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Ryujinx/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs

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using System.IO;
namespace Ryujinx.Graphics.VDec
{
class VpxBitStreamWriter : BitStreamWriter
{
public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { }
public void WriteU(int Value, int ValueSize)
{
WriteBits(Value, ValueSize);
}
public void WriteS(int Value, int ValueSize)
{
bool Sign = Value < 0;
if (Sign)
{
Value = -Value;
}
WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1);
}
public void WriteDeltaQ(int Value)
{
bool DeltaCoded = Value != 0;
WriteBit(DeltaCoded);
if (DeltaCoded)
{
WriteBits(Value, 4);
}
}
}
}