc; if (rc.IsFailure()) return rc.Miss();
if (fs.Impl.IsEnabledAccessLog(AccessLogTarget.System)) if (fs.Impl.IsEnabledAccessLog(AccessLogTarget.System))
fs.Impl.EnableFileSystemAccessorAccessLog(mountName); fs.Impl.EnableFileSystemAccessorAccessLog(mountName);
return Result.Success; return Result.Success;
static Result Mount(FileSystemClient fs, U8Span mountName, GameCardHandle handle, static Result Mount(FileSystemClient fs, U8Span mountName, GameCardHandle handle, GameCardPartition partitionId)
GameCardPartition partitionId)
{ {
Result rc = fs.Impl.CheckMountNameAcceptingReservedMountName(mountName); Result rc = fs.Impl.CheckMountNameAcceptingReservedMountName(mountName);
if (rc.IsFailure()) return rc; if (rc.IsFailure()) return rc.Miss();
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject(); using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var fileSystem = new SharedRef<IFileSystemSf>(); using var fileSystem = new SharedRef<IFileSystemSf>();
rc = fileSystemProxy.Get.OpenGameCardFileSystem(ref fileSystem.Ref(), handle, partitionId); rc = fileSystemProxy.Get.OpenGameCardFileSystem(ref fileSystem.Ref(), handle, partitionId);
if (rc.IsFailure()) return rc; if (rc.IsFailure()) return rc.Miss();
using var fileSystemAdapter = using var fileSystemAdapter =
new UniqueRef<IFileSystem>(new FileSystemServiceObjectAdapter(ref fileSystem.Ref())); new UniqueRef<IFileSystem>(new FileSystemServiceObjectAdapter(ref fileSystem.Ref()));
@ -149,7 +153,7 @@ public static class GameCard
if (!mountNameGenerator.HasValue) if (!mountNameGenerator.HasValue)
return ResultFs.AllocationMemoryFailedInGameCardD.Log(); return ResultFs.AllocationMemoryFailedInGameCardD.Log();
return fs.Register(mountName, ref fileSystemAdapter.Ref(), ref mountNameGenerator.Ref()); return fs.Register(mountName, ref fileSystemAdapter.Ref(), ref mountNameGenerator.Ref()).Ret();
} }
} }
@ -177,7 +181,7 @@ public static class GameCard
Result rc = fileSystemProxy.Get.OpenGameCardStorage(ref storage.Ref(), handle, partitionType); Result rc = fileSystemProxy.Get.OpenGameCardStorage(ref storage.Ref(), handle, partitionType);
fs.Impl.AbortIfNeeded(rc); fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc; if (rc.IsFailure()) return rc.Miss();
using var storageAdapter = new UniqueRef<IStorage>(new StorageServiceObjectAdapter(ref storage.Ref())); using var storageAdapter = new UniqueRef<IStorage>(new StorageServiceObjectAdapter(ref storage.Ref()));
@ -187,4 +191,485 @@ public static class GameCard
outStorage.Set(ref storageAdapter.Ref()); outStorage.Set(ref storageAdapter.Ref());
return Result.Success; return Result.Success;
} }
public static Result EraseGameCard(this FileSystemClient fs, GameCardSize cardSize, ulong romAreaStartPageAddress)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.EraseGameCard((uint)cardSize, romAreaStartPageAddress);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result GetGameCardUpdatePartitionInfo(this FileSystemClient fs,
out GameCardUpdatePartitionInfo outPartitionInfo, GameCardHandle handle)
{
outPartitionInfo = default;
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardUpdatePartitionInfo(out uint cupVersion, out ulong cupId, handle);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outPartitionInfo.CupVersion = cupVersion;
outPartitionInfo.CupId = cupId;
return Result.Success;
}
public static void FinalizeGameCardDriver(this FileSystemClient fs)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.LogResultErrorMessage(rc);
Abort.DoAbortUnless(rc.IsSuccess());
rc = deviceOperator.Get.FinalizeGameCardDriver();
fs.Impl.LogResultErrorMessage(rc);
Abort.DoAbortUnless(rc.IsSuccess());
}
public static Result GetGameCardAttribute(this FileSystemClient fs, out GameCardAttribute outAttribute,
GameCardHandle handle)
{
UnsafeHelpers.SkipParamInit(out outAttribute);
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardAttribute(out byte gameCardAttribute, handle);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outAttribute = (GameCardAttribute)gameCardAttribute;
return Result.Success;
}
public static Result GetGameCardCompatibilityType(this FileSystemClient fs,
out GameCardCompatibilityType outCompatibilityType, GameCardHandle handle)
{
UnsafeHelpers.SkipParamInit(out outCompatibilityType);
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardCompatibilityType(out byte gameCardCompatibilityType, handle);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outCompatibilityType = (GameCardCompatibilityType)gameCardCompatibilityType;
return Result.Success;
}
public static Result GetGameCardDeviceCertificate(this FileSystemClient fs, Span<byte> outBuffer,
GameCardHandle handle)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardDeviceCertificate(new OutBuffer(outBuffer), outBuffer.Length, handle);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result ChallengeCardExistence(this FileSystemClient fs, Span<byte> responseBuffer,
ReadOnlySpan<byte> challengeSeedBuffer, ReadOnlySpan<byte> challengeValueBuffer, GameCardHandle handle)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.ChallengeCardExistence(new OutBuffer(responseBuffer), new InBuffer(challengeSeedBuffer),
new InBuffer(challengeValueBuffer), handle);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result GetGameCardAsicInfo(this FileSystemClient fs, out RmaInformation outRmaInfo,
ReadOnlySpan<byte> asicFirmwareBuffer)
{
UnsafeHelpers.SkipParamInit(out outRmaInfo);
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
Unsafe.SkipInit(out RmaInformation rmaInformation);
rc = deviceOperator.Get.GetGameCardAsicInfo(OutBuffer.FromStruct(ref rmaInformation),
Unsafe.SizeOf<RmaInformation>(), new InBuffer(asicFirmwareBuffer), asicFirmwareBuffer.Length);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outRmaInfo = rmaInformation;
return Result.Success;
}
public static Result GetGameCardIdSet(this FileSystemClient fs, out GameCardIdSet outGcIdSet)
{
UnsafeHelpers.SkipParamInit(out outGcIdSet);
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
Unsafe.SkipInit(out GameCardIdSet gcIdSet);
rc = deviceOperator.Get.GetGameCardIdSet(OutBuffer.FromStruct(ref gcIdSet), Unsafe.SizeOf<GameCardIdSet>());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outGcIdSet = gcIdSet;
return Result.Success;
}
public static Result GetGameCardCid(this FileSystemClient fs, Span<byte> outCidBuffer)
{
Result rc;
if (outCidBuffer.Length < Unsafe.SizeOf<GameCardIdSet>())
{
rc = ResultFs.InvalidSize.Value;
fs.Impl.AbortIfNeeded(rc);
return rc.Log();
}
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
Unsafe.SkipInit(out GameCardIdSet gcIdSet);
rc = deviceOperator.Get.GetGameCardIdSet(OutBuffer.FromStruct(ref gcIdSet), Unsafe.SizeOf<GameCardIdSet>());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
SpanHelpers.AsByteSpan(ref gcIdSet).CopyTo(outCidBuffer);
return Result.Success;
}
public static Result WriteToGameCard(this FileSystemClient fs, long offset, Span<byte> buffer)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.WriteToGameCardDirectly(offset, new OutBuffer(buffer), buffer.Length);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result SetVerifyWriteEnableFlag(this FileSystemClient fs, bool isEnabled)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.SetVerifyWriteEnableFlag(isEnabled);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result GetGameCardImageHash(this FileSystemClient fs, Span<byte> outBuffer, GameCardHandle handle)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardImageHash(new OutBuffer(outBuffer), outBuffer.Length, handle);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result GetGameCardDeviceIdForProdCard(this FileSystemClient fs, Span<byte> outIdBuffer,
ReadOnlySpan<byte> devHeaderBuffer)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardDeviceIdForProdCard(new OutBuffer(outIdBuffer), outIdBuffer.Length,
new InBuffer(devHeaderBuffer), devHeaderBuffer.Length);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result EraseAndWriteParamDirectly(this FileSystemClient fs, ReadOnlySpan<byte> devParamBuffer)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.EraseAndWriteParamDirectly(new InBuffer(devParamBuffer), devParamBuffer.Length);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result ReadParamDirectly(this FileSystemClient fs, Span<byte> outBuffer)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.ReadParamDirectly(new OutBuffer(outBuffer), outBuffer.Length);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result ForceEraseGameCard(this FileSystemClient fs)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.ForceEraseGameCard();
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result GetGameCardErrorInfo(this FileSystemClient fs, out GameCardErrorInfo outErrorInfo)
{
UnsafeHelpers.SkipParamInit(out outErrorInfo);
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardErrorInfo(out GameCardErrorInfo gameCardErrorInfo);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outErrorInfo = gameCardErrorInfo;
return Result.Success;
}
public static Result GetGameCardErrorReportInfo(this FileSystemClient fs, out GameCardErrorReportInfo outErrorInfo)
{
UnsafeHelpers.SkipParamInit(out outErrorInfo);
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.GetGameCardErrorReportInfo(out GameCardErrorReportInfo gameCardErrorReportInfo);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
outErrorInfo = gameCardErrorReportInfo;
return Result.Success;
}
public static Result CheckGameCardPartitionAvailability(this FileSystemClient fs, GameCardHandle handle,
GameCardPartition partitionId)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var fileSystem = new SharedRef<IFileSystemSf>();
Result rc = fileSystemProxy.Get.OpenGameCardFileSystem(ref fileSystem.Ref(), handle, partitionId);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result GetGameCardDeviceId(this FileSystemClient fs, Span<byte> outBuffer)
{
Result rc;
// Note: Nintendo checks for length 8 here rather than GcCardDeviceIdSize (0x10)
if (outBuffer.Length < GcCardDeviceIdSize)
{
rc = ResultFs.InvalidSize.Value;
fs.Impl.AbortIfNeeded(rc);
return rc.Log();
}
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
Span<byte> buffer = stackalloc byte[GcCardDeviceIdSize];
rc = deviceOperator.Get.GetGameCardDeviceId(new OutBuffer(buffer), GcCardDeviceIdSize);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
buffer.CopyTo(outBuffer);
return Result.Success;
}
private static Result SetGameCardSimulationEventImpl(FileSystemClient fs,
SimulatingDeviceTargetOperation simulatedOperationType,
SimulatingDeviceAccessFailureEventType simulatedFailureType, Result failureResult, bool autoClearEvent)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.SetDeviceSimulationEvent((uint)SdmmcPort.GcAsic, (uint)simulatedOperationType,
(uint)simulatedFailureType, failureResult.Value, autoClearEvent);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result SimulateGameCardDetectionEvent(this FileSystemClient fs, SimulatingDeviceDetectionMode mode,
bool signalEvent)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
Result rc = fileSystemProxy.Get.SimulateDeviceDetectionEvent(SdmmcPort.GcAsic, mode, signalEvent);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result SetGameCardSimulationEvent(this FileSystemClient fs,
SimulatingDeviceTargetOperation simulatedOperationType,
SimulatingDeviceAccessFailureEventType simulatedFailureType)
{
Result rc = SetGameCardSimulationEventImpl(fs, simulatedOperationType, simulatedFailureType, Result.Success,
autoClearEvent: false);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result SetGameCardSimulationEvent(this FileSystemClient fs,
SimulatingDeviceTargetOperation simulatedOperationType,
SimulatingDeviceAccessFailureEventType simulatedFailureType, bool autoClearEvent)
{
Result rc = SetGameCardSimulationEventImpl(fs, simulatedOperationType, simulatedFailureType, Result.Success,
autoClearEvent);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result SetGameCardSimulationEvent(this FileSystemClient fs,
SimulatingDeviceTargetOperation simulatedOperationType, Result failureResult, bool autoClearEvent)
{
Result rc = SetGameCardSimulationEventImpl(fs, simulatedOperationType,
SimulatingDeviceAccessFailureEventType.AccessFailure, failureResult, autoClearEvent);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
public static Result ClearGameCardSimulationEvent(this FileSystemClient fs)
{
using SharedRef<IFileSystemProxy> fileSystemProxy = fs.Impl.GetFileSystemProxyServiceObject();
using var deviceOperator = new SharedRef<IDeviceOperator>();
Result rc = fileSystemProxy.Get.OpenDeviceOperator(ref deviceOperator.Ref());
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
rc = deviceOperator.Get.ClearDeviceSimulationEvent((uint)SdmmcPort.GcAsic);
fs.Impl.AbortIfNeeded(rc);
if (rc.IsFailure()) return rc.Miss();
return Result.Success;
}
} }

View file

@ -492,6 +492,17 @@ public class TypeLayoutTests
Assert.Equal(0x38, GetOffset(in s, in s.Reserved38)); Assert.Equal(0x38, GetOffset(in s, in s.Reserved38));
} }
[Fact]
public static void GameCardUpdatePartitionInfo_Layout()
{
var s = new GameCardUpdatePartitionInfo();
Assert.Equal(0x10, Unsafe.SizeOf<GameCardUpdatePartitionInfo>());
Assert.Equal(0, GetOffset(in s, in s.CupVersion));
Assert.Equal(8, GetOffset(in s, in s.CupId));
}
[Fact] [Fact]
public static void Int64_Layout() public static void Int64_Layout()
{ {