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a1c7415565
Ryujinx
/
Ryujinx.HLE
/
HOS
/
Services
/
Apm
/
PerformanceMode.cs
8 lines
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Code style fixes and nits on the HLE project (#355) * Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
2018-08-17 01:47:36 +02:00
namespace
Ryujinx.HLE.HOS.Services.Apm
implement isession:getperformanceconfiguration (#64)
2018-03-23 13:26:11 +01:00
{
enum
PerformanceMode
{
Handheld
=
0
,
Docked
=
1
}
Refactoring result codes (#731) * refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
2019-07-14 21:04:38 +02:00
}
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