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Avoid sampler conflicts on bindless samplers with the same name (#1642)

This commit is contained in:
gdkchan 2020-10-28 17:20:43 -03:00 committed by GitHub
parent 9f13f957af
commit 0031edae27
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 71 additions and 70 deletions

View file

@ -317,7 +317,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
continue;
}
string samplerTypeName = GetSamplerTypeName(texOp.Type);
string samplerTypeName = texOp.Type.ToGlslSamplerType();
context.AppendLine("uniform " + samplerTypeName + " " + samplerName + ";");
}
@ -382,7 +382,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
layout = "layout(" + layout + ") ";
}
string imageTypeName = GetImageTypeName(texOp.Type, texOp.Format.GetComponentType());
string imageTypeName = texOp.Type.ToGlslImageType(texOp.Format.GetComponentType());
context.AppendLine("uniform " + layout + imageTypeName + " " + imageName + ";");
}
@ -537,72 +537,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine(code.Replace("\t", CodeGenContext.Tab));
context.AppendLine();
}
private static string GetSamplerTypeName(SamplerType type)
{
string typeName;
switch (type & SamplerType.Mask)
{
case SamplerType.Texture1D: typeName = "sampler1D"; break;
case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break;
case SamplerType.Texture2D: typeName = "sampler2D"; break;
case SamplerType.Texture3D: typeName = "sampler3D"; break;
case SamplerType.TextureCube: typeName = "samplerCube"; break;
default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
}
if ((type & SamplerType.Multisample) != 0)
{
typeName += "MS";
}
if ((type & SamplerType.Array) != 0)
{
typeName += "Array";
}
if ((type & SamplerType.Shadow) != 0)
{
typeName += "Shadow";
}
return typeName;
}
private static string GetImageTypeName(SamplerType type, VariableType componentType)
{
string typeName;
switch (type & SamplerType.Mask)
{
case SamplerType.Texture1D: typeName = "image1D"; break;
case SamplerType.TextureBuffer: typeName = "imageBuffer"; break;
case SamplerType.Texture2D: typeName = "image2D"; break;
case SamplerType.Texture3D: typeName = "image3D"; break;
case SamplerType.TextureCube: typeName = "imageCube"; break;
default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
}
if ((type & SamplerType.Multisample) != 0)
{
typeName += "MS";
}
if ((type & SamplerType.Array) != 0)
{
typeName += "Array";
}
switch (componentType)
{
case VariableType.U32: typeName = 'u' + typeName; break;
case VariableType.S32: typeName = 'i' + typeName; break;
}
return typeName;
}
}
}

View file

@ -247,7 +247,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
AstOperand operand = texOp.GetSource(0) as AstOperand;
suffix = "_cb" + operand.CbufSlot + "_" + operand.CbufOffset;
suffix = $"_{texOp.Type.ToGlslSamplerType()}_cb{operand.CbufSlot}_{operand.CbufOffset}";
}
else
{

View file

@ -1,3 +1,4 @@
using Ryujinx.Graphics.Shader.StructuredIr;
using System;
namespace Ryujinx.Graphics.Shader
@ -35,5 +36,72 @@ namespace Ryujinx.Graphics.Shader
throw new ArgumentException($"Invalid sampler type \"{type}\".");
}
public static string ToGlslSamplerType(this SamplerType type)
{
string typeName;
switch (type & SamplerType.Mask)
{
case SamplerType.Texture1D: typeName = "sampler1D"; break;
case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break;
case SamplerType.Texture2D: typeName = "sampler2D"; break;
case SamplerType.Texture3D: typeName = "sampler3D"; break;
case SamplerType.TextureCube: typeName = "samplerCube"; break;
default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
}
if ((type & SamplerType.Multisample) != 0)
{
typeName += "MS";
}
if ((type & SamplerType.Array) != 0)
{
typeName += "Array";
}
if ((type & SamplerType.Shadow) != 0)
{
typeName += "Shadow";
}
return typeName;
}
public static string ToGlslImageType(this SamplerType type, VariableType componentType)
{
string typeName;
switch (type & SamplerType.Mask)
{
case SamplerType.Texture1D: typeName = "image1D"; break;
case SamplerType.TextureBuffer: typeName = "imageBuffer"; break;
case SamplerType.Texture2D: typeName = "image2D"; break;
case SamplerType.Texture3D: typeName = "image3D"; break;
case SamplerType.TextureCube: typeName = "imageCube"; break;
default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
}
if ((type & SamplerType.Multisample) != 0)
{
typeName += "MS";
}
if ((type & SamplerType.Array) != 0)
{
typeName += "Array";
}
switch (componentType)
{
case VariableType.U32: typeName = 'u' + typeName; break;
case VariableType.S32: typeName = 'i' + typeName; break;
}
return typeName;
}
}
}