mirror of
https://github.com/Thealexbarney/LibHac.git
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Add a bucket tree builder
This commit is contained in:
parent
0c06d9e0b3
commit
9589f681a6
6 changed files with 345 additions and 10 deletions
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@ -60,7 +60,7 @@ Module,DescriptionStart,DescriptionEnd,Name,Summary
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2,4036,,InvalidBucketTreeEntryOffset,
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2,4037,,InvalidBucketTreeEntrySetOffset,
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2,4038,,InvalidBucketTreeNodeIndex,
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2,4039,,BucketTreeEntryNotFound,
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2,4039,,InvalidBucketTreeVirtualOffset,
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2,4241,4259,RomHostFileSystemCorrupted,
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2,4242,,RomHostEntryCorrupted,
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@ -57,5 +57,34 @@ namespace LibHac.Common
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{
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return CreateReadOnlySpan(ref Unsafe.As<T, byte>(ref reference), Unsafe.SizeOf<T>());
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}
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// All AsStruct methods do bounds checks on the input
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref T AsStruct<T>(Span<byte> span) where T : unmanaged
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{
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return ref MemoryMarshal.Cast<byte, T>(span)[0];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref readonly T AsReadOnlyStruct<T>(ReadOnlySpan<byte> span) where T : unmanaged
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{
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return ref MemoryMarshal.Cast<byte, T>(span)[0];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref TTo AsStruct<TFrom, TTo>(Span<TFrom> span)
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where TFrom : unmanaged
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where TTo : unmanaged
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{
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return ref MemoryMarshal.Cast<TFrom, TTo>(span)[0];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref readonly TTo AsStruct<TFrom, TTo>(ReadOnlySpan<TFrom> span)
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where TFrom : unmanaged
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where TTo : unmanaged
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{
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return ref MemoryMarshal.Cast<TFrom, TTo>(span)[0];
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}
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}
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}
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@ -18,5 +18,14 @@ namespace LibHac.Diag
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throw new LibHacException($"Assertion failed: {message}");
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}
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[Conditional("DEBUG")]
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public static void NotNull<T>([NotNull] T item) where T : class
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{
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if (!(item is null))
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{
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throw new LibHacException("Not-null assertion failed.");
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}
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}
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}
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}
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@ -134,7 +134,7 @@ namespace LibHac.Fs
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/// <summary>Error code: 2002-4038; Inner value: 0x1f8c02</summary>
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public static Result.Base InvalidBucketTreeNodeIndex => new Result.Base(ModuleFs, 4038);
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/// <summary>Error code: 2002-4039; Inner value: 0x1f8e02</summary>
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public static Result.Base BucketTreeEntryNotFound => new Result.Base(ModuleFs, 4039);
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public static Result.Base InvalidBucketTreeVirtualOffset => new Result.Base(ModuleFs, 4039);
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/// <summary>Error code: 2002-4241; Range: 4241-4259; Inner value: 0x212202</summary>
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public static Result.Base RomHostFileSystemCorrupted { [MethodImpl(MethodImplOptions.AggressiveInlining)] get => new Result.Base(ModuleFs, 4241, 4259); }
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@ -8,7 +8,7 @@ using LibHac.Fs;
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namespace LibHac.FsSystem
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{
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public class BucketTree2
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public partial class BucketTree2
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{
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private const uint ExpectedMagic = 0x52544B42; // BKTR
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private const int MaxVersion = 1;
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@ -103,6 +103,10 @@ namespace LibHac.FsSystem
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public bool IsInitialized() => NodeSize > 0;
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public bool IsEmpty() => EntrySize == 0;
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public long GetStart() => StartOffset;
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public long GetEnd() => EndOffset;
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public long GetSize() => EndOffset - StartOffset;
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public Result Find(ref Visitor visitor, long virtualAddress)
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{
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Assert.AssertTrue(IsInitialized());
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@ -165,7 +169,7 @@ namespace LibHac.FsSystem
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return Util.DivideByRoundUp(entryCount, entryCountPerNode);
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}
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private static int GetNodeL2Count(long nodeSize, long entrySize, int entryCount)
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public static int GetNodeL2Count(long nodeSize, long entrySize, int entryCount)
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{
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int offsetCountPerNode = GetOffsetCount(nodeSize);
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int entrySetCount = GetEntrySetCount(nodeSize, entrySize, entryCount);
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@ -312,9 +316,9 @@ namespace LibHac.FsSystem
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public readonly ref struct BucketTreeNode<TEntry> where TEntry : unmanaged
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{
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private readonly ReadOnlySpan<byte> _buffer;
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private readonly Span<byte> _buffer;
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public BucketTreeNode(ReadOnlySpan<byte> buffer)
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public BucketTreeNode(Span<byte> buffer)
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{
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_buffer = buffer;
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@ -324,7 +328,8 @@ namespace LibHac.FsSystem
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public int GetCount() => GetHeader().Count;
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public ReadOnlySpan<TEntry> GetArray() => GetArray<TEntry>();
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public ReadOnlySpan<TEntry> GetArray() => GetWritableArray();
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internal Span<TEntry> GetWritableArray() => GetWritableArray<TEntry>();
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public long GetBeginOffset() => GetArray<long>()[0];
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public long GetEndOffset() => GetHeader().Offset;
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@ -332,12 +337,18 @@ namespace LibHac.FsSystem
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ReadOnlySpan<TElement> GetArray<TElement>() where TElement : unmanaged
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{
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return GetWritableArray<TElement>();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private Span<TElement> GetWritableArray<TElement>() where TElement : unmanaged
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{
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return MemoryMarshal.Cast<byte, TElement>(_buffer.Slice(Unsafe.SizeOf<NodeHeader>()));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private ref NodeHeader GetHeader()
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internal ref NodeHeader GetHeader()
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{
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return ref Unsafe.As<byte, NodeHeader>(ref MemoryMarshal.GetReference(_buffer));
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}
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@ -594,7 +605,7 @@ namespace LibHac.FsSystem
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node.Find(buffer, virtualAddress);
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if (node.GetIndex() < 0)
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return ResultFs.BucketTreeEntryNotFound.Log();
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return ResultFs.InvalidBucketTreeVirtualOffset.Log();
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// Return the index.
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outIndex = (int)Tree.GetEntrySetIndex(header.Index, node.GetIndex());
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@ -633,7 +644,7 @@ namespace LibHac.FsSystem
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node.Find(buffer, virtualAddress);
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if (node.GetIndex() < 0)
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return ResultFs.BucketTreeEntryNotFound.Log();
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return ResultFs.InvalidBucketTreeVirtualOffset.Log();
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// Copy the data into entry.
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int entryIndex = node.GetIndex();
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286
src/LibHac/FsSystem/BucketTreeBuilder.cs
Normal file
286
src/LibHac/FsSystem/BucketTreeBuilder.cs
Normal file
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@ -0,0 +1,286 @@
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using System;
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using System.Buffers.Binary;
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using System.Runtime.CompilerServices;
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using LibHac.Common;
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using LibHac.Diag;
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using LibHac.Fs;
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namespace LibHac.FsSystem
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{
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public partial class BucketTree2
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{
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public ref struct Builder
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{
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private Span<byte> NodeBuffer { get; set; }
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private Span<byte> EntryBuffer { get; set; }
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private int NodeSize { get; set; }
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private int EntrySize { get; set; }
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private int EntryCount { get; set; }
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private int EntriesPerEntrySet { get; set; }
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private int OffsetsPerNode { get; set; }
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private int CurrentL2OffsetIndex { get; set; }
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private int CurrentEntryIndex { get; set; }
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private long CurrentOffset { get; set; }
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/// <summary>
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/// Initializes the bucket tree builder.
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/// </summary>
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/// <param name="headerBuffer">The buffer for the tree's header. Must be at least the size in bytes returned by <see cref="QueryHeaderStorageSize"/>.</param>
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/// <param name="nodeBuffer">The buffer for the tree's nodes. Must be at least the size in bytes returned by <see cref="QueryNodeStorageSize"/>.</param>
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/// <param name="entryBuffer">The buffer for the tree's entries. Must be at least the size in bytes returned by <see cref="QueryEntryStorageSize"/>.</param>
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/// <param name="nodeSize">The size of each node in the bucket tree.</param>
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/// <param name="entrySize">The size of each entry that will be stored in the bucket tree.</param>
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/// <param name="entryCount">The exact number of entries that will be added to the bucket tree.</param>
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/// <returns>The <see cref="Result"/> of the operation.</returns>
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public Result Initialize(Span<byte> headerBuffer, Span<byte> nodeBuffer, Span<byte> entryBuffer,
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int nodeSize, int entrySize, int entryCount)
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{
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Assert.AssertTrue(entrySize >= sizeof(long));
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Assert.AssertTrue(nodeSize >= entrySize + Unsafe.SizeOf<NodeHeader>());
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Assert.AssertTrue(NodeSizeMin <= nodeSize && nodeSize <= NodeSizeMax);
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Assert.AssertTrue(Util.IsPowerOfTwo(nodeSize));
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NodeSize = nodeSize;
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EntrySize = entrySize;
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EntryCount = entryCount;
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EntriesPerEntrySet = GetEntryCount(nodeSize, entrySize);
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OffsetsPerNode = GetOffsetCount(nodeSize);
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CurrentL2OffsetIndex = GetNodeL2Count(nodeSize, entrySize, entryCount);
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// Verify the provided buffers are large enough
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int nodeStorageSize = (int)QueryNodeStorageSize(nodeSize, entrySize, entryCount);
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int entryStorageSize = (int)QueryEntryStorageSize(nodeSize, entrySize, entryCount);
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if (headerBuffer.Length < QueryHeaderStorageSize() ||
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nodeBuffer.Length < nodeStorageSize ||
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entryBuffer.Length < entryStorageSize)
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{
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return ResultFs.InvalidSize.Log();
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}
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// Set and clear the buffers
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NodeBuffer = nodeBuffer.Slice(0, nodeStorageSize);
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EntryBuffer = entryBuffer.Slice(0, entryStorageSize);
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nodeBuffer.Clear();
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entryBuffer.Clear();
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// Format the tree header
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ref Header header = ref SpanHelpers.AsStruct<Header>(headerBuffer);
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header.Format(entryCount);
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// Set the initial position
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CurrentEntryIndex = 0;
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CurrentOffset = -1;
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return Result.Success;
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}
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/// <summary>
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/// Adds a new entry to the bucket tree.
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/// </summary>
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/// <typeparam name="T">The type of the entry to add. Added entries should all be the same type.</typeparam>
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/// <param name="entry">The entry to add.</param>
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/// <returns>The <see cref="Result"/> of the operation.</returns>
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public Result Add<T>(ref T entry) where T : unmanaged
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{
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Assert.AssertTrue(Unsafe.SizeOf<T>() == EntrySize);
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if (CurrentEntryIndex >= EntryCount)
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return ResultFs.OutOfRange.Log();
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long entryOffset = BinaryPrimitives.ReadInt64LittleEndian(SpanHelpers.AsByteSpan(ref entry));
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if (entryOffset <= CurrentOffset)
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return ResultFs.InvalidOffset.Log();
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FinalizePreviousEntrySet(entryOffset);
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AddEntryOffset(entryOffset);
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int entrySetIndex = CurrentEntryIndex / EntriesPerEntrySet;
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int indexInEntrySet = CurrentEntryIndex % EntriesPerEntrySet;
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GetEntrySet<T>(entrySetIndex).GetWritableArray()[indexInEntrySet] = entry;
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CurrentOffset = entryOffset;
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CurrentEntryIndex++;
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return Result.Success;
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}
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/// <summary>
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/// Checks if a new entry set is being started. If so, sets the end offset of the previous entry set.
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/// </summary>
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/// <param name="endOffset">The end offset of the previous entry.</param>
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private void FinalizePreviousEntrySet(long endOffset)
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{
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int prevEntrySetIndex = CurrentEntryIndex / EntriesPerEntrySet - 1;
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int indexInEntrySet = CurrentEntryIndex % EntriesPerEntrySet;
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// If the previous Add finished an entry set
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if (CurrentEntryIndex > 0 && indexInEntrySet == 0)
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{
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// Set the end offset of that entry set
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BucketTreeNode<long> prevEntrySet = GetEntrySet<long>(prevEntrySetIndex);
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prevEntrySet.GetHeader().Index = prevEntrySetIndex;
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prevEntrySet.GetHeader().Count = EntriesPerEntrySet;
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prevEntrySet.GetHeader().Offset = endOffset;
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// Check if we're writing in L2 nodes
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if (CurrentL2OffsetIndex > OffsetsPerNode)
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{
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int prevL2NodeIndex = CurrentL2OffsetIndex / OffsetsPerNode - 2;
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int indexInL2Node = CurrentL2OffsetIndex % OffsetsPerNode;
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// If the previous Add finished an L2 node
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if (indexInL2Node == 0)
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{
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// Set the end offset of that node
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BucketTreeNode<long> prevL2Node = GetL2Node(prevL2NodeIndex);
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prevL2Node.GetHeader().Index = prevL2NodeIndex;
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prevL2Node.GetHeader().Count = OffsetsPerNode;
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prevL2Node.GetHeader().Offset = endOffset;
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}
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}
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}
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}
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/// <summary>
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/// If needed, adds a new entry set's start offset to the L1 or L2 nodes.
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/// </summary>
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/// <param name="entryOffset">The start offset of the entry being added.</param>
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private void AddEntryOffset(long entryOffset)
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{
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int entrySetIndex = CurrentEntryIndex / EntriesPerEntrySet;
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int indexInEntrySet = CurrentEntryIndex % EntriesPerEntrySet;
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// If we're starting a new entry set we need to add its start offset to the L1/L2 nodes
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if (indexInEntrySet == 0)
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{
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BucketTreeNode<long> l1Node = GetL1Node();
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if (CurrentL2OffsetIndex == 0)
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{
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// There are no L2 nodes. Write the entry set end offset directly to L1
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l1Node.GetWritableArray()[entrySetIndex] = entryOffset;
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}
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else
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{
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if (CurrentL2OffsetIndex < OffsetsPerNode)
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{
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// The current L2 offset is stored in the L1 node
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l1Node.GetWritableArray()[CurrentL2OffsetIndex] = entryOffset;
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}
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else
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{
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// Write the entry set offset to the current L2 node
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int l2NodeIndex = CurrentL2OffsetIndex / OffsetsPerNode;
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int indexInL2Node = CurrentL2OffsetIndex % OffsetsPerNode;
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BucketTreeNode<long> l2Node = GetL2Node(l2NodeIndex - 1);
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l2Node.GetWritableArray()[indexInL2Node] = entryOffset;
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// If we're starting a new L2 node we need to add its start offset to the L1 node
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if (indexInL2Node == 0)
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{
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l1Node.GetWritableArray()[l2NodeIndex - 1] = entryOffset;
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}
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}
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CurrentL2OffsetIndex++;
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}
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}
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}
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/// <summary>
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/// Finalizes the bucket tree. Must be called after all entries are added.
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/// </summary>
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/// <param name="endOffset">The end offset of the bucket tree.</param>
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/// <returns>The <see cref="Result"/> of the operation.</returns>
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public Result Finalize(long endOffset)
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{
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// Finalize must only be called after all entries are added
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if (EntryCount != CurrentEntryIndex)
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return ResultFs.OutOfRange.Log();
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if (endOffset <= CurrentOffset)
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return ResultFs.InvalidOffset.Log();
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FinalizePreviousEntrySet(endOffset);
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int entrySetIndex = CurrentEntryIndex / EntriesPerEntrySet;
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int indexInEntrySet = CurrentEntryIndex % EntriesPerEntrySet;
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// Finalize the current entry set if needed
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if (indexInEntrySet != 0)
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{
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ref NodeHeader entrySetHeader = ref GetEntrySetHeader(entrySetIndex);
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entrySetHeader.Index = entrySetIndex;
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entrySetHeader.Count = indexInEntrySet;
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entrySetHeader.Offset = endOffset;
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}
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int l2NodeIndex = Util.DivideByRoundUp(CurrentL2OffsetIndex, OffsetsPerNode) - 2;
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int indexInL2Node = CurrentL2OffsetIndex % OffsetsPerNode;
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// Finalize the current L2 node if needed
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if (CurrentL2OffsetIndex > OffsetsPerNode && (indexInEntrySet != 0 || indexInL2Node != 0))
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{
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ref NodeHeader l2NodeHeader = ref GetL2Node(l2NodeIndex).GetHeader();
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l2NodeHeader.Index = l2NodeIndex;
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l2NodeHeader.Count = indexInL2Node != 0 ? indexInL2Node : OffsetsPerNode;
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l2NodeHeader.Offset = endOffset;
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}
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// Finalize the L1 node
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ref NodeHeader l1Header = ref GetL1Node().GetHeader();
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l1Header.Index = 0;
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l1Header.Offset = endOffset;
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// L1 count depends on the existence or absence of L2 nodes
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if (CurrentL2OffsetIndex == 0)
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{
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l1Header.Count = Util.DivideByRoundUp(CurrentEntryIndex, EntriesPerEntrySet);
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}
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else
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{
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l1Header.Count = l2NodeIndex + 1;
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}
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return Result.Success;
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}
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private ref NodeHeader GetEntrySetHeader(int index)
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{
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BucketTreeNode<long> entrySetNode = GetEntrySet<long>(index);
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return ref entrySetNode.GetHeader();
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}
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private BucketTreeNode<T> GetEntrySet<T>(int index) where T : unmanaged
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{
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Span<byte> entrySetBuffer = EntryBuffer.Slice(NodeSize * index, NodeSize);
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return new BucketTreeNode<T>(entrySetBuffer);
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}
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private BucketTreeNode<long> GetL1Node()
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{
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Span<byte> l1NodeBuffer = NodeBuffer.Slice(0, NodeSize);
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return new BucketTreeNode<long>(l1NodeBuffer);
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}
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private BucketTreeNode<long> GetL2Node(int index)
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{
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Span<byte> l2NodeBuffer = NodeBuffer.Slice(NodeSize * (index + 1), NodeSize);
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return new BucketTreeNode<long>(l2NodeBuffer);
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}
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}
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}
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}
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