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Lots of FS HLE fixes and implementation of missing functions/objects. (#24)
* Initial pass - fixes IFileSystem OpenFile, implements IFileSystem CreateFile/DeleteFile, fixes IFile Read and implements IFile GetSize/SetSize * Implement IFileSystem Directory* methods, as well as RenameFile. Add IDirectory, and implement its Read and GetEntryCount methods. * missing TODO * hey, this is kinda bad * Update IDirectory.cs Fixed :) * Some cleanups to IDirectory, fix for OpenDirectory on a non-existent directory. * Item -> Index * This should work. * Update IDirectory.cs Marshalling version
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068f9bff2e
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3 changed files with 324 additions and 9 deletions
133
Ryujinx/OsHle/Objects/FspSrv/IDirectory.cs
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133
Ryujinx/OsHle/Objects/FspSrv/IDirectory.cs
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using ChocolArm64.Memory;
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using Ryujinx.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Ryujinx.OsHle.Objects.FspSrv
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x310)]
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struct DirectoryEntry
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{
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x300)]
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public byte[] Name;
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public int Unknown;
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public byte Type;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
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public byte[] Padding;
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public long Size;
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}
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enum DirectoryEntryType
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{
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Directory,
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File
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}
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class IDirectory : IIpcInterface
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{
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private List<DirectoryEntry> DirectoryEntries = new List<DirectoryEntry>();
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private string HostPath;
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public IDirectory(string HostPath, int flags)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, GetEntryCount }
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};
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this.HostPath = HostPath;
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if ((flags & 1) == 1)
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{
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string[] Directories = Directory.GetDirectories(HostPath, "*", SearchOption.TopDirectoryOnly).
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Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
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foreach (string Directory in Directories)
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{
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DirectoryEntry Info = new DirectoryEntry
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{
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Name = Encoding.UTF8.GetBytes(Directory),
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Type = (byte)DirectoryEntryType.Directory,
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Size = 0
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};
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Array.Resize(ref Info.Name, 0x300);
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DirectoryEntries.Add(Info);
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}
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}
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if ((flags & 2) == 2)
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{
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string[] Files = Directory.GetFiles(HostPath, "*", SearchOption.TopDirectoryOnly).
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Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
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foreach (string FileName in Files)
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{
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DirectoryEntry Info = new DirectoryEntry
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{
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Name = Encoding.UTF8.GetBytes(Path.GetFileName(FileName)),
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Type = (byte)DirectoryEntryType.File,
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Size = new FileInfo(Path.Combine(HostPath, FileName)).Length
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};
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Array.Resize(ref Info.Name, 0x300);
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DirectoryEntries.Add(Info);
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}
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}
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}
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private int LastItem = 0;
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public long Read(ServiceCtx Context)
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{
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long BufferPosition = Context.Request.ReceiveBuff[0].Position;
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long BufferLen = Context.Request.ReceiveBuff[0].Size;
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long MaxDirectories = BufferLen / Marshal.SizeOf(typeof(DirectoryEntry));
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if (MaxDirectories > DirectoryEntries.Count - LastItem)
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{
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MaxDirectories = DirectoryEntries.Count - LastItem;
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}
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int CurrentIndex;
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for (CurrentIndex = 0; CurrentIndex < MaxDirectories; CurrentIndex++)
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{
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int CurrentItem = LastItem + CurrentIndex;
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byte[] DirectoryEntry = new byte[Marshal.SizeOf(typeof(DirectoryEntry))];
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IntPtr Ptr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(DirectoryEntry)));
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Marshal.StructureToPtr(DirectoryEntries[CurrentItem], Ptr, true);
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Marshal.Copy(Ptr, DirectoryEntry, 0, Marshal.SizeOf(typeof(DirectoryEntry)));
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Marshal.FreeHGlobal(Ptr);
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AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + Marshal.SizeOf(typeof(DirectoryEntry)) * CurrentIndex, DirectoryEntry);
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}
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if (LastItem < DirectoryEntries.Count)
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{
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LastItem += CurrentIndex;
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Context.ResponseData.Write((long)CurrentIndex); // index = number of entries written this call.
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}
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else
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{
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Context.ResponseData.Write((long)0);
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}
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return 0;
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}
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public long GetEntryCount(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)DirectoryEntries.Count);
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return 0;
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}
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}
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}
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@ -19,7 +19,10 @@ namespace Ryujinx.OsHle.Objects.FspSrv
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, Read },
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{ 1, Write }
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{ 1, Write },
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// { 2, Flush },
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{ 3, SetSize },
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{ 4, GetSize }
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};
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this.BaseStream = BaseStream;
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@ -35,14 +38,12 @@ namespace Ryujinx.OsHle.Objects.FspSrv
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byte[] Data = new byte[Size];
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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int ReadSize = BaseStream.Read(Data, 0, (int)Size);
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AMemoryHelper.WriteBytes(Context.Memory, Position, Data);
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//TODO: Use ReadSize, we need to return the size that was REALLY read from the file.
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//This is a workaround because we are doing something wrong and the game expects to read
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//data from a file that doesn't yet exists -- and breaks if it can't read anything.
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Context.ResponseData.Write((long)Size);
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Context.ResponseData.Write((long)ReadSize);
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return 0;
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}
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@ -63,6 +64,19 @@ namespace Ryujinx.OsHle.Objects.FspSrv
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return 0;
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}
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public long GetSize(ServiceCtx Context)
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{
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Context.ResponseData.Write(BaseStream.Length);
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return 0;
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}
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public long SetSize(ServiceCtx Context)
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{
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long Size = Context.RequestData.ReadInt64();
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BaseStream.SetLength(Size);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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@ -17,16 +17,151 @@ namespace Ryujinx.OsHle.Objects.FspSrv
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public IFileSystem(string Path)
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{
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//TODO: implement.
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, CreateFile },
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{ 1, DeleteFile },
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{ 2, CreateDirectory },
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{ 3, DeleteDirectory },
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{ 4, DeleteDirectoryRecursively },
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{ 5, RenameFile },
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{ 6, RenameDirectory },
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{ 7, GetEntryType },
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{ 8, OpenFile },
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{ 10, Commit }
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{ 9, OpenDirectory },
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{ 10, Commit },
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//{ 11, GetFreeSpaceSize },
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//{ 12, GetTotalSpaceSize },
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//{ 13, CleanDirectoryRecursively },
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//{ 14, GetFileTimeStampRaw }
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};
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this.Path = Path;
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}
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public long CreateFile(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
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ulong Mode = Context.RequestData.ReadUInt64();
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uint Size = Context.RequestData.ReadUInt32();
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string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
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if (FileName != null)
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{
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FileStream NewFile = File.Create(FileName);
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NewFile.SetLength(Size);
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NewFile.Close();
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return 0;
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}
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//TODO: Correct error code.
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return -1;
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}
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public long DeleteFile(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
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string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
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if (FileName != null)
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{
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File.Delete(FileName);
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return 0;
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}
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//TODO: Correct error code.
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return -1;
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}
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public long CreateDirectory(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
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string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
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if (FileName != null)
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{
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Directory.CreateDirectory(FileName);
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return 0;
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}
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//TODO: Correct error code.
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return -1;
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}
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public long DeleteDirectory(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
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string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
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if (FileName != null)
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{
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Directory.Delete(FileName);
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return 0;
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}
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// TODO: Correct error code.
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return -1;
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}
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public long DeleteDirectoryRecursively(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
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string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
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if (FileName != null)
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{
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Directory.Delete(FileName, true); // recursive = true
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return 0;
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}
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// TODO: Correct error code.
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return -1;
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}
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public long RenameFile(ServiceCtx Context)
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{
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long OldPosition = Context.Request.PtrBuff[0].Position;
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long NewPosition = Context.Request.PtrBuff[0].Position;
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string OldName = AMemoryHelper.ReadAsciiString(Context.Memory, OldPosition);
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string NewName = AMemoryHelper.ReadAsciiString(Context.Memory, NewPosition);
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string OldFileName = Context.Ns.VFs.GetFullPath(Path, OldName);
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string NewFileName = Context.Ns.VFs.GetFullPath(Path, NewName);
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if (OldFileName != null && NewFileName != null)
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{
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File.Move(OldFileName, NewFileName);
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return 0;
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}
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// TODO: Correct error code.
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return -1;
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}
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public long RenameDirectory(ServiceCtx Context)
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{
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long OldPosition = Context.Request.PtrBuff[0].Position;
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long NewPosition = Context.Request.PtrBuff[0].Position;
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string OldName = AMemoryHelper.ReadAsciiString(Context.Memory, OldPosition);
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string NewName = AMemoryHelper.ReadAsciiString(Context.Memory, NewPosition);
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string OldDirName = Context.Ns.VFs.GetFullPath(Path, OldName);
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string NewDirName = Context.Ns.VFs.GetFullPath(Path, NewName);
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if (OldDirName != null && NewDirName != null)
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{
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Directory.Move(OldDirName, NewDirName);
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return 0;
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}
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// TODO: Correct error code.
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return -1;
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}
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public long GetEntryType(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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return -1;
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}
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FileStream Stream = new FileStream(FileName, FileMode.OpenOrCreate);
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if (File.Exists(FileName))
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{
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FileStream Stream = new FileStream(FileName, FileMode.OpenOrCreate);
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MakeObject(Context, new IFile(Stream));
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MakeObject(Context, new IFile(Stream));
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return 0;
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}
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return 0;
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//TODO: Correct error code.
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return -1;
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}
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public long OpenDirectory(ServiceCtx Context)
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{
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long Position = Context.Request.PtrBuff[0].Position;
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int FilterFlags = Context.RequestData.ReadInt32();
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string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
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string DirName = Context.Ns.VFs.GetFullPath(Path, Name);
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if(DirName != null)
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{
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if (Directory.Exists(DirName))
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{
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MakeObject(Context, new IDirectory(DirName, FilterFlags));
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return 0;
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}
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else
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{
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// TODO: correct error code.
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return -1;
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}
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}
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// TODO: Correct error code.
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return -1;
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}
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public long Commit(ServiceCtx Context)
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