//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using DiscUtils.CoreCompat;
using DiscUtils.Raw;
using DiscUtils.Streams;
namespace DiscUtils.Partitions
{
///
/// Base class for classes which represent a disk partitioning scheme.
///
/// After modifying the table, by creating or deleting a partition assume that any
/// previously stored partition indexes of higher value are no longer valid. Re-enumerate
/// the partitions to discover the next index-to-partition mapping.
public abstract class PartitionTable
{
private static List _factories;
///
/// Gets the number of User partitions on the disk.
///
public int Count
{
get { return Partitions.Count; }
}
///
/// Gets the GUID that uniquely identifies this disk, if supported (else returns null).
///
public abstract Guid DiskGuid { get; }
private static List Factories
{
get
{
if (_factories == null)
{
List factories = new List();
foreach (Type type in ReflectionHelper.GetAssembly(typeof(VolumeManager)).GetTypes())
{
foreach (PartitionTableFactoryAttribute attr in ReflectionHelper.GetCustomAttributes(type, typeof(PartitionTableFactoryAttribute), false))
{
factories.Add((PartitionTableFactory)Activator.CreateInstance(type));
}
}
_factories = factories;
}
return _factories;
}
}
///
/// Gets information about a particular User partition.
///
/// The index of the partition.
/// Information about the partition.
public PartitionInfo this[int index]
{
get { return Partitions[index]; }
}
///
/// Gets the list of partitions that contain user data (i.e. non-system / empty).
///
public abstract ReadOnlyCollection Partitions { get; }
///
/// Determines if a disk is partitioned with a known partitioning scheme.
///
/// The content of the disk to check.
/// true if the disk is partitioned, else false.
public static bool IsPartitioned(Stream content)
{
foreach (PartitionTableFactory partTableFactory in Factories)
{
if (partTableFactory.DetectIsPartitioned(content))
{
return true;
}
}
return false;
}
///
/// Determines if a disk is partitioned with a known partitioning scheme.
///
/// The disk to check.
/// true if the disk is partitioned, else false.
public static bool IsPartitioned(VirtualDisk disk)
{
return IsPartitioned(disk.Content);
}
///
/// Gets all of the partition tables found on a disk.
///
/// The disk to inspect.
/// It is rare for a disk to have multiple partition tables, but theoretically
/// possible.
public static IList GetPartitionTables(VirtualDisk disk)
{
List tables = new List();
foreach (PartitionTableFactory factory in Factories)
{
PartitionTable table = factory.DetectPartitionTable(disk);
if (table != null)
{
tables.Add(table);
}
}
return tables;
}
///
/// Gets all of the partition tables found on a disk.
///
/// The content of the disk to inspect.
/// It is rare for a disk to have multiple partition tables, but theoretically
/// possible.
public static IList GetPartitionTables(Stream contentStream)
{
return GetPartitionTables(new Disk(contentStream, Ownership.None));
}
///
/// Creates a new partition that encompasses the entire disk.
///
/// The partition type.
/// Whether the partition is active (bootable).
/// The index of the partition.
/// The partition table must be empty before this method is called,
/// otherwise IOException is thrown.
public abstract int Create(WellKnownPartitionType type, bool active);
///
/// Creates a new partition with a target size.
///
/// The target size (in bytes).
/// The partition type.
/// Whether the partition is active (bootable).
/// The index of the new partition.
public abstract int Create(long size, WellKnownPartitionType type, bool active);
///
/// Creates a new aligned partition that encompasses the entire disk.
///
/// The partition type.
/// Whether the partition is active (bootable).
/// The alignment (in byte).
/// The index of the partition.
/// The partition table must be empty before this method is called,
/// otherwise IOException is thrown.
///
/// Traditionally partitions were aligned to the physical structure of the underlying disk,
/// however with modern storage greater efficiency is acheived by aligning partitions on
/// large values that are a power of two.
///
public abstract int CreateAligned(WellKnownPartitionType type, bool active, int alignment);
///
/// Creates a new aligned partition with a target size.
///
/// The target size (in bytes).
/// The partition type.
/// Whether the partition is active (bootable).
/// The alignment (in byte).
/// The index of the new partition.
///
/// Traditionally partitions were aligned to the physical structure of the underlying disk,
/// however with modern storage greater efficiency is achieved by aligning partitions on
/// large values that are a power of two.
///
public abstract int CreateAligned(long size, WellKnownPartitionType type, bool active, int alignment);
///
/// Deletes a partition at a given index.
///
/// The index of the partition.
public abstract void Delete(int index);
}
}