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Ryujinx/Ryujinx.Ava/Ui/Windows/TitleUpdateWindow.axaml.cs

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8.2 KiB
C#
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using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
namespace Ryujinx.Ava.Ui.Windows
{
public partial class TitleUpdateWindow : StyleableWindow
{
private readonly string _titleUpdateJsonPath;
private TitleUpdateMetadata _titleUpdateWindowData;
public VirtualFileSystem VirtualFileSystem { get; }
internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
public string TitleId { get; }
public string TitleName { get; }
public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
public TitleUpdateWindow()
{
DataContext = this;
InitializeComponent();
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
}
public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
{
VirtualFileSystem = virtualFileSystem;
TitleId = titleId;
TitleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
try
{
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
}
catch
{
_titleUpdateWindowData = new TitleUpdateMetadata
{
Selected = "",
Paths = new List<string>()
};
}
DataContext = this;
InitializeComponent();
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
LoadUpdates();
}
private void LoadUpdates()
{
TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
foreach (string path in _titleUpdateWindowData.Paths)
{
AddUpdate(path);
}
if (_titleUpdateWindowData.Selected == "")
{
TitleUpdates[0].IsEnabled = true;
}
else
{
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
foreach (TitleUpdateModel update in enabled)
{
update.IsEnabled = false;
}
if (selected != null)
{
selected.IsEnabled = true;
}
}
SortUpdates();
}
private void AddUpdate(string path)
{
if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
{
using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
{
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
try
{
(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new ApplicationControlProperty();
using var nacpFile = new UniqueRef<IFile>();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
});
}
}
catch (Exception ex)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
});
}
}
}
}
private void RemoveUpdates(bool removeSelectedOnly = false)
{
if (removeSelectedOnly)
{
TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
}
else
{
TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
}
TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
SortUpdates();
}
public void RemoveSelected()
{
RemoveUpdates(true);
}
public void RemoveAll()
{
RemoveUpdates();
}
public async void Add()
{
OpenFileDialog dialog = new OpenFileDialog()
{
Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
string[] files = await dialog.ShowAsync(this);
if (files != null)
{
foreach (string file in files)
{
AddUpdate(file);
}
}
SortUpdates();
}
private void SortUpdates()
{
var list = TitleUpdates.ToList();
list.Sort((first, second) =>
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
return -1;
}
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
TitleUpdates.Clear();
TitleUpdates.AddRange(list);
}
public void Save()
{
_titleUpdateWindowData.Paths.Clear();
_titleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
{
_titleUpdateWindowData.Paths.Add(update.Path);
if (update.IsEnabled)
{
_titleUpdateWindowData.Selected = update.Path;
}
}
using (FileStream titleUpdateJsonStream = File.Create(_titleUpdateJsonPath, 4096, FileOptions.WriteThrough))
{
titleUpdateJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
}
if (Owner is MainWindow window)
{
window.ViewModel.LoadApplications();
}
Close();
}
}
}