using LibHac.Fs; using Xunit; namespace LibHac.Tests.Fs.IFileSystemTestBase { public abstract partial class IFileSystemTests { [Fact] public void RenameDirectory_EntriesAreMoved() { IFileSystem fs = CreateFileSystem(); fs.CreateDirectory("/dir1"); Result rcRename = fs.RenameDirectory("/dir1", "/dir2"); Result rcDir2 = fs.GetEntryType(out DirectoryEntryType dir2Type, "/dir2"); Result rcDir1 = fs.GetEntryType(out _, "/dir1"); Assert.True(rcRename.IsSuccess()); Assert.True(rcDir2.IsSuccess()); Assert.Equal(DirectoryEntryType.Directory, dir2Type); Assert.Equal(ResultFs.PathNotFound.Value, rcDir1); } [Fact] public void RenameDirectory_HasChildren_NewChildPathExists() { IFileSystem fs = CreateFileSystem(); fs.CreateDirectory("/dir1"); fs.CreateDirectory("/dir1/dirC"); fs.CreateFile("/dir1/file1", 0, CreateFileOptions.None); Result rcRename = fs.RenameDirectory("/dir1", "/dir2"); // Check that renamed structure exists Result rcDir2 = fs.GetEntryType(out DirectoryEntryType dir2Type, "/dir2"); Result rcDirC = fs.GetEntryType(out DirectoryEntryType dir1CType, "/dir2/dirC"); Result rcFile1 = fs.GetEntryType(out DirectoryEntryType file1Type, "/dir2/file1"); // Check that old structure doesn't exist Result rcDir1 = fs.GetEntryType(out _, "/dir1"); Result rcDirCOld = fs.GetEntryType(out _, "/dir1/dirC"); Result rcFile1Old = fs.GetEntryType(out _, "/dir1/file1"); Assert.True(rcRename.IsSuccess()); Assert.True(rcDir2.IsSuccess()); Assert.True(rcDirC.IsSuccess()); Assert.True(rcFile1.IsSuccess()); Assert.Equal(DirectoryEntryType.Directory, dir2Type); Assert.Equal(DirectoryEntryType.Directory, dir1CType); Assert.Equal(DirectoryEntryType.File, file1Type); Assert.Equal(ResultFs.PathNotFound.Value, rcDir1); Assert.Equal(ResultFs.PathNotFound.Value, rcDirCOld); Assert.Equal(ResultFs.PathNotFound.Value, rcFile1Old); } [Fact] public void RenameDirectory_DestHasDifferentParentDirectory() { IFileSystem fs = CreateFileSystem(); fs.CreateDirectory("/parent1"); fs.CreateDirectory("/parent2"); fs.CreateDirectory("/parent1/dir1"); Result rcRename = fs.RenameDirectory("/parent1/dir1", "/parent2/dir2"); Result rcDir2 = fs.GetEntryType(out DirectoryEntryType dir2Type, "/parent2/dir2"); Result rcDir1 = fs.GetEntryType(out _, "/parent1/dir1"); Assert.True(rcRename.IsSuccess()); Assert.Equal(Result.Success, rcDir2); Assert.True(rcDir2.IsSuccess()); Assert.Equal(DirectoryEntryType.Directory, dir2Type); Assert.Equal(ResultFs.PathNotFound.Value, rcDir1); } [Fact] public void RenameDirectory_DestExists_ReturnsPathAlreadyExists() { IFileSystem fs = CreateFileSystem(); fs.CreateDirectory("/dir1"); fs.CreateDirectory("/dir2"); Result rcRename = fs.RenameDirectory("/dir1", "/dir2"); Result rcDir1 = fs.GetEntryType(out DirectoryEntryType dir1Type, "/dir1"); Result rcDir2 = fs.GetEntryType(out DirectoryEntryType dir2Type, "/dir2"); Assert.Equal(ResultFs.PathAlreadyExists.Value, rcRename); Assert.True(rcDir1.IsSuccess()); Assert.True(rcDir2.IsSuccess()); Assert.Equal(DirectoryEntryType.Directory, dir1Type); Assert.Equal(DirectoryEntryType.Directory, dir2Type); } } }