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Ryujinx/Ryujinx.HLE/Utilities/EndianSwap.cs

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namespace Ryujinx.HLE.Utilities
{
static class EndianSwap
{
public static short Swap16(short Value) => (short)(((Value >> 8) & 0xff) | (Value << 8));
public static int Swap32(int Value)
{
uint UintVal = (uint)Value;
return (int)(((UintVal >> 24) & 0x000000ff) |
((UintVal >> 8) & 0x0000ff00) |
((UintVal << 8) & 0x00ff0000) |
((UintVal << 24) & 0xff000000));
}
}
}