1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-10-01 12:30:00 +02:00
Ryujinx/Ryujinx.Graphics/Gal/OpenGL/OGLBlend.cs

49 lines
1.5 KiB
C#
Raw Normal View History

using OpenTK.Graphics.OpenGL;
namespace Ryujinx.Graphics.Gal.OpenGL
{
public class OGLBlend : IGalBlend
{
public void Enable()
{
GL.Enable(EnableCap.Blend);
}
public void Disable()
{
GL.Disable(EnableCap.Blend);
}
public void Set(
GalBlendEquation Equation,
GalBlendFactor FuncSrc,
GalBlendFactor FuncDst)
{
GL.BlendEquation(
OGLEnumConverter.GetBlendEquation(Equation));
GL.BlendFunc(
OGLEnumConverter.GetBlendFactor(FuncSrc),
OGLEnumConverter.GetBlendFactor(FuncDst));
}
public void SetSeparate(
GalBlendEquation EquationRgb,
GalBlendEquation EquationAlpha,
GalBlendFactor FuncSrcRgb,
GalBlendFactor FuncDstRgb,
GalBlendFactor FuncSrcAlpha,
GalBlendFactor FuncDstAlpha)
{
GL.BlendEquationSeparate(
OGLEnumConverter.GetBlendEquation(EquationRgb),
OGLEnumConverter.GetBlendEquation(EquationAlpha));
GL.BlendFuncSeparate(
(BlendingFactorSrc)OGLEnumConverter.GetBlendFactor(FuncSrcRgb),
(BlendingFactorDest)OGLEnumConverter.GetBlendFactor(FuncDstRgb),
(BlendingFactorSrc)OGLEnumConverter.GetBlendFactor(FuncSrcAlpha),
(BlendingFactorDest)OGLEnumConverter.GetBlendFactor(FuncDstAlpha));
}
}
}