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Ryujinx/ChocolArm64/Decoders/OpCodeBfm64.cs

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using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCodeBfm64 : OpCodeAlu64
{
public long WMask { get; private set; }
public long TMask { get; private set; }
public int Pos { get; private set; }
public int Shift { get; private set; }
public OpCodeBfm64(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
var bm = DecoderHelper.DecodeBitMask(opCode, false);
if (bm.IsUndefined)
{
Emitter = InstEmit.Und;
return;
}
WMask = bm.WMask;
TMask = bm.TMask;
Pos = bm.Pos;
Shift = bm.Shift;
}
}
}