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50 lines
No EOL
2 KiB
C#
50 lines
No EOL
2 KiB
C#
//
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// Copyright (c) 2008-2011, Kenneth Bell
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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namespace DiscUtils.Streams
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{
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/// <summary>
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/// Common interface for reading structures to/from byte arrays.
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/// </summary>
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public interface IByteArraySerializable
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{
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/// <summary>
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/// Gets the total number of bytes the structure occupies.
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/// </summary>
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int Size { get; }
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/// <summary>
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/// Reads the structure from a byte array.
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/// </summary>
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/// <param name="buffer">The buffer to read from.</param>
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/// <param name="offset">The buffer offset to start reading from.</param>
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/// <returns>The number of bytes read.</returns>
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int ReadFrom(byte[] buffer, int offset);
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/// <summary>
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/// Writes a structure to a byte array.
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/// </summary>
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/// <param name="buffer">The buffer to write to.</param>
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/// <param name="offset">The buffer offset to start writing at.</param>
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void WriteTo(byte[] buffer, int offset);
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}
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} |