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Ryujinx/ChocolArm64/Decoders/OpCode32.cs

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using ChocolArm64.Instructions;
using ChocolArm64.State;
namespace ChocolArm64.Decoders
{
class OpCode32 : OpCode64
{
public Condition Cond { get; protected set; }
public OpCode32(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
RegisterSize = RegisterSize.Int32;
Cond = (Condition)((uint)opCode >> 28);
}
public uint GetPc()
{
// Due to backwards compatibility and legacy behavior of ARMv4 CPUs pipeline,
// the PC actually points 2 instructions ahead.
return (uint)Position + (uint)OpCodeSizeInBytes * 2;
}
}
}