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Ryujinx/Ryujinx.Core/OsHle/SystemStateMgr.cs

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namespace Ryujinx.Core.OsHle
{
class SystemStateMgr
{
internal static string[] AudioOutputs = new string[]
{
"AudioTvOutput",
"AudioStereoJackOutput",
"AudioBuiltInSpeakerOutput"
};
public string ActiveAudioOutput { get; private set; }
public SystemStateMgr()
{
SetAudioOutputAsBuiltInSpeaker();
}
public void SetAudioOutputAsTv()
{
ActiveAudioOutput = AudioOutputs[0];
}
public void SetAudioOutputAsStereoJack()
{
ActiveAudioOutput = AudioOutputs[1];
}
public void SetAudioOutputAsBuiltInSpeaker()
{
ActiveAudioOutput = AudioOutputs[2];
}
}
}