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Add save data extra data functions to SaveDataFileSystemServiceImpl
Adds ReadSaveDataFileSystemExtraData and WriteSaveDataFileSystemExtraData Auto-format SaveDataFileSystemServiceImpl Use SdkRecursiveMutexType instead of SdkRecursiveMutex in SaveDataExtraDataAccessorCacheManager
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parent
7aae39c358
commit
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3 changed files with 134 additions and 25 deletions
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@ -37,12 +37,12 @@ namespace LibHac.FsSrv.Impl
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}
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}
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private readonly LinkedList<Cache> _accessorList;
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private readonly LinkedList<Cache> _accessorList;
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private SdkRecursiveMutex _mutex;
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private SdkRecursiveMutexType _mutex;
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public SaveDataExtraDataAccessorCacheManager()
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public SaveDataExtraDataAccessorCacheManager()
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{
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{
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_accessorList = new LinkedList<Cache>();
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_accessorList = new LinkedList<Cache>();
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_mutex = new SdkRecursiveMutex();
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_mutex.Initialize();
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}
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}
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public void Dispose()
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public void Dispose()
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@ -55,7 +55,7 @@ namespace LibHac.FsSrv.Impl
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{
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{
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var cache = new Cache(accessor, spaceId, saveDataId);
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var cache = new Cache(accessor, spaceId, saveDataId);
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using ScopedLock<SdkRecursiveMutex> scopedLock = ScopedLock.Lock(ref _mutex);
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using ScopedLock<SdkRecursiveMutexType> scopedLock = ScopedLock.Lock(ref _mutex);
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_accessorList.AddLast(cache);
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_accessorList.AddLast(cache);
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return Result.Success;
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return Result.Success;
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@ -63,7 +63,7 @@ namespace LibHac.FsSrv.Impl
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public void Unregister(SaveDataSpaceId spaceId, ulong saveDataId)
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public void Unregister(SaveDataSpaceId spaceId, ulong saveDataId)
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{
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{
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using ScopedLock<SdkRecursiveMutex> scopedLock = ScopedLock.Lock(ref _mutex);
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using ScopedLock<SdkRecursiveMutexType> scopedLock = ScopedLock.Lock(ref _mutex);
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UnregisterImpl(spaceId, saveDataId);
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UnregisterImpl(spaceId, saveDataId);
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}
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}
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@ -89,7 +89,7 @@ namespace LibHac.FsSrv.Impl
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{
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{
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UnsafeHelpers.SkipParamInit(out accessor);
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UnsafeHelpers.SkipParamInit(out accessor);
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using ScopedLock<SdkRecursiveMutex> scopedLock = ScopedLock.Lock(ref _mutex);
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using ScopedLock<SdkRecursiveMutexType> scopedLock = ScopedLock.Lock(ref _mutex);
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LinkedListNode<Cache> currentNode = _accessorList.First;
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LinkedListNode<Cache> currentNode = _accessorList.First;
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@ -126,9 +126,9 @@ namespace LibHac.FsSrv.Impl
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}
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}
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}
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}
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public ScopedLock<SdkRecursiveMutex> GetScopedLock()
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public ScopedLock<SdkRecursiveMutexType> GetScopedLock()
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{
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{
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return new ScopedLock<SdkRecursiveMutex>(ref _mutex);
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return new ScopedLock<SdkRecursiveMutexType>(ref _mutex);
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}
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}
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}
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}
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}
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}
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@ -165,7 +165,7 @@ namespace LibHac.FsSrv
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ReferenceCountedDisposable<ISaveDataExtraDataAccessor> extraDataAccessor = null;
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ReferenceCountedDisposable<ISaveDataExtraDataAccessor> extraDataAccessor = null;
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try
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try
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{
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{
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using ScopedLock<SdkRecursiveMutex> scopedLock = _extraDataCacheManager.GetScopedLock();
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using ScopedLock<SdkRecursiveMutexType> scopedLock = _extraDataCacheManager.GetScopedLock();
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// Todo: Update ISaveDataFileSystemCreator
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// Todo: Update ISaveDataFileSystemCreator
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bool useDeviceUniqueMac = IsDeviceUniqueMac(spaceId);
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bool useDeviceUniqueMac = IsDeviceUniqueMac(spaceId);
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@ -427,15 +427,115 @@ namespace LibHac.FsSrv
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public Result ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, SaveDataSpaceId spaceId,
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public Result ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, SaveDataSpaceId spaceId,
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ulong saveDataId, SaveDataType type, U8Span saveDataRootPath)
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ulong saveDataId, SaveDataType type, U8Span saveDataRootPath)
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{
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{
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// Todo: Find a way to store extra data for directory save data
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UnsafeHelpers.SkipParamInit(out extraData);
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// Nintendo returns blank extra data for directory save data.
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// We've extended directory save data to store extra data so we don't need to do that.
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using ScopedLock<SdkRecursiveMutexType> scopedLockFsCache = _saveDataFsCacheManager.GetScopedLock();
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using ScopedLock<SdkRecursiveMutexType> scopedLockExtraDataCache = _extraDataCacheManager.GetScopedLock();
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ReferenceCountedDisposable<ISaveDataExtraDataAccessor> extraDataAccessor = null;
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try
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{
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// Try to grab an extra data accessor for the requested save from the cache.
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Result rc = _extraDataCacheManager.GetCache(out extraDataAccessor, spaceId, saveDataId);
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if (rc.IsSuccess())
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{
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// An extra data accessor was found in the cache. Read the extra data from it.
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return extraDataAccessor.Target.ReadExtraData(out extraData);
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}
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ReferenceCountedDisposable<IFileSystem> unusedSaveDataFs = null;
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try
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{
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// We won't actually use the returned save data FS.
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// Opening the FS should cache an extra data accessor for it.
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rc = OpenSaveDataFileSystem(out unusedSaveDataFs, spaceId, saveDataId, saveDataRootPath,
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openReadOnly: true, type, cacheExtraData: true);
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if (rc.IsFailure()) return rc;
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// Try to grab an accessor from the cache again.
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rc = _extraDataCacheManager.GetCache(out extraDataAccessor, spaceId, saveDataId);
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if (rc.IsFailure())
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{
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// No extra data accessor was registered for the requested save data.
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// Return a blank extra data struct.
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extraData = new SaveDataExtraData();
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extraData = new SaveDataExtraData();
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return Result.Success;
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return rc;
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}
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return extraDataAccessor.Target.ReadExtraData(out extraData);
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}
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finally
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{
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unusedSaveDataFs?.Dispose();
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}
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}
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finally
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{
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extraDataAccessor?.Dispose();
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}
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}
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}
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public Result WriteSaveDataFileSystemExtraData(SaveDataSpaceId spaceId, ulong saveDataId,
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public Result WriteSaveDataFileSystemExtraData(SaveDataSpaceId spaceId, ulong saveDataId,
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in SaveDataExtraData extraData, U8Span saveDataRootPath, SaveDataType type, bool updateTimeStamp)
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in SaveDataExtraData extraData, U8Span saveDataRootPath, SaveDataType type, bool updateTimeStamp)
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{
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{
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throw new NotImplementedException();
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// Nintendo does nothing when writing directory save data extra data.
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// We've extended directory save data to store extra data so we don't return early.
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using ScopedLock<SdkRecursiveMutexType> scopedLockFsCache = _saveDataFsCacheManager.GetScopedLock();
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using ScopedLock<SdkRecursiveMutexType> scopedLockExtraDataCache = _extraDataCacheManager.GetScopedLock();
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ReferenceCountedDisposable<ISaveDataExtraDataAccessor> extraDataAccessor = null;
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try
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{
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// Try to grab an extra data accessor for the requested save from the cache.
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Result rc = _extraDataCacheManager.GetCache(out extraDataAccessor, spaceId, saveDataId);
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if (rc.IsFailure())
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{
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// No accessor was found in the cache. Try to open one.
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ReferenceCountedDisposable<IFileSystem> unusedSaveDataFs = null;
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try
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{
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// We won't actually use the returned save data FS.
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// Opening the FS should cache an extra data accessor for it.
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rc = OpenSaveDataFileSystem(out unusedSaveDataFs, spaceId, saveDataId, saveDataRootPath,
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openReadOnly: false, type, cacheExtraData: true);
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if (rc.IsFailure()) return rc;
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// Try to grab an accessor from the cache again.
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rc = _extraDataCacheManager.GetCache(out extraDataAccessor, spaceId, saveDataId);
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if (rc.IsFailure())
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{
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// No extra data accessor was registered for the requested save data, so don't do anything.
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return rc;
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}
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}
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finally
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{
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unusedSaveDataFs?.Dispose();
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}
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}
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// We should have a valid accessor if we've reached this point.
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// Write and commit the extra data.
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rc = extraDataAccessor.Target.WriteExtraData(in extraData);
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if (rc.IsFailure()) return rc;
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rc = extraDataAccessor.Target.CommitExtraData(updateTimeStamp);
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if (rc.IsFailure()) return rc;
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return Result.Success;
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}
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finally
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{
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extraDataAccessor?.Dispose();
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}
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}
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}
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public Result CorruptSaveDataFileSystem(SaveDataSpaceId spaceId, ulong saveDataId, long offset,
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public Result CorruptSaveDataFileSystem(SaveDataSpaceId spaceId, ulong saveDataId, long offset,
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@ -527,14 +627,16 @@ namespace LibHac.FsSrv
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switch (spaceId)
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switch (spaceId)
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{
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{
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case SaveDataSpaceId.System:
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case SaveDataSpaceId.System:
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.System, true);
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.System,
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true);
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if (rc.IsFailure()) return rc;
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if (rc.IsFailure()) return rc;
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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case SaveDataSpaceId.User:
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case SaveDataSpaceId.User:
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case SaveDataSpaceId.Temporary:
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case SaveDataSpaceId.Temporary:
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.User, true);
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.User,
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true);
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if (rc.IsFailure()) return rc;
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if (rc.IsFailure()) return rc;
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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@ -558,13 +660,15 @@ namespace LibHac.FsSrv
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in _encryptionSeed);
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in _encryptionSeed);
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case SaveDataSpaceId.ProperSystem:
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case SaveDataSpaceId.ProperSystem:
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.SystemProperPartition, true);
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty,
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BisPartitionId.SystemProperPartition, true);
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if (rc.IsFailure()) return rc;
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if (rc.IsFailure()) return rc;
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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case SaveDataSpaceId.SafeMode:
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case SaveDataSpaceId.SafeMode:
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.SafeMode, true);
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rc = _config.BaseFsService.OpenBisFileSystem(out tempFs, U8Span.Empty, BisPartitionId.SafeMode,
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true);
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if (rc.IsFailure()) return rc;
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if (rc.IsFailure()) return rc;
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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return Utility.WrapSubDirectory(out fileSystem, ref tempFs, basePath, createIfMissing);
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@ -155,5 +155,10 @@ namespace LibHac.FsSystem
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}
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}
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}
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}
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}
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}
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public ScopedLock<SdkRecursiveMutexType> GetScopedLock()
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{
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return new ScopedLock<SdkRecursiveMutexType>(ref _mutex);
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}
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}
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}
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}
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}
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