// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.IO; namespace DiscUtils.Streams { /// /// Converts a Stream into an IBuffer instance. /// public sealed class StreamBuffer : Buffer, IDisposable { private readonly Ownership _ownership; private SparseStream _stream; /// /// Initializes a new instance of the StreamBuffer class. /// /// The stream to wrap. /// Whether to dispose stream, when this object is disposed. public StreamBuffer(Stream stream, Ownership ownership) { if (stream == null) { throw new ArgumentNullException(nameof(stream)); } _stream = stream as SparseStream; if (_stream == null) { _stream = SparseStream.FromStream(stream, ownership); _ownership = Ownership.Dispose; } else { _ownership = ownership; } } /// /// Can this buffer be read. /// public override bool CanRead { get { return _stream.CanRead; } } /// /// Can this buffer be written. /// public override bool CanWrite { get { return _stream.CanWrite; } } /// /// Gets the current capacity of the buffer, in bytes. /// public override long Capacity { get { return _stream.Length; } } /// /// Gets the parts of the stream that are stored. /// /// This may be an empty enumeration if all bytes are zero. public override IEnumerable Extents { get { return _stream.Extents; } } /// /// Disposes of this instance. /// public void Dispose() { if (_ownership == Ownership.Dispose) { if (_stream != null) { _stream.Dispose(); _stream = null; } } } /// /// Reads from the buffer into a byte array. /// /// The offset within the buffer to start reading. /// The destination byte array. /// The start offset within the destination buffer. /// The number of bytes to read. /// The actual number of bytes read. public override int Read(long pos, byte[] buffer, int offset, int count) { _stream.Position = pos; return _stream.Read(buffer, offset, count); } /// /// Writes a byte array into the buffer. /// /// The start offset within the buffer. /// The source byte array. /// The start offset within the source byte array. /// The number of bytes to write. public override void Write(long pos, byte[] buffer, int offset, int count) { _stream.Position = pos; _stream.Write(buffer, offset, count); } /// /// Flushes all data to the underlying storage. /// public override void Flush() { _stream.Flush(); } /// /// Sets the capacity of the buffer, truncating if appropriate. /// /// The desired capacity of the buffer. public override void SetCapacity(long value) { _stream.SetLength(value); } /// /// Gets the parts of a buffer that are stored, within a specified range. /// /// The offset of the first byte of interest. /// The number of bytes of interest. /// An enumeration of stream extents, indicating stored bytes. public override IEnumerable GetExtentsInRange(long start, long count) { return _stream.GetExtentsInRange(start, count); } } }