- Fully span-ify CalculateCmac and update callers.
- Modify CalculateCmac signature to match Nintendo's.
- Avoid doing stackalloc based on an input length parameter.
- Use ReadOnlySpan instead of Span where appropriate.
- Standardize XML comments to use triple slashes.
- Make use of the entire rented buffer when copying.
Unrelated to the PR
- Slip in a missed enum to string conversion in hactoolnet for CoreRT reflection-free mode.
- Remove AES functions and replace references with functions from the Crypto.Aes class
- Edit and move the AES-CMAC function into the Crypto.Aes class
- Move BigInteger functions to the Utilities class
- Reduce duplication between the RSA functions
- Edit and move the Rsa parameter recovery function into the Crypto.Rsa class
- Store IServiceObjects in the service manager that return the usable objects instead of storing the objects directly
- Register FS services in the service manager instead of giving them special treatment
- Give each created HorizonClient its own "process ID"
Use the version in the .csproj if there is no local git repository.
Always use Windows line endings in codegen output.
Update build dependency versions. We're still using GitVersion 5.1.3 because of https://github.com/nuke-build/nuke/issues/509.
* Run codegen and fix DeliveryCacheFileMetaEntry layout
* Use KipReader instead of Kip
* Ensure feature parity between U8String structs
* Don't use the obsolete Nacp class
* Add some null checks
* Address ReSharper warnings
* The Result structs should be readonly
.NET Core 2.1 introduced some runtime changes to support Span<T> and ByReference. Along with this comes the ability to do things like reinterpret memory as a different type. In .NET Framework the garbage collector couldn't track these references. These features proved useful enough that support for .NET Framework was dropped.
* Target netstandard2.1 and netcoreapp3.0
* Build: Zip native builds. Put version in zip filename
* Always build native exe on AppVeyor