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Ryujinx/Ryujinx.Core/OsHle/Handles/HSharedMem.cs

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using System;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Handles
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{
class HSharedMem
{
private List<long> Positions;
public EventHandler<EventArgs> MemoryMapped;
public EventHandler<EventArgs> MemoryUnmapped;
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public HSharedMem()
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{
Positions = new List<long>();
}
public void AddVirtualPosition(long Position)
{
lock (Positions)
{
Positions.Add(Position);
MemoryMapped?.Invoke(this, EventArgs.Empty);
}
}
public void RemoveVirtualPosition(long Position)
{
lock (Positions)
{
Positions.Remove(Position);
MemoryUnmapped?.Invoke(this, EventArgs.Empty);
}
}
public long[] GetVirtualPositions()
{
return Positions.ToArray();
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}
}
}