//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
namespace DiscUtils.Streams
{
///
/// Converts a Stream into an IBuffer instance.
///
public sealed class StreamBuffer : Buffer, IDisposable
{
private readonly Ownership _ownership;
private SparseStream _stream;
///
/// Initializes a new instance of the StreamBuffer class.
///
/// The stream to wrap.
/// Whether to dispose stream, when this object is disposed.
public StreamBuffer(Stream stream, Ownership ownership)
{
if (stream == null)
{
throw new ArgumentNullException(nameof(stream));
}
_stream = stream as SparseStream;
if (_stream == null)
{
_stream = SparseStream.FromStream(stream, ownership);
_ownership = Ownership.Dispose;
}
else
{
_ownership = ownership;
}
}
///
/// Can this buffer be read.
///
public override bool CanRead
{
get { return _stream.CanRead; }
}
///
/// Can this buffer be written.
///
public override bool CanWrite
{
get { return _stream.CanWrite; }
}
///
/// Gets the current capacity of the buffer, in bytes.
///
public override long Capacity
{
get { return _stream.Length; }
}
///
/// Gets the parts of the stream that are stored.
///
/// This may be an empty enumeration if all bytes are zero.
public override IEnumerable Extents
{
get { return _stream.Extents; }
}
///
/// Disposes of this instance.
///
public void Dispose()
{
if (_ownership == Ownership.Dispose)
{
if (_stream != null)
{
_stream.Dispose();
_stream = null;
}
}
}
///
/// Reads from the buffer into a byte array.
///
/// The offset within the buffer to start reading.
/// The destination byte array.
/// The start offset within the destination buffer.
/// The number of bytes to read.
/// The actual number of bytes read.
public override int Read(long pos, byte[] buffer, int offset, int count)
{
_stream.Position = pos;
return _stream.Read(buffer, offset, count);
}
///
/// Writes a byte array into the buffer.
///
/// The start offset within the buffer.
/// The source byte array.
/// The start offset within the source byte array.
/// The number of bytes to write.
public override void Write(long pos, byte[] buffer, int offset, int count)
{
_stream.Position = pos;
_stream.Write(buffer, offset, count);
}
///
/// Flushes all data to the underlying storage.
///
public override void Flush()
{
_stream.Flush();
}
///
/// Sets the capacity of the buffer, truncating if appropriate.
///
/// The desired capacity of the buffer.
public override void SetCapacity(long value)
{
_stream.SetLength(value);
}
///
/// Gets the parts of a buffer that are stored, within a specified range.
///
/// The offset of the first byte of interest.
/// The number of bytes of interest.
/// An enumeration of stream extents, indicating stored bytes.
public override IEnumerable GetExtentsInRange(long start, long count)
{
return _stream.GetExtentsInRange(start, count);
}
}
}