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emmauss 2018-11-19 11:04:33 +02:00 committed by Ac_K
parent 0f5efe050f
commit 0c36835f6d

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@ -18,12 +18,12 @@ namespace Ryujinx.HLE.FileSystem
this.BasePath = BasePath;
this.RootPath = RootPath;
CheckIfDecendentOfRootPath(BasePath);
CheckIfDescendentOfRootPath(BasePath);
}
public long CreateDirectory(string Name)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
if (Directory.Exists(Name))
{
@ -37,7 +37,7 @@ namespace Ryujinx.HLE.FileSystem
public long CreateFile(string Name, long Size)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
if (File.Exists(Name))
{
@ -54,7 +54,7 @@ namespace Ryujinx.HLE.FileSystem
public long DeleteDirectory(string Name, bool Recursive)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
string DirName = Name;
@ -70,7 +70,7 @@ namespace Ryujinx.HLE.FileSystem
public long DeleteFile(string Name)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
if (!File.Exists(Name))
{
@ -86,7 +86,7 @@ namespace Ryujinx.HLE.FileSystem
public DirectoryEntry[] GetDirectories(string Path)
{
CheckIfDecendentOfRootPath(Path);
CheckIfDescendentOfRootPath(Path);
List<DirectoryEntry> Entries = new List<DirectoryEntry>();
@ -102,7 +102,7 @@ namespace Ryujinx.HLE.FileSystem
public DirectoryEntry[] GetEntries(string Path)
{
CheckIfDecendentOfRootPath(Path);
CheckIfDescendentOfRootPath(Path);
if (Directory.Exists(Path))
{
@ -129,7 +129,7 @@ namespace Ryujinx.HLE.FileSystem
public DirectoryEntry[] GetFiles(string Path)
{
CheckIfDecendentOfRootPath(Path);
CheckIfDescendentOfRootPath(Path);
List<DirectoryEntry> Entries = new List<DirectoryEntry>();
@ -166,7 +166,7 @@ namespace Ryujinx.HLE.FileSystem
string FullPath = Path.Combine(BasePath, Name);
CheckIfDecendentOfRootPath(FullPath);
CheckIfDescendentOfRootPath(FullPath);
return FullPath;
}
@ -178,21 +178,21 @@ namespace Ryujinx.HLE.FileSystem
public bool DirectoryExists(string Name)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
return Directory.Exists(Name);
}
public bool FileExists(string Name)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
return File.Exists(Name);
}
public long OpenDirectory(string Name, int FilterFlags, out IDirectory DirectoryInterface)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
if (Directory.Exists(Name))
{
@ -208,7 +208,7 @@ namespace Ryujinx.HLE.FileSystem
public long OpenFile(string Name, out IFile FileInterface)
{
CheckIfDecendentOfRootPath(Name);
CheckIfDescendentOfRootPath(Name);
if (File.Exists(Name))
{
@ -226,8 +226,8 @@ namespace Ryujinx.HLE.FileSystem
public long RenameDirectory(string OldName, string NewName)
{
CheckIfDecendentOfRootPath(OldName);
CheckIfDecendentOfRootPath(NewName);
CheckIfDescendentOfRootPath(OldName);
CheckIfDescendentOfRootPath(NewName);
if (Directory.Exists(OldName))
{
@ -243,8 +243,8 @@ namespace Ryujinx.HLE.FileSystem
public long RenameFile(string OldName, string NewName)
{
CheckIfDecendentOfRootPath(OldName);
CheckIfDecendentOfRootPath(NewName);
CheckIfDescendentOfRootPath(OldName);
CheckIfDescendentOfRootPath(NewName);
if (File.Exists(OldName))
{
@ -258,7 +258,7 @@ namespace Ryujinx.HLE.FileSystem
return 0;
}
public void CheckIfDecendentOfRootPath(string Path)
public void CheckIfDescendentOfRootPath(string Path)
{
DirectoryInfo PathInfo = new DirectoryInfo(Path);
DirectoryInfo RootInfo = new DirectoryInfo(RootPath);