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https://github.com/Ryujinx/Ryujinx.git
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196 lines
6 KiB
C#
196 lines
6 KiB
C#
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using ARMeilleure.Decoders;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using static ARMeilleure.Instructions.InstEmitHelper;
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using static ARMeilleure.IntermediateRepresentation.OperandHelper;
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namespace ARMeilleure.Instructions
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{
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static partial class InstEmit
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{
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public static void Bfm(ArmEmitterContext context)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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Operand d = GetIntOrZR(context, op.Rd);
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Operand n = GetIntOrZR(context, op.Rn);
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Operand res;
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if (op.Pos < op.Shift)
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{
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// BFI.
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int shift = op.GetBitsCount() - op.Shift;
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int width = op.Pos + 1;
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long mask = (long)(ulong.MaxValue >> (64 - width));
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res = context.ShiftLeft(context.BitwiseAnd(n, Const(n.Type, mask)), Const(shift));
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res = context.BitwiseOr(res, context.BitwiseAnd(d, Const(d.Type, ~(mask << shift))));
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}
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else
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{
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// BFXIL.
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int shift = op.Shift;
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int width = op.Pos - shift + 1;
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long mask = (long)(ulong.MaxValue >> (64 - width));
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res = context.BitwiseAnd(context.ShiftRightUI(n, Const(shift)), Const(n.Type, mask));
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res = context.BitwiseOr(res, context.BitwiseAnd(d, Const(d.Type, ~mask)));
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}
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SetIntOrZR(context, op.Rd, res);
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}
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public static void Sbfm(ArmEmitterContext context)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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int bitsCount = op.GetBitsCount();
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if (op.Pos + 1 == bitsCount)
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{
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EmitSbfmShift(context);
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}
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else if (op.Pos < op.Shift)
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{
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EmitSbfiz(context);
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}
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else if (op.Pos == 7 && op.Shift == 0)
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{
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Operand n = GetIntOrZR(context, op.Rn);
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SetIntOrZR(context, op.Rd, context.SignExtend8(n.Type, n));
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}
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else if (op.Pos == 15 && op.Shift == 0)
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{
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Operand n = GetIntOrZR(context, op.Rn);
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SetIntOrZR(context, op.Rd, context.SignExtend16(n.Type, n));
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}
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else if (op.Pos == 31 && op.Shift == 0)
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{
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Operand n = GetIntOrZR(context, op.Rn);
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SetIntOrZR(context, op.Rd, context.SignExtend32(n.Type, n));
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}
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else
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{
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Operand res = GetIntOrZR(context, op.Rn);
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res = context.ShiftLeft (res, Const(bitsCount - 1 - op.Pos));
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res = context.ShiftRightSI(res, Const(bitsCount - 1));
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res = context.BitwiseAnd (res, Const(res.Type, ~op.TMask));
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Operand n2 = GetBfmN(context);
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SetIntOrZR(context, op.Rd, context.BitwiseOr(res, n2));
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}
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}
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public static void Ubfm(ArmEmitterContext context)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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if (op.Pos + 1 == op.GetBitsCount())
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{
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EmitUbfmShift(context);
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}
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else if (op.Pos < op.Shift)
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{
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EmitUbfiz(context);
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}
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else if (op.Pos + 1 == op.Shift)
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{
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EmitBfmLsl(context);
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}
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else if (op.Pos == 7 && op.Shift == 0)
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{
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Operand n = GetIntOrZR(context, op.Rn);
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SetIntOrZR(context, op.Rd, context.BitwiseAnd(n, Const(n.Type, 0xff)));
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}
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else if (op.Pos == 15 && op.Shift == 0)
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{
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Operand n = GetIntOrZR(context, op.Rn);
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SetIntOrZR(context, op.Rd, context.BitwiseAnd(n, Const(n.Type, 0xffff)));
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}
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else
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{
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SetIntOrZR(context, op.Rd, GetBfmN(context));
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}
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}
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private static void EmitSbfiz(ArmEmitterContext context) => EmitBfiz(context, signed: true);
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private static void EmitUbfiz(ArmEmitterContext context) => EmitBfiz(context, signed: false);
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private static void EmitBfiz(ArmEmitterContext context, bool signed)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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int width = op.Pos + 1;
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Operand res = GetIntOrZR(context, op.Rn);
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res = context.ShiftLeft(res, Const(op.GetBitsCount() - width));
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res = signed
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? context.ShiftRightSI(res, Const(op.Shift - width))
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: context.ShiftRightUI(res, Const(op.Shift - width));
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SetIntOrZR(context, op.Rd, res);
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}
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private static void EmitSbfmShift(ArmEmitterContext context)
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{
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EmitBfmShift(context, signed: true);
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}
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private static void EmitUbfmShift(ArmEmitterContext context)
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{
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EmitBfmShift(context, signed: false);
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}
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private static void EmitBfmShift(ArmEmitterContext context, bool signed)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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Operand res = GetIntOrZR(context, op.Rn);
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res = signed
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? context.ShiftRightSI(res, Const(op.Shift))
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: context.ShiftRightUI(res, Const(op.Shift));
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SetIntOrZR(context, op.Rd, res);
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}
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private static void EmitBfmLsl(ArmEmitterContext context)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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Operand res = GetIntOrZR(context, op.Rn);
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int shift = op.GetBitsCount() - op.Shift;
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SetIntOrZR(context, op.Rd, context.ShiftLeft(res, Const(shift)));
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}
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private static Operand GetBfmN(ArmEmitterContext context)
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{
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OpCodeBfm op = (OpCodeBfm)context.CurrOp;
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Operand res = GetIntOrZR(context, op.Rn);
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long mask = op.WMask & op.TMask;
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return context.BitwiseAnd(context.RotateRight(res, Const(op.Shift)), Const(res.Type, mask));
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}
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}
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}
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