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Ryujinx/ChocolArm64/Decoders/OpCode32BImm.cs

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using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCode32BImm : OpCode32, IOpCode32BImm
{
public long Imm { get; private set; }
public OpCode32BImm(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
uint pc = GetPc();
// When the condition is never, the instruction is BLX to Thumb mode.
if (Cond != Condition.Nv)
{
pc &= ~3u;
}
Imm = pc + DecoderHelper.DecodeImm24_2(opCode);
if (Cond == Condition.Nv)
{
long H = (opCode >> 23) & 2;
Imm |= H;
}
}
}
}