using System; using System.IO; using System.Linq; using System.Reflection; using System.Text; using Nuke.Common; namespace LibHacBuild.CodeGen; public static class Common { public static string GetHeader() { string nl = Environment.NewLine; return "//-----------------------------------------------------------------------------" + nl + "// This file was automatically generated." + nl + "// Changes to this file will be lost when the file is regenerated." + nl + "//" + nl + "// To change this file, modify /build/CodeGen/results.csv at the root of this" + nl + "// repo and run the build script." + nl + "//" + nl + "// The script can be run with the \"codegen\" option to run only the" + nl + "// code generation portion of the build." + nl + "//-----------------------------------------------------------------------------"; } // Write the file only if it has changed // Preserve the UTF-8 BOM usage if the file already exists public static void WriteOutput(string relativePath, string text) { if (string.IsNullOrWhiteSpace(relativePath)) return; string rootPath = FindProjectDirectory(); string fullPath = Path.Combine(rootPath, relativePath); string directoryName = Path.GetDirectoryName(fullPath); if (directoryName == null) throw new InvalidDataException($"Invalid output path {relativePath}"); if (!Directory.Exists(directoryName)) { Directory.CreateDirectory(directoryName); } // Default is true because Visual Studio saves .cs files with the BOM by default bool hasBom = true; byte[] bom = Encoding.UTF8.GetPreamble(); byte[] oldFile = null; if (File.Exists(fullPath)) { oldFile = File.ReadAllBytes(fullPath); if (oldFile.Length >= 3) hasBom = oldFile.AsSpan(0, 3).SequenceEqual(bom); } // Make line endings the same on Windows and Unix if (Environment.NewLine == "\n") { text = text.Replace("\n", "\r\n"); } byte[] newFile = (hasBom ? bom : new byte[0]).Concat(Encoding.UTF8.GetBytes(text)).ToArray(); if (oldFile?.SequenceEqual(newFile) == true) { Serilog.Log.Debug($"{relativePath} is already up-to-date"); return; } Serilog.Log.Debug($"Generated file {relativePath}"); File.WriteAllBytes(fullPath, newFile); } public static Stream GetResource(string name) { var assembly = Assembly.GetExecutingAssembly(); string path = $"LibHacBuild.CodeGen.{name}"; Stream stream = assembly.GetManifestResourceStream(path); if (stream == null) throw new FileNotFoundException($"Resource {path} was not found."); return stream; } public static string FindProjectDirectory() { string currentDir = Environment.CurrentDirectory; while (currentDir != null) { if (File.Exists(Path.Combine(currentDir, "LibHac.sln"))) { break; } currentDir = Path.GetDirectoryName(currentDir); } if (currentDir == null) throw new DirectoryNotFoundException("Unable to find project directory."); return Path.Combine(currentDir, "src"); } }