mirror of
https://github.com/Thealexbarney/LibHac.git
synced 2024-11-14 10:49:41 +01:00
252 lines
No EOL
9.2 KiB
C#
252 lines
No EOL
9.2 KiB
C#
//
|
|
// Copyright (c) 2008-2011, Kenneth Bell
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the "Software"),
|
|
// to deal in the Software without restriction, including without limitation
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
// and/or sell copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
// DEALINGS IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace DiscUtils.Streams
|
|
{
|
|
/// <summary>
|
|
/// A sparse in-memory buffer.
|
|
/// </summary>
|
|
/// <remarks>This class is useful for storing large sparse buffers in memory, unused
|
|
/// chunks of the buffer are not stored (assumed to be zero).</remarks>
|
|
public sealed class SparseMemoryBuffer : Buffer
|
|
{
|
|
private readonly Dictionary<int, byte[]> _buffers;
|
|
|
|
private long _capacity;
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the SparseMemoryBuffer class.
|
|
/// </summary>
|
|
/// <param name="chunkSize">The size of each allocation chunk.</param>
|
|
public SparseMemoryBuffer(int chunkSize)
|
|
{
|
|
ChunkSize = chunkSize;
|
|
_buffers = new Dictionary<int, byte[]>();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the (sorted) list of allocated chunks, as chunk indexes.
|
|
/// </summary>
|
|
/// <returns>An enumeration of chunk indexes.</returns>
|
|
/// <remarks>This method returns chunks as an index rather than absolute stream position.
|
|
/// For example, if ChunkSize is 16KB, and the first 32KB of the buffer is actually stored,
|
|
/// this method will return 0 and 1. This indicates the first and second chunks are stored.</remarks>
|
|
public IEnumerable<int> AllocatedChunks
|
|
{
|
|
get
|
|
{
|
|
List<int> keys = new List<int>(_buffers.Keys);
|
|
keys.Sort();
|
|
return keys;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Indicates this stream can be read (always <c>true</c>).
|
|
/// </summary>
|
|
public override bool CanRead
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Indicates this stream can be written (always <c>true</c>).
|
|
/// </summary>
|
|
public override bool CanWrite
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the current capacity of the sparse buffer (number of logical bytes stored).
|
|
/// </summary>
|
|
public override long Capacity
|
|
{
|
|
get { return _capacity; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the size of each allocation chunk.
|
|
/// </summary>
|
|
public int ChunkSize { get; }
|
|
|
|
/// <summary>
|
|
/// Accesses this memory buffer as an infinite byte array.
|
|
/// </summary>
|
|
/// <param name="pos">The buffer position to read.</param>
|
|
/// <returns>The byte stored at this position (or Zero if not explicitly stored).</returns>
|
|
public byte this[long pos]
|
|
{
|
|
get
|
|
{
|
|
byte[] buffer = new byte[1];
|
|
if (Read(pos, buffer, 0, 1) != 0)
|
|
{
|
|
return buffer[0];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
set
|
|
{
|
|
byte[] buffer = new byte[1];
|
|
buffer[0] = value;
|
|
Write(pos, buffer, 0, 1);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reads a section of the sparse buffer into a byte array.
|
|
/// </summary>
|
|
/// <param name="pos">The offset within the sparse buffer to start reading.</param>
|
|
/// <param name="buffer">The destination byte array.</param>
|
|
/// <param name="offset">The start offset within the destination buffer.</param>
|
|
/// <param name="count">The number of bytes to read.</param>
|
|
/// <returns>The actual number of bytes read.</returns>
|
|
public override int Read(long pos, byte[] buffer, int offset, int count)
|
|
{
|
|
int totalRead = 0;
|
|
|
|
while (count > 0 && pos < _capacity)
|
|
{
|
|
int chunk = (int)(pos / ChunkSize);
|
|
int chunkOffset = (int)(pos % ChunkSize);
|
|
int numToRead = (int)Math.Min(Math.Min(ChunkSize - chunkOffset, _capacity - pos), count);
|
|
|
|
if (!_buffers.TryGetValue(chunk, out byte[] chunkBuffer))
|
|
{
|
|
Array.Clear(buffer, offset, numToRead);
|
|
}
|
|
else
|
|
{
|
|
Array.Copy(chunkBuffer, chunkOffset, buffer, offset, numToRead);
|
|
}
|
|
|
|
totalRead += numToRead;
|
|
offset += numToRead;
|
|
count -= numToRead;
|
|
pos += numToRead;
|
|
}
|
|
|
|
return totalRead;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a byte array into the sparse buffer.
|
|
/// </summary>
|
|
/// <param name="pos">The start offset within the sparse buffer.</param>
|
|
/// <param name="buffer">The source byte array.</param>
|
|
/// <param name="offset">The start offset within the source byte array.</param>
|
|
/// <param name="count">The number of bytes to write.</param>
|
|
public override void Write(long pos, byte[] buffer, int offset, int count)
|
|
{
|
|
while (count > 0)
|
|
{
|
|
int chunk = (int)(pos / ChunkSize);
|
|
int chunkOffset = (int)(pos % ChunkSize);
|
|
int numToWrite = Math.Min(ChunkSize - chunkOffset, count);
|
|
|
|
if (!_buffers.TryGetValue(chunk, out byte[] chunkBuffer))
|
|
{
|
|
chunkBuffer = new byte[ChunkSize];
|
|
_buffers[chunk] = chunkBuffer;
|
|
}
|
|
|
|
Array.Copy(buffer, offset, chunkBuffer, chunkOffset, numToWrite);
|
|
|
|
offset += numToWrite;
|
|
count -= numToWrite;
|
|
pos += numToWrite;
|
|
}
|
|
|
|
_capacity = Math.Max(_capacity, pos);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears bytes from the buffer.
|
|
/// </summary>
|
|
/// <param name="pos">The start offset within the buffer.</param>
|
|
/// <param name="count">The number of bytes to clear.</param>
|
|
public override void Clear(long pos, int count)
|
|
{
|
|
while (count > 0)
|
|
{
|
|
int chunk = (int)(pos / ChunkSize);
|
|
int chunkOffset = (int)(pos % ChunkSize);
|
|
int numToClear = Math.Min(ChunkSize - chunkOffset, count);
|
|
|
|
if (_buffers.TryGetValue(chunk, out byte[] chunkBuffer))
|
|
{
|
|
if (chunkOffset == 0 && numToClear == ChunkSize)
|
|
{
|
|
_buffers.Remove(chunk);
|
|
}
|
|
else
|
|
{
|
|
Array.Clear(chunkBuffer, chunkOffset, numToClear);
|
|
}
|
|
}
|
|
|
|
count -= numToClear;
|
|
pos += numToClear;
|
|
}
|
|
|
|
_capacity = Math.Max(_capacity, pos);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the capacity of the sparse buffer, truncating if appropriate.
|
|
/// </summary>
|
|
/// <param name="value">The desired capacity of the buffer.</param>
|
|
/// <remarks>This method does not allocate any chunks, it merely records the logical
|
|
/// capacity of the sparse buffer. Writes beyond the specified capacity will increase
|
|
/// the capacity.</remarks>
|
|
public override void SetCapacity(long value)
|
|
{
|
|
_capacity = value;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the parts of a buffer that are stored, within a specified range.
|
|
/// </summary>
|
|
/// <param name="start">The offset of the first byte of interest.</param>
|
|
/// <param name="count">The number of bytes of interest.</param>
|
|
/// <returns>An enumeration of stream extents, indicating stored bytes.</returns>
|
|
public override IEnumerable<StreamExtent> GetExtentsInRange(long start, long count)
|
|
{
|
|
long end = start + count;
|
|
foreach (int chunk in AllocatedChunks)
|
|
{
|
|
long chunkStart = chunk * (long)ChunkSize;
|
|
long chunkEnd = chunkStart + ChunkSize;
|
|
if (chunkEnd > start && chunkStart < end)
|
|
{
|
|
long extentStart = Math.Max(start, chunkStart);
|
|
yield return new StreamExtent(extentStart, Math.Min(chunkEnd, end) - extentStart);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |