LibHac/tests/LibHac.Tests/Util/CharacterEncodingTests.cs

663 lines
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30 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using LibHac.Util;
using Xunit;
namespace LibHac.Tests.Util;
public class CharacterEncodingTests
{
// Most of these tests are stolen from .NET's UTF-8 tests. Some of the comments in this file may
// mention code paths and functions being tested in the .NET runtime that don't apply here as a result.
// ReSharper disable InconsistentNaming UnusedMember.Local
private const string X_UTF8 = "58"; // U+0058 LATIN CAPITAL LETTER X, 1 byte
private const string X_UTF16 = "X";
private const string Y_UTF8 = "59"; // U+0058 LATIN CAPITAL LETTER Y, 1 byte
private const string Y_UTF16 = "Y";
private const string Z_UTF8 = "5A"; // U+0058 LATIN CAPITAL LETTER Z, 1 byte
private const string Z_UTF16 = "Z";
private const string E_ACUTE_UTF8 = "C3A9"; // U+00E9 LATIN SMALL LETTER E WITH ACUTE, 2 bytes
private const string E_ACUTE_UTF16 = "\u00E9";
private const string EURO_SYMBOL_UTF8 = "E282AC"; // U+20AC EURO SIGN, 3 bytes
private const string EURO_SYMBOL_UTF16 = "\u20AC";
private const string REPLACEMENT_CHAR_UTF8 = "EFBFBD"; // U+FFFD REPLACEMENT CHAR, 3 bytes
private const string REPLACEMENT_CHAR_UTF16 = "\uFFFD";
private const string GRINNING_FACE_UTF8 = "F09F9880"; // U+1F600 GRINNING FACE, 4 bytes
private const string GRINNING_FACE_UTF16 = "\U0001F600";
private const string WOMAN_CARTWHEELING_MEDSKIN_UTF16 = "\U0001F938\U0001F3FD\u200D\u2640\uFE0F"; // U+1F938 U+1F3FD U+200D U+2640 U+FE0F WOMAN CARTWHEELING: MEDIUM SKIN TONE
// All valid scalars [ U+0000 .. U+D7FF ] and [ U+E000 .. U+10FFFF ].
private static readonly IEnumerable<Rune> s_allValidScalars = Enumerable.Range(0x0000, 0xD800).Concat(Enumerable.Range(0xE000, 0x110000 - 0xE000)).Select(value => new Rune(value));
private static readonly ReadOnlyMemory<uint> s_allScalarsAsUtf32;
private static readonly ReadOnlyMemory<char> s_allScalarsAsUtf16;
private static readonly ReadOnlyMemory<byte> s_allScalarsAsUtf8;
// ReSharper restore InconsistentNaming UnusedMember.Local
static CharacterEncodingTests()
{
var allScalarsAsUtf32 = new List<uint>();
var allScalarsAsUtf16 = new List<char>();
var allScalarsAsUtf8 = new List<byte>();
Span<byte> utf8 = stackalloc byte[4];
Span<char> utf16 = stackalloc char[2];
foreach (Rune rune in s_allValidScalars)
{
int utf8Length = ToUtf8(rune, utf8);
int utf16Length = ToUtf16(rune, utf16);
allScalarsAsUtf32.Add((uint)rune.Value);
for (int i = 0; i < utf16Length; i++)
allScalarsAsUtf16.Add(utf16[i]);
for (int i = 0; i < utf8Length; i++)
allScalarsAsUtf8.Add(utf8[i]);
}
s_allScalarsAsUtf32 = allScalarsAsUtf32.ToArray().AsMemory();
s_allScalarsAsUtf16 = allScalarsAsUtf16.ToArray().AsMemory();
s_allScalarsAsUtf8 = allScalarsAsUtf8.ToArray().AsMemory();
}
/*
* COMMON UTILITIES FOR UNIT TESTS
*/
public static byte[] DecodeHex(ReadOnlySpan<char> inputHex)
{
Assert.True(Regex.IsMatch(inputHex.ToString(), "^([0-9a-fA-F]{2})*$"), "Input must be an even number of hex characters.");
return Convert.FromHexString(inputHex);
}
public static byte[] ToUtf8(Rune rune)
{
Span<byte> utf8 = stackalloc byte[4];
int length = ToUtf8(rune, utf8);
return utf8.Slice(0, length).ToArray();
}
private static char[] ToUtf16(Rune rune)
{
Span<char> utf16 = stackalloc char[2];
int length = ToUtf16(rune, utf16);
return utf16.Slice(0, length).ToArray();
}
// !! IMPORTANT !!
// Don't delete this implementation, as we use it as a reference to make sure the framework's
// transcoding logic is correct.
public static int ToUtf8(Rune rune, Span<byte> destination)
{
if (!Rune.IsValid(rune.Value))
{
Assert.True(Rune.IsValid(rune.Value), $"Rune with value U+{(uint)rune.Value:X4} is not well-formed.");
}
Assert.True(destination.Length == 4);
destination[0] = 0;
destination[1] = 0;
destination[2] = 0;
destination[3] = 0;
if (rune.Value < 0x80)
{
destination[0] = (byte)rune.Value;
return 1;
}
else if (rune.Value < 0x0800)
{
destination[0] = (byte)((rune.Value >> 6) | 0xC0);
destination[1] = (byte)((rune.Value & 0x3F) | 0x80);
return 2;
}
else if (rune.Value < 0x10000)
{
destination[0] = (byte)((rune.Value >> 12) | 0xE0);
destination[1] = (byte)(((rune.Value >> 6) & 0x3F) | 0x80);
destination[2] = (byte)((rune.Value & 0x3F) | 0x80);
return 3;
}
else
{
destination[0] = (byte)((rune.Value >> 18) | 0xF0);
destination[1] = (byte)(((rune.Value >> 12) & 0x3F) | 0x80);
destination[2] = (byte)(((rune.Value >> 6) & 0x3F) | 0x80);
destination[3] = (byte)((rune.Value & 0x3F) | 0x80);
return 4;
}
}
// !! IMPORTANT !!
// Don't delete this implementation, as we use it as a reference to make sure the framework's
// transcoding logic is correct.
private static int ToUtf16(Rune rune, Span<char> destination)
{
if (!Rune.IsValid(rune.Value))
{
Assert.True(Rune.IsValid(rune.Value), $"Rune with value U+{(uint)rune.Value:X4} is not well-formed.");
}
Assert.True(destination.Length == 2);
destination[0] = '\0';
destination[1] = '\0';
if (rune.IsBmp)
{
destination[0] = (char)rune.Value;
return 1;
}
else
{
destination[0] = (char)((rune.Value >> 10) + 0xD800 - 0x40);
destination[1] = (char)((rune.Value & 0x03FF) + 0xDC00);
return 2;
}
}
[Theory]
[InlineData("", "")] // empty string is OK
[InlineData(X_UTF16, X_UTF8)]
[InlineData(E_ACUTE_UTF16, E_ACUTE_UTF8)]
[InlineData(EURO_SYMBOL_UTF16, EURO_SYMBOL_UTF8)]
public void Utf16ToUtf8_WithSmallValidBuffers(string utf16Input, string expectedUtf8TranscodingHex)
{
Assert.InRange(utf16Input.Length, 0, 1);
Utf16ToUtf8_String_Test_Core(
utf16Input: utf16Input,
destinationSize: expectedUtf8TranscodingHex.Length / 2,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Transcoding: DecodeHex(expectedUtf8TranscodingHex));
}
[Theory]
[InlineData('\uD800', CharacterEncodingResult.InsufficientLength)] // standalone high surrogate
[InlineData('\uDFFF', CharacterEncodingResult.InvalidFormat)] // standalone low surrogate
public void Utf16ToUtf8_WithOnlyStandaloneSurrogates(char charValue, CharacterEncodingResult expectedEncodingResult)
{
Utf16ToUtf8_String_Test_Core(
utf16Input: new[] { charValue },
destinationSize: 0,
expectedEncodingResult: expectedEncodingResult,
expectedUtf8Transcoding: Span<byte>.Empty);
}
[Theory]
[InlineData("<LOW><HIGH>", "")] // swapped surrogate pair characters
[InlineData("A<LOW><HIGH>", "41")] // consume standalone ASCII char, then swapped surrogate pair characters
[InlineData("A<HIGH>B", "41F0")] // consume standalone ASCII char, then standalone high surrogate char
[InlineData("A<LOW>B", "41")] // consume standalone ASCII char, then standalone low surrogate char
[InlineData("AB<HIGH><HIGH>", "4142F0")] // consume two ASCII chars, then standalone high surrogate char
[InlineData("AB<LOW><LOW>", "4142")] // consume two ASCII chars, then standalone low surrogate char
public void Utf16ToUtf8_WithInvalidSurrogates(string utf16Input, string expectedUtf8TranscodingHex)
{
// xUnit can't handle ill-formed strings in [InlineData], so we replace here.
utf16Input = utf16Input.Replace("<HIGH>", "\uD800").Replace("<LOW>", "\uDFFF");
// These test cases are for the "fast processing" code which is the main loop of TranscodeToUtf8,
// so inputs should be at least 2 chars.
Assert.True(utf16Input.Length >= 2);
Utf16ToUtf8_String_Test_Core(
utf16Input: utf16Input,
destinationSize: expectedUtf8TranscodingHex.Length / 2,
expectedEncodingResult: CharacterEncodingResult.InvalidFormat,
expectedUtf8Transcoding: DecodeHex(expectedUtf8TranscodingHex));
// Now try the tests again with a larger buffer.
// This ensures that running out of destination space wasn't the reason we failed.
Utf16ToUtf8_String_Test_Core(
utf16Input: utf16Input,
destinationSize: (expectedUtf8TranscodingHex.Length) / 2 + 16,
expectedEncodingResult: CharacterEncodingResult.InvalidFormat,
expectedUtf8Transcoding: DecodeHex(expectedUtf8TranscodingHex));
}
[Theory]
[InlineData("80", CharacterEncodingResult.InsufficientLength, "")] // sequence cannot begin with continuation character
[InlineData("8182", CharacterEncodingResult.InsufficientLength, "")] // sequence cannot begin with continuation character
[InlineData("838485", CharacterEncodingResult.InsufficientLength, "")] // sequence cannot begin with continuation character
[InlineData(X_UTF8 + "80", CharacterEncodingResult.InsufficientLength, X_UTF16)] // sequence cannot begin with continuation character
[InlineData(X_UTF8 + "8182", CharacterEncodingResult.InsufficientLength, X_UTF16)] // sequence cannot begin with continuation character
[InlineData("C0", CharacterEncodingResult.InvalidFormat, "")] // [ C0 ] is always invalid
[InlineData("C080", CharacterEncodingResult.InsufficientLength, "")] // [ C0 ] is always invalid
[InlineData("C08081", CharacterEncodingResult.InsufficientLength, "")] // [ C0 ] is always invalid
[InlineData(X_UTF8 + "C1", CharacterEncodingResult.InvalidFormat, X_UTF16)] // [ C1 ] is always invalid
[InlineData(X_UTF8 + "C180", CharacterEncodingResult.InsufficientLength, X_UTF16)] // [ C1 ] is always invalid
[InlineData(X_UTF8 + "C27F", CharacterEncodingResult.InsufficientLength, X_UTF16)] // [ C2 ] is improperly terminated
[InlineData("E2827F", CharacterEncodingResult.InsufficientLength, "")] // [ E2 82 ] is improperly terminated
[InlineData("E09F80", CharacterEncodingResult.InsufficientLength, "")] // [ E0 9F ... ] is overlong
[InlineData("E0C080", CharacterEncodingResult.InsufficientLength, "")] // [ E0 ] is improperly terminated
[InlineData("ED7F80", CharacterEncodingResult.InsufficientLength, "")] // [ ED ] is improperly terminated
[InlineData("EDA080", CharacterEncodingResult.InsufficientLength, "")] // [ ED A0 ... ] is surrogate
public void Utf8ToUtf16_WithSmallInvalidBuffers(string utf8HexInput, CharacterEncodingResult expectedEncodingResult, string expectedUtf16Transcoding)
{
Utf8ToUtf16_String_Test_Core(
utf8Input: DecodeHex(utf8HexInput),
destinationSize: expectedUtf16Transcoding.Length,
expectedEncodingResult: expectedEncodingResult,
expectedUtf16Transcoding: expectedUtf16Transcoding);
// Now try the tests again with a larger buffer.
// This ensures that the sequence is seen as invalid when not hitting the destination length check.
Utf8ToUtf16_String_Test_Core(
utf8Input: DecodeHex(utf8HexInput),
destinationSize: expectedUtf16Transcoding.Length + 16,
expectedEncodingResult: CharacterEncodingResult.InvalidFormat,
expectedUtf16Transcoding: expectedUtf16Transcoding);
}
[Theory]
/* SMALL VALID BUFFERS - tests drain loop at end of method */
[InlineData("")] // empty string is OK
[InlineData("X")]
[InlineData("XY")]
[InlineData("XYZ")]
[InlineData(E_ACUTE_UTF16)]
[InlineData(X_UTF16 + E_ACUTE_UTF16)]
[InlineData(E_ACUTE_UTF16 + X_UTF16)]
[InlineData(EURO_SYMBOL_UTF16)]
/* LARGE VALID BUFFERS - test main loop at beginning of method */
[InlineData(E_ACUTE_UTF16 + "ABCD" + "0123456789:;<=>?")] // Loop unrolling at end of buffer
[InlineData(E_ACUTE_UTF16 + "ABCD" + "0123456789:;<=>?" + "01234567" + E_ACUTE_UTF16 + "89:;<=>?")] // Loop unrolling interrupted by non-ASCII
[InlineData("ABC" + E_ACUTE_UTF16 + "0123")] // 3 ASCII bytes followed by non-ASCII
[InlineData("AB" + E_ACUTE_UTF16 + "0123")] // 2 ASCII bytes followed by non-ASCII
[InlineData("A" + E_ACUTE_UTF16 + "0123")] // 1 ASCII byte followed by non-ASCII
[InlineData(E_ACUTE_UTF16 + E_ACUTE_UTF16 + E_ACUTE_UTF16 + E_ACUTE_UTF16)] // 4x 2-byte sequences, exercises optimization code path in 2-byte sequence processing
[InlineData(E_ACUTE_UTF16 + E_ACUTE_UTF16 + E_ACUTE_UTF16 + "PQ")] // 3x 2-byte sequences + 2 ASCII bytes, exercises optimization code path in 2-byte sequence processing
[InlineData(E_ACUTE_UTF16 + "PQ")] // single 2-byte sequence + 2 trailing ASCII bytes, exercises draining logic in 2-byte sequence processing
[InlineData(E_ACUTE_UTF16 + "P" + E_ACUTE_UTF16 + "0@P")] // single 2-byte sequences + 1 trailing ASCII byte + 2-byte sequence, exercises draining logic in 2-byte sequence processing
[InlineData(EURO_SYMBOL_UTF16 + "@")] // single 3-byte sequence + 1 trailing ASCII byte, exercises draining logic in 3-byte sequence processing
[InlineData(EURO_SYMBOL_UTF16 + "@P`")] // single 3-byte sequence + 3 trailing ASCII byte, exercises draining logic and "running out of data" logic in 3-byte sequence processing
[InlineData(EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16)] // 3x 3-byte sequences, exercises "stay within 3-byte loop" logic in 3-byte sequence processing
[InlineData(EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16)] // 4x 3-byte sequences, exercises "consume multiple bytes at a time" logic in 3-byte sequence processing
[InlineData(EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16 + E_ACUTE_UTF16)] // 3x 3-byte sequences + single 2-byte sequence, exercises "consume multiple bytes at a time" logic in 3-byte sequence processing
[InlineData(EURO_SYMBOL_UTF16 + EURO_SYMBOL_UTF16 + E_ACUTE_UTF16 + E_ACUTE_UTF16 + E_ACUTE_UTF16 + E_ACUTE_UTF16)] // 2x 3-byte sequences + 4x 2-byte sequences, exercises "consume multiple bytes at a time" logic in 3-byte sequence processing
[InlineData(GRINNING_FACE_UTF16 + GRINNING_FACE_UTF16)] // 2x 4-byte sequences, exercises 4-byte sequence processing
[InlineData(GRINNING_FACE_UTF16 + "@AB")] // single 4-byte sequence + 3 ASCII bytes, exercises 4-byte sequence processing and draining logic
[InlineData(WOMAN_CARTWHEELING_MEDSKIN_UTF16)] // exercises switching between multiple sequence lengths
public void Utf8ToUtf16_ValidBuffers(string utf16Input)
{
// We're going to run the tests with destination buffer lengths ranging from 0 all the way
// to buffers large enough to hold the full output. This allows us to test logic that
// detects whether we're about to overrun our destination buffer and instead returns DestinationTooSmall.
Rune[] enumeratedScalars = utf16Input.EnumerateRunes().ToArray();
// Convert entire input to UTF-8 using our unit test reference logic.
byte[] utf8Input = enumeratedScalars.SelectMany(ToUtf8).ToArray();
// 0-length buffer test
Utf8ToUtf16_String_Test_Core(
utf8Input: utf8Input,
destinationSize: 0,
expectedEncodingResult: (utf8Input.Length == 0) ? CharacterEncodingResult.Success : CharacterEncodingResult.InsufficientLength,
expectedUtf16Transcoding: ReadOnlySpan<char>.Empty);
char[] concatenatedUtf16 = Array.Empty<char>();
for (int i = 0; i < enumeratedScalars.Length; i++)
{
Rune thisScalar = enumeratedScalars[i];
// if this is an astral scalar value, quickly test a buffer that's not large enough to contain the entire UTF-16 encoding
if (!thisScalar.IsBmp)
{
Utf8ToUtf16_String_Test_Core(
utf8Input: utf8Input,
destinationSize: concatenatedUtf16.Length + 1,
expectedEncodingResult: CharacterEncodingResult.InsufficientLength,
expectedUtf16Transcoding: concatenatedUtf16);
}
// now provide a destination buffer large enough to hold the next full scalar encoding
concatenatedUtf16 = concatenatedUtf16.Concat(ToUtf16(thisScalar)).ToArray();
Utf8ToUtf16_String_Test_Core(
utf8Input: utf8Input,
destinationSize: concatenatedUtf16.Length,
expectedEncodingResult: (i == enumeratedScalars.Length - 1) ? CharacterEncodingResult.Success : CharacterEncodingResult.InsufficientLength,
expectedUtf16Transcoding: concatenatedUtf16);
}
// now throw lots of ASCII data at the beginning so that we exercise the vectorized code paths
utf16Input = new string('x', 64) + utf16Input;
utf8Input = utf16Input.EnumerateRunes().SelectMany(ToUtf8).ToArray();
Utf8ToUtf16_String_Test_Core(
utf8Input: utf8Input,
destinationSize: utf16Input.Length,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf16Transcoding: utf16Input);
// now throw some non-ASCII data at the beginning so that we *don't* exercise the vectorized code paths
utf16Input = WOMAN_CARTWHEELING_MEDSKIN_UTF16 + utf16Input[64..];
utf8Input = utf16Input.EnumerateRunes().SelectMany(ToUtf8).ToArray();
Utf8ToUtf16_String_Test_Core(
utf8Input: utf8Input,
destinationSize: utf16Input.Length,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf16Transcoding: utf16Input);
}
[Fact]
public void Utf8ToUtf16_String_AllPossibleScalarValues()
{
Utf8ToUtf16_String_Test_Core(
utf8Input: s_allScalarsAsUtf8.Span,
destinationSize: s_allScalarsAsUtf16.Length,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf16Transcoding: s_allScalarsAsUtf16.Span);
}
[Fact]
public void Utf16ToUtf8_String_AllPossibleScalarValues()
{
Utf16ToUtf8_String_Test_Core(
utf16Input: s_allScalarsAsUtf16.Span,
destinationSize: s_allScalarsAsUtf8.Length,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Transcoding: s_allScalarsAsUtf8.Span);
}
[Fact]
public void Utf8ToUtf32_String_AllPossibleScalarValues()
{
Utf8ToUtf32_String_Test_Core(
utf8Input: s_allScalarsAsUtf8.Span,
destinationSize: s_allScalarsAsUtf32.Length,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf32Transcoding: s_allScalarsAsUtf32.Span);
}
[Fact]
public void Utf32ToUtf8_String_AllPossibleScalarValues()
{
Utf32ToUtf8_String_Test_Core(
utf32Input: s_allScalarsAsUtf32.Span,
destinationSize: s_allScalarsAsUtf8.Length,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Transcoding: s_allScalarsAsUtf8.Span);
}
[Fact]
public void Utf8ToUtf16_Length_AllPossibleScalarValues()
{
Utf8ToUtf16_Length_Test_Core(
// Skip the first code point because it's 0
utf8Input: s_allScalarsAsUtf8.Span.Slice(1),
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf16Length: s_allScalarsAsUtf16.Length - 1);
}
[Fact]
public void Utf16ToUtf8_Length_AllPossibleScalarValues()
{
Utf16ToUtf8_Length_Test_Core(
utf16Input: s_allScalarsAsUtf16.Span.Slice(1),
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Length: s_allScalarsAsUtf8.Length - 1);
}
[Fact]
public void Utf8ToUtf32_Length_AllPossibleScalarValues()
{
Utf8ToUtf32_Length_Test_Core(
utf8Input: s_allScalarsAsUtf8.Span.Slice(1),
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf32Length: s_allScalarsAsUtf32.Length - 1);
}
[Fact]
public void Utf32ToUtf8_Length_AllPossibleScalarValues()
{
Utf32ToUtf8_Length_Test_Core(
utf32Input: s_allScalarsAsUtf32.Span.Slice(1),
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Length: s_allScalarsAsUtf8.Length - 1);
}
[Fact]
public void Utf8ToUtf16_Character_AllPossibleScalarValues()
{
Span<byte> utf8 = stackalloc byte[4];
Span<char> utf16 = stackalloc char[2];
foreach (Rune rune in s_allValidScalars)
{
ToUtf8(rune, utf8);
ToUtf16(rune, utf16);
Utf8ToUtf16_Character_Test_Core(
utf8Input: utf8,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf16Transcoding: utf16);
}
}
[Fact]
public void Utf16ToUtf8_Character_AllPossibleScalarValues()
{
Span<byte> utf8 = stackalloc byte[4];
Span<char> utf16 = stackalloc char[2];
foreach (Rune rune in s_allValidScalars)
{
ToUtf8(rune, utf8);
ToUtf16(rune, utf16);
Utf16ToUtf8_Character_Test_Core(
utf16Input: utf16,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Transcoding: utf8);
}
}
[Fact]
public void Utf8ToUtf32_Character_AllPossibleScalarValues()
{
Span<byte> utf8 = stackalloc byte[4];
foreach (Rune rune in s_allValidScalars)
{
ToUtf8(rune, utf8);
Utf8ToUtf32_Character_Test_Core(
utf8Input: utf8,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf32Transcoding: (uint)rune.Value);
}
}
[Fact]
public void Utf32ToUtf8_Character_AllPossibleScalarValues()
{
Span<byte> utf8 = stackalloc byte[4];
foreach (Rune rune in s_allValidScalars)
{
ToUtf8(rune, utf8);
Utf32ToUtf8_Character_Test_Core(
utf32Input: (uint)rune.Value,
expectedEncodingResult: CharacterEncodingResult.Success,
expectedUtf8Transcoding: utf8);
}
}
[Fact]
public void PickOutCharacterFromUtf8String_AllPossibleScalarValues()
{
byte[] expectedUtf8 = new byte[4];
byte[] actualUtf8 = new byte[4];
ReadOnlySpan<byte> utf8Values = s_allScalarsAsUtf8.Span.Slice(1);
foreach (Rune rune in s_allValidScalars.Skip(1))
{
ToUtf8(rune, expectedUtf8);
CharacterEncodingResult result = CharacterEncoding.PickOutCharacterFromUtf8String(actualUtf8, ref utf8Values);
Assert.Equal(CharacterEncodingResult.Success, result);
Assert.Equal((ReadOnlySpan<byte>)expectedUtf8, actualUtf8);
}
}
private static void Utf8ToUtf16_String_Test_Core(ReadOnlySpan<byte> utf8Input, int destinationSize, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<char> expectedUtf16Transcoding)
{
char[] destination = new char[destinationSize];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertStringUtf8ToUtf16Native(destination, utf8Input, utf8Input.Length);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf16Transcoding, destination.AsSpan(0, expectedUtf16Transcoding.Length));
}
private static void Utf16ToUtf8_String_Test_Core(ReadOnlySpan<char> utf16Input, int destinationSize, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<byte> expectedUtf8Transcoding)
{
byte[] destination = new byte[destinationSize];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertStringUtf16NativeToUtf8(destination, utf16Input, utf16Input.Length);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf8Transcoding, destination.AsSpan(0, expectedUtf8Transcoding.Length));
}
private static void Utf8ToUtf32_String_Test_Core(ReadOnlySpan<byte> utf8Input, int destinationSize, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<uint> expectedUtf32Transcoding)
{
uint[] destination = new uint[destinationSize];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertStringUtf8ToUtf32(destination, utf8Input, utf8Input.Length);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf32Transcoding, destination.AsSpan(0, expectedUtf32Transcoding.Length));
}
private static void Utf32ToUtf8_String_Test_Core(ReadOnlySpan<uint> utf32Input, int destinationSize, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<byte> expectedUtf8Transcoding)
{
byte[] destination = new byte[destinationSize];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertStringUtf32ToUtf8(destination, utf32Input, utf32Input.Length);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf8Transcoding, destination.AsSpan(0, expectedUtf8Transcoding.Length));
}
private static void Utf8ToUtf16_Length_Test_Core(ReadOnlySpan<byte> utf8Input, CharacterEncodingResult expectedEncodingResult, int expectedUtf16Length)
{
CharacterEncodingResult actualEncodingResult = CharacterEncoding.GetLengthOfConvertedStringUtf8ToUtf16Native(out int actualLength, utf8Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf16Length, actualLength);
}
private static void Utf16ToUtf8_Length_Test_Core(ReadOnlySpan<char> utf16Input, CharacterEncodingResult expectedEncodingResult, int expectedUtf8Length)
{
CharacterEncodingResult actualEncodingResult = CharacterEncoding.GetLengthOfConvertedStringUtf16NativeToUtf8(out int actualLength, utf16Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf8Length, actualLength);
}
private static void Utf8ToUtf32_Length_Test_Core(ReadOnlySpan<byte> utf8Input, CharacterEncodingResult expectedEncodingResult, int expectedUtf32Length)
{
CharacterEncodingResult actualEncodingResult = CharacterEncoding.GetLengthOfConvertedStringUtf8ToUtf32(out int actualLength, utf8Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf32Length, actualLength);
}
private static void Utf32ToUtf8_Length_Test_Core(ReadOnlySpan<uint> utf32Input, CharacterEncodingResult expectedEncodingResult, int expectedUtf8Length)
{
CharacterEncodingResult actualEncodingResult = CharacterEncoding.GetLengthOfConvertedStringUtf32ToUtf8(out int actualLength, utf32Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf8Length, actualLength);
}
private static void Utf8ToUtf16_Character_Test_Core(ReadOnlySpan<byte> utf8Input, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<char> expectedUtf16Transcoding)
{
Span<char> destination = stackalloc char[2];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertCharacterUtf8ToUtf16Native(destination, utf8Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf16Transcoding, destination.Slice(0, expectedUtf16Transcoding.Length));
for (int i = expectedUtf16Transcoding.Length; i < destination.Length; i++)
{
Assert.Equal(0, destination[i]);
}
}
private static void Utf16ToUtf8_Character_Test_Core(ReadOnlySpan<char> utf16Input, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<byte> expectedUtf8Transcoding)
{
Span<byte> destination = stackalloc byte[4];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertCharacterUtf16NativeToUtf8(destination, utf16Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf8Transcoding, destination.Slice(0, expectedUtf8Transcoding.Length));
for (int i = expectedUtf8Transcoding.Length; i < destination.Length; i++)
{
Assert.Equal(0, destination[i]);
}
}
private static void Utf8ToUtf32_Character_Test_Core(ReadOnlySpan<byte> utf8Input, CharacterEncodingResult expectedEncodingResult, uint expectedUtf32Transcoding)
{
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertCharacterUtf8ToUtf32(out uint destination, utf8Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf32Transcoding, destination);
}
private static void Utf32ToUtf8_Character_Test_Core(uint utf32Input, CharacterEncodingResult expectedEncodingResult, ReadOnlySpan<byte> expectedUtf8Transcoding)
{
Span<byte> destination = stackalloc byte[4];
CharacterEncodingResult actualEncodingResult = CharacterEncoding.ConvertCharacterUtf32ToUtf8(destination, utf32Input);
Assert.Equal(expectedEncodingResult, actualEncodingResult);
Assert.Equal(expectedUtf8Transcoding, destination.Slice(0, expectedUtf8Transcoding.Length));
for (int i = expectedUtf8Transcoding.Length; i < destination.Length; i++)
{
Assert.Equal(0, destination[i]);
}
}
}