LibHac/LibHac.Nand/DiscUtils.Streams/Builder/StreamBuilder.cs
2018-08-31 10:50:28 -05:00

76 lines
No EOL
2.8 KiB
C#

//
// Copyright (c) 2008-2011, Kenneth Bell
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.IO;
namespace DiscUtils.Streams
{
/// <summary>
/// Base class for objects that can dynamically construct a stream.
/// </summary>
public abstract class StreamBuilder
{
/// <summary>
/// Builds a new stream.
/// </summary>
/// <returns>The stream created by the StreamBuilder instance.</returns>
public virtual SparseStream Build()
{
long totalLength;
List<BuilderExtent> extents = FixExtents(out totalLength);
return new BuiltStream(totalLength, extents);
}
/// <summary>
/// Writes the stream contents to an existing stream.
/// </summary>
/// <param name="output">The stream to write to.</param>
public void Build(Stream output)
{
using (Stream src = Build())
{
byte[] buffer = new byte[64 * 1024];
int numRead = src.Read(buffer, 0, buffer.Length);
while (numRead != 0)
{
output.Write(buffer, 0, numRead);
numRead = src.Read(buffer, 0, buffer.Length);
}
}
}
/// <summary>
/// Writes the stream contents to a file.
/// </summary>
/// <param name="outputFile">The file to write to.</param>
public void Build(string outputFile)
{
using (FileStream destStream = new FileStream(outputFile, FileMode.Create, FileAccess.Write))
{
Build(destStream);
}
}
protected abstract List<BuilderExtent> FixExtents(out long totalLength);
}
}