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Ryujinx/Ryujinx.Graphics.Gpu/State/ScissorState.cs

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namespace Ryujinx.Graphics.Gpu.State
{
struct ScissorState
{
public Boolean32 Enable;
public ushort X1;
public ushort X2;
public ushort Y1;
public ushort Y2;
public uint Padding;
}
}