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Ryujinx/ChocolArm64/Decoders/Block.cs

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using System;
using System.Collections.Generic;
namespace ChocolArm64.Decoders
{
class Block
{
public ulong Address { get; set; }
public ulong EndAddress { get; set; }
public Block Next { get; set; }
public Block Branch { get; set; }
public List<OpCode64> OpCodes { get; private set; }
public Block()
{
OpCodes = new List<OpCode64>();
}
public Block(ulong address) : this()
{
Address = address;
}
public void Split(Block rightBlock)
{
int splitIndex = BinarySearch(OpCodes, rightBlock.Address);
if ((ulong)OpCodes[splitIndex].Position < rightBlock.Address)
{
splitIndex++;
}
int splitCount = OpCodes.Count - splitIndex;
if (splitCount <= 0)
{
throw new ArgumentException("Can't split at right block address.");
}
rightBlock.EndAddress = EndAddress;
rightBlock.Next = Next;
rightBlock.Branch = Branch;
rightBlock.OpCodes.AddRange(OpCodes.GetRange(splitIndex, splitCount));
EndAddress = rightBlock.Address;
Next = rightBlock;
Branch = null;
OpCodes.RemoveRange(splitIndex, splitCount);
}
private static int BinarySearch(List<OpCode64> opCodes, ulong address)
{
int left = 0;
int middle = 0;
int right = opCodes.Count - 1;
while (left <= right)
{
int size = right - left;
middle = left + (size >> 1);
OpCode64 opCode = opCodes[middle];
if (address == (ulong)opCode.Position)
{
break;
}
if (address < (ulong)opCode.Position)
{
right = middle - 1;
}
else
{
left = middle + 1;
}
}
return middle;
}
public OpCode64 GetLastOp()
{
if (OpCodes.Count > 0)
{
return OpCodes[OpCodes.Count - 1];
}
return null;
}
}
}