mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Fix disposing of IPC sessions server at emulation stop (#2334)
This commit is contained in:
parent
fbb4019ed5
commit
00ce9eea62
28 changed files with 284 additions and 123 deletions
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@ -133,19 +133,28 @@ namespace Ryujinx.Audio.Backends.OpenAL
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{
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if (disposing)
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{
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lock (_lock)
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{
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_stillRunning = false;
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_updaterThread.Join();
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_stillRunning = false;
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// Loop against all sessions to dispose them (they will unregister themself)
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while (_sessions.Count > 0)
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int sessionCount = 0;
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// NOTE: This is done in a way to avoid possible situations when the OpenALHardwareDeviceSession is already being dispose in another thread but doesn't hold the lock and tries to Unregister.
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do
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{
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lock (_lock)
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{
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OpenALHardwareDeviceSession session = _sessions[0];
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if (_sessions.Count == 0)
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{
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break;
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}
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OpenALHardwareDeviceSession session = _sessions[_sessions.Count - 1];
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session.Dispose();
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sessionCount = _sessions.Count;
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}
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}
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while (sessionCount > 0);
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ALC.DestroyContext(_context);
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ALC.CloseDevice(_device);
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@ -18,6 +18,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
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private SoundIODevice _audioDevice;
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private ManualResetEvent _updateRequiredEvent;
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private List<SoundIoHardwareDeviceSession> _sessions;
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private int _disposeState;
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public SoundIoHardwareDeviceDriver()
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{
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@ -208,19 +209,36 @@ namespace Ryujinx.Audio.Backends.SoundIo
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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while (_sessions.Count > 0)
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{
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SoundIoHardwareDeviceSession session = _sessions[_sessions.Count - 1];
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int sessionCount = 0;
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session.Dispose();
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// NOTE: This is done in a way to avoid possible situations when the SoundIoHardwareDeviceSession is already being dispose in another thread but doesn't hold the lock and tries to Unregister.
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do
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{
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lock (_lock)
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{
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if (_sessions.Count == 0)
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{
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break;
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}
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SoundIoHardwareDeviceSession session = _sessions[_sessions.Count - 1];
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session.Dispose();
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sessionCount = _sessions.Count;
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}
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}
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while (sessionCount > 0);
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_audioContext.Disconnect();
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_audioContext.Dispose();
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@ -17,6 +17,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
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private DynamicRingBuffer _ringBuffer;
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private ulong _playedSampleCount;
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private ManualResetEvent _updateRequiredEvent;
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private int _disposeState;
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public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
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{
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@ -435,7 +436,10 @@ namespace Ryujinx.Audio.Backends.SoundIo
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public override void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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}
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}
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@ -21,6 +21,8 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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namespace Ryujinx.Audio.Input
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{
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@ -61,6 +63,11 @@ namespace Ryujinx.Audio.Input
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/// </summary>
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private int _activeSessionCount;
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/// <summary>
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/// The dispose state.
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/// </summary>
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private int _disposeState;
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/// <summary>
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/// Create a new <see cref="AudioInputManager"/>.
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/// </summary>
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@ -248,14 +255,28 @@ namespace Ryujinx.Audio.Input
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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// Nothing to do here.
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// Clone the sessions array to dispose them outside the lock.
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AudioInputSystem[] sessions;
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lock (_sessionLock)
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{
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sessions = _sessions.ToArray();
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}
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foreach (AudioInputSystem input in sessions)
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{
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input?.Dispose();
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}
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}
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}
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}
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@ -18,6 +18,7 @@
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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using System;
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using System.Threading;
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namespace Ryujinx.Audio.Input
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{
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@ -62,10 +63,15 @@ namespace Ryujinx.Audio.Input
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private AudioInputManager _manager;
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/// <summary>
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/// THe lock of the parent.
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/// The lock of the parent.
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/// </summary>
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private object _parentLock;
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/// <summary>
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/// The dispose state.
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/// </summary>
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private int _disposeState;
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/// <summary>
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/// Create a new <see cref="AudioInputSystem"/>.
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/// </summary>
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@ -384,7 +390,10 @@ namespace Ryujinx.Audio.Input
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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@ -21,6 +21,8 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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namespace Ryujinx.Audio.Output
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{
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@ -61,6 +63,11 @@ namespace Ryujinx.Audio.Output
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/// </summary>
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private int _activeSessionCount;
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/// <summary>
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/// The dispose state.
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/// </summary>
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private int _disposeState;
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/// <summary>
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/// Create a new <see cref="AudioOutputManager"/>.
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/// </summary>
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@ -242,14 +249,28 @@ namespace Ryujinx.Audio.Output
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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// Nothing to do here.
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// Clone the sessions array to dispose them outside the lock.
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AudioOutputSystem[] sessions;
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lock (_sessionLock)
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{
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sessions = _sessions.ToArray();
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}
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foreach (AudioOutputSystem output in sessions)
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{
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output?.Dispose();
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}
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}
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}
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}
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@ -18,6 +18,7 @@
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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using System;
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using System.Threading;
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namespace Ryujinx.Audio.Output
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{
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@ -66,6 +67,11 @@ namespace Ryujinx.Audio.Output
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/// </summary>
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private object _parentLock;
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/// <summary>
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/// The dispose state.
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/// </summary>
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private int _disposeState;
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/// <summary>
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/// Create a new <see cref="AudioOutputSystem"/>.
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/// </summary>
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@ -357,7 +363,10 @@ namespace Ryujinx.Audio.Output
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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@ -94,6 +94,8 @@ namespace Ryujinx.Audio.Renderer.Server
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private AudioRendererManager _manager;
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private int _disposeState;
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public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent)
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{
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_manager = manager;
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@ -811,7 +813,10 @@ namespace Ryujinx.Audio.Renderer.Server
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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@ -82,6 +82,11 @@ namespace Ryujinx.Audio.Renderer.Server
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/// </summary>
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public AudioProcessor Processor { get; }
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/// <summary>
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/// The dispose state.
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/// </summary>
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private int _disposeState;
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/// <summary>
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/// Create a new <see cref="AudioRendererManager"/>.
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/// </summary>
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@ -313,7 +318,10 @@ namespace Ryujinx.Audio.Renderer.Server
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public void Dispose()
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{
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Dispose(true);
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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protected virtual void Dispose(bool disposing)
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@ -70,6 +70,7 @@ namespace Ryujinx.HLE.HOS
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internal List<NfpDevice> NfpDevices { get; private set; }
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internal ServerBase SmServer { get; private set; }
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internal ServerBase BsdServer { get; private set; }
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internal ServerBase AudRenServer { get; private set; }
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internal ServerBase AudOutServer { get; private set; }
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@ -284,13 +285,11 @@ namespace Ryujinx.HLE.HOS
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public void InitializeServices()
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{
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IUserInterface sm = new IUserInterface(KernelContext);
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sm.TrySetServer(new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext)));
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SmServer = new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext));
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// Wait until SM server thread is done with initialization,
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// only then doing connections to SM is safe.
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sm.Server.InitDone.WaitOne();
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sm.Server.InitDone.Dispose();
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SmServer.InitDone.WaitOne();
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BsdServer = new ServerBase(KernelContext, "BsdServer");
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AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
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@ -419,7 +418,7 @@ namespace Ryujinx.HLE.HOS
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SurfaceFlinger.Dispose();
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// Terminate HLE services (must be done after the application is already terminated,
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// otherwise the application will receive errors due to service termination.
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// otherwise the application will receive errors due to service termination).
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foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
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{
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process.Terminate();
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@ -8,7 +8,7 @@ using System;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator
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{
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class ILibraryAppletAccessor : IpcService, IDisposable
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class ILibraryAppletAccessor : DisposableIpcService
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{
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private KernelContext _kernelContext;
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@ -241,21 +241,24 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Lib
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return ResultCode.Success;
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}
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public void Dispose()
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protected override void Dispose(bool isDisposing)
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{
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if (_stateChangedEventHandle != 0)
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if (isDisposing)
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{
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_kernelContext.Syscall.CloseHandle(_stateChangedEventHandle);
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}
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if (_stateChangedEventHandle != 0)
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{
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_kernelContext.Syscall.CloseHandle(_stateChangedEventHandle);
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}
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if (_normalOutDataEventHandle != 0)
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{
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_kernelContext.Syscall.CloseHandle(_normalOutDataEventHandle);
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}
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if (_normalOutDataEventHandle != 0)
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{
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_kernelContext.Syscall.CloseHandle(_normalOutDataEventHandle);
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}
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if (_interactiveOutDataEventHandle != 0)
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{
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_kernelContext.Syscall.CloseHandle(_interactiveOutDataEventHandle);
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if (_interactiveOutDataEventHandle != 0)
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{
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_kernelContext.Syscall.CloseHandle(_interactiveOutDataEventHandle);
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}
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}
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}
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}
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@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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{
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class AudioInServer : IpcService, IDisposable
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class AudioInServer : DisposableIpcService
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{
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private IAudioIn _impl;
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@ -193,14 +193,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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public void Dispose()
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protected override void Dispose(bool isDisposing)
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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if (isDisposing)
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{
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_impl.Dispose();
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}
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@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
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{
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class AudioOutServer : IpcService, IDisposable
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class AudioOutServer : DisposableIpcService
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{
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private IAudioOut _impl;
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@ -174,14 +174,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOut
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return ResultCode.Success;
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}
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public void Dispose()
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protected override void Dispose(bool isDisposing)
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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if (isDisposing)
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{
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_impl.Dispose();
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}
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|
|
|
@ -7,7 +7,7 @@ using System.Buffers;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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{
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class AudioRendererServer : IpcService, IDisposable
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class AudioRendererServer : DisposableIpcService
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{
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private IAudioRenderer _impl;
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|
@ -172,14 +172,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return result;
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}
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public void Dispose()
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protected override void Dispose(bool isDisposing)
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{
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Dispose(true);
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}
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|
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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if (isDisposing)
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{
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_impl.Dispose();
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}
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|
|
|
@ -1,12 +1,11 @@
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using LibHac;
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using LibHac.Bcat;
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using Ryujinx.Common;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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{
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class IDeliveryCacheDirectoryService : IpcService, IDisposable
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class IDeliveryCacheDirectoryService : DisposableIpcService
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{
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private LibHac.Bcat.Detail.Ipc.IDeliveryCacheDirectoryService _base;
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|
@ -55,9 +54,12 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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return (ResultCode)result.Value;
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}
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public void Dispose()
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protected override void Dispose(bool isDisposing)
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{
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_base?.Dispose();
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if (isDisposing)
|
||||
{
|
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_base?.Dispose();
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||||
}
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||||
}
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}
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}
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|
|
|
@ -1,11 +1,10 @@
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using LibHac;
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using LibHac.Bcat;
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using Ryujinx.Common;
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using System;
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|
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namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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{
|
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class IDeliveryCacheFileService : IpcService, IDisposable
|
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class IDeliveryCacheFileService : DisposableIpcService
|
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{
|
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private LibHac.Bcat.Detail.Ipc.IDeliveryCacheFileService _base;
|
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|
||||
|
@ -68,9 +67,12 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
|
|||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
_base?.Dispose();
|
||||
if (isDisposing)
|
||||
{
|
||||
_base?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
using LibHac;
|
||||
using LibHac.Bcat;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
|
||||
{
|
||||
class IDeliveryCacheStorageService : IpcService, IDisposable
|
||||
class IDeliveryCacheStorageService : DisposableIpcService
|
||||
{
|
||||
private LibHac.Bcat.Detail.Ipc.IDeliveryCacheStorageService _base;
|
||||
|
||||
|
@ -60,9 +59,12 @@ namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
|
|||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
_base?.Dispose();
|
||||
if (isDisposing)
|
||||
{
|
||||
_base?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
20
Ryujinx.HLE/HOS/Services/DisposableIpcService.cs
Normal file
20
Ryujinx.HLE/HOS/Services/DisposableIpcService.cs
Normal file
|
@ -0,0 +1,20 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services
|
||||
{
|
||||
abstract class DisposableIpcService : IpcService, IDisposable
|
||||
{
|
||||
private int _disposeState;
|
||||
|
||||
protected abstract void Dispose(bool isDisposing);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -9,7 +9,7 @@ using System.Collections.Generic;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
||||
{
|
||||
class INotificationService : IpcService, IDisposable
|
||||
class INotificationService : DisposableIpcService
|
||||
{
|
||||
private readonly UserId _userId;
|
||||
private readonly FriendServicePermissionLevel _permissionLevel;
|
||||
|
@ -167,9 +167,12 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
NotificationEventHandler.Instance.UnregisterNotificationService(this);
|
||||
if (isDisposing)
|
||||
{
|
||||
NotificationEventHandler.Instance.UnregisterNotificationService(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,10 +1,9 @@
|
|||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
{
|
||||
class IFile : IpcService, IDisposable
|
||||
class IFile : DisposableIpcService
|
||||
{
|
||||
private LibHac.Fs.Fsa.IFile _baseFile;
|
||||
|
||||
|
@ -82,14 +81,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
|||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
if (isDisposing)
|
||||
{
|
||||
_baseFile?.Dispose();
|
||||
}
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
using LibHac;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
||||
{
|
||||
class IStorage : IpcService, IDisposable
|
||||
class IStorage : DisposableIpcService
|
||||
{
|
||||
private LibHac.Fs.IStorage _baseStorage;
|
||||
|
||||
|
@ -53,14 +52,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
|
|||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
if (isDisposing)
|
||||
{
|
||||
_baseStorage?.Dispose();
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@ using LibHac;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.Fs
|
||||
{
|
||||
class ISaveDataInfoReader : IpcService, IDisposable
|
||||
class ISaveDataInfoReader : DisposableIpcService
|
||||
{
|
||||
private ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> _baseReader;
|
||||
|
||||
|
@ -29,9 +29,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs
|
|||
return (ResultCode)result.Value;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
_baseReader.Dispose();
|
||||
if (isDisposing)
|
||||
{
|
||||
_baseReader?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -265,5 +265,18 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
{
|
||||
_parent = parent._parent;
|
||||
}
|
||||
|
||||
public virtual void DestroyAtExit()
|
||||
{
|
||||
foreach (object domainObject in _domainObjects.Values)
|
||||
{
|
||||
if (domainObject != this && domainObject is IDisposable disposableObj)
|
||||
{
|
||||
disposableObj.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
_domainObjects.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ using System.Text;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
||||
{
|
||||
class IGeneralService : IpcService, IDisposable
|
||||
class IGeneralService : DisposableIpcService
|
||||
{
|
||||
private GeneralServiceDetail _generalServiceDetail;
|
||||
|
||||
|
@ -197,9 +197,12 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
|||
return (targetProperties, targetAddressInfo);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
GeneralServiceManager.Remove(_generalServiceDetail.ClientId);
|
||||
if (isDisposing)
|
||||
{
|
||||
GeneralServiceManager.Remove(_generalServiceDetail.ClientId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Ro
|
|||
{
|
||||
[Service("ldr:ro")]
|
||||
[Service("ro:1")] // 7.0.0+
|
||||
class IRoInterface : IpcService, IDisposable
|
||||
class IRoInterface : DisposableIpcService
|
||||
{
|
||||
private const int MaxNrr = 0x40;
|
||||
private const int MaxNro = 0x40;
|
||||
|
@ -571,14 +571,17 @@ namespace Ryujinx.HLE.HOS.Services.Ro
|
|||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
foreach (NroInfo info in _nroInfos)
|
||||
if (isDisposing)
|
||||
{
|
||||
UnmapNroFromInfo(info);
|
||||
}
|
||||
foreach (NroInfo info in _nroInfos)
|
||||
{
|
||||
UnmapNroFromInfo(info);
|
||||
}
|
||||
|
||||
_nroInfos.Clear();
|
||||
_nroInfos.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Common;
|
|||
using Ryujinx.HLE.HOS.Kernel.Ipc;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Services.Sm;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
|
@ -12,7 +13,7 @@ using System.Threading;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services
|
||||
{
|
||||
class ServerBase
|
||||
class ServerBase : IDisposable
|
||||
{
|
||||
// Must be the maximum value used by services (highest one know is the one used by nvservices = 0x8000).
|
||||
// Having a size that is too low will cause failures as data copy will fail if the receiving buffer is
|
||||
|
@ -67,6 +68,9 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
public void AddSessionObj(KServerSession serverSession, IpcService obj)
|
||||
{
|
||||
// Ensure that the sever loop is running.
|
||||
InitDone.WaitOne();
|
||||
|
||||
_selfProcess.HandleTable.GenerateHandle(serverSession, out int serverSessionHandle);
|
||||
AddSessionObj(serverSessionHandle, obj);
|
||||
}
|
||||
|
@ -86,13 +90,9 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
_context.Syscall.ManageNamedPort("sm:", 50, out int serverPortHandle);
|
||||
|
||||
AddPort(serverPortHandle, SmObjectFactory);
|
||||
}
|
||||
|
||||
InitDone.Set();
|
||||
}
|
||||
else
|
||||
{
|
||||
InitDone.Dispose();
|
||||
}
|
||||
InitDone.Set();
|
||||
|
||||
KThread thread = KernelStatic.GetCurrentThread();
|
||||
ulong messagePtr = thread.TlsAddress;
|
||||
|
@ -153,6 +153,8 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
_selfProcess.CpuMemory.Write(messagePtr + 0x8, heapAddr | ((ulong)PointerBufferSize << 48));
|
||||
}
|
||||
}
|
||||
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private bool Process(int serverSessionHandle, ulong recvListAddr)
|
||||
|
@ -349,5 +351,30 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
return response;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
foreach (IpcService service in _sessions.Values)
|
||||
{
|
||||
if (service is IDisposable disposableObj)
|
||||
{
|
||||
disposableObj.Dispose();
|
||||
}
|
||||
|
||||
service.DestroyAtExit();
|
||||
}
|
||||
|
||||
_sessions.Clear();
|
||||
|
||||
InitDone.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -245,5 +245,12 @@ namespace Ryujinx.HLE.HOS.Services.Sm
|
|||
|
||||
return name;
|
||||
}
|
||||
|
||||
public override void DestroyAtExit()
|
||||
{
|
||||
_commonServer.Dispose();
|
||||
|
||||
base.DestroyAtExit();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,10 +4,12 @@ using System.Security.Cryptography;
|
|||
namespace Ryujinx.HLE.HOS.Services.Spl
|
||||
{
|
||||
[Service("csrng")]
|
||||
class IRandomInterface : IpcService, IDisposable
|
||||
class IRandomInterface : DisposableIpcService
|
||||
{
|
||||
private RNGCryptoServiceProvider _rng;
|
||||
|
||||
private object _lock = new object();
|
||||
|
||||
public IRandomInterface(ServiceCtx context)
|
||||
{
|
||||
_rng = new RNGCryptoServiceProvider();
|
||||
|
@ -26,14 +28,9 @@ namespace Ryujinx.HLE.HOS.Services.Spl
|
|||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
if (isDisposing)
|
||||
{
|
||||
_rng.Dispose();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue