mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
bcat:u: Implement EnumerateDeliveryCacheDirectory (#768)
* bcat:u: Implement EnumerateDeliveryCacheDirectory Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE. (close #622) I've added some comments in the whole service for when we'll implement a real bcat implementation. For now, all games who use it isn't playable because of GPU. * Use Array instead of List * Add ApplicationLaunchPropertyHelper * Fix helper * Fix helper 2 * Fix ApplicationLaunchProperty Default * Fix ApplicationLaunchProperty 2 * Fix folder
This commit is contained in:
parent
1ff89d6482
commit
0e93a51030
8 changed files with 125 additions and 33 deletions
|
@ -1,6 +1,6 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Services.Arp;
|
||||
using Ryujinx.HLE.HOS.Services.Glue;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
|
@ -173,26 +173,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
/*
|
||||
if (nn::arp::detail::IReader::GetApplicationLaunchProperty() == 0xCC9D) // InvalidProcessId
|
||||
{
|
||||
_applicationLaunchProperty = new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = 0x00;
|
||||
Version = 0x00;
|
||||
BaseGameStorageId = 0x03;
|
||||
UpdateGameStorageId = 0x00;
|
||||
}
|
||||
_applicationLaunchProperty = ApplicationLaunchProperty.Default;
|
||||
|
||||
return ResultCode.InvalidArgument;
|
||||
}
|
||||
else
|
||||
*/
|
||||
{
|
||||
_applicationLaunchProperty = new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleID), 0),
|
||||
Version = 0x00,
|
||||
BaseGameStorageId = (byte)StorageId.NandSystem,
|
||||
UpdateGameStorageId = (byte)StorageId.None
|
||||
};
|
||||
_applicationLaunchProperty = ApplicationLaunchProperty.GetByPid(context);
|
||||
}
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Arp;
|
||||
using Ryujinx.HLE.HOS.Services.Glue;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Acc
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
||||
public long TitleId;
|
||||
public int Version;
|
||||
public byte BaseGameStorageId;
|
||||
public byte UpdateGameStorageId;
|
||||
public short Padding;
|
||||
}
|
||||
}
|
|
@ -1,7 +1,9 @@
|
|||
using Ryujinx.HLE.HOS.Services.Glue;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Bcat
|
||||
{
|
||||
class IBcatService : IpcService
|
||||
{
|
||||
public IBcatService() { }
|
||||
public IBcatService(ApplicationLaunchProperty applicationLaunchProperty) { }
|
||||
}
|
||||
}
|
|
@ -1,7 +1,47 @@
|
|||
using Ryujinx.HLE.HOS.Services.Glue;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Bcat
|
||||
{
|
||||
class IDeliveryCacheStorageService : IpcService
|
||||
{
|
||||
public IDeliveryCacheStorageService() { }
|
||||
private const int DeliveryCacheDirectoriesLimit = 100;
|
||||
private const int DeliveryCacheDirectoryNameLength = 32;
|
||||
|
||||
private string[] _deliveryCacheDirectories = new string[0];
|
||||
|
||||
public IDeliveryCacheStorageService(ServiceCtx context, ApplicationLaunchProperty applicationLaunchProperty)
|
||||
{
|
||||
// TODO: Read directories.meta file from the save data (loaded in IServiceCreator) in _deliveryCacheDirectories.
|
||||
}
|
||||
|
||||
[Command(10)]
|
||||
// EnumerateDeliveryCacheDirectory() -> (u32, buffer<nn::bcat::DirectoryName, 6>)
|
||||
public ResultCode EnumerateDeliveryCacheDirectory(ServiceCtx context)
|
||||
{
|
||||
long outputPosition = context.Request.ReceiveBuff[0].Position;
|
||||
long outputSize = context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
for (int index = 0; index < _deliveryCacheDirectories.Length; index++)
|
||||
{
|
||||
if (index == DeliveryCacheDirectoriesLimit - 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
byte[] directoryNameBuffer = Encoding.ASCII.GetBytes(_deliveryCacheDirectories[index]);
|
||||
|
||||
Array.Resize(ref directoryNameBuffer, DeliveryCacheDirectoryNameLength);
|
||||
|
||||
directoryNameBuffer[DeliveryCacheDirectoryNameLength - 1] = 0x00;
|
||||
|
||||
context.Memory.WriteBytes(outputPosition + index * DeliveryCacheDirectoryNameLength, directoryNameBuffer);
|
||||
}
|
||||
|
||||
context.ResponseData.Write(_deliveryCacheDirectories.Length);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +1,5 @@
|
|||
using Ryujinx.HLE.HOS.Services.Glue;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Bcat
|
||||
{
|
||||
[Service("bcat:a")]
|
||||
|
@ -12,9 +14,16 @@ namespace Ryujinx.HLE.HOS.Services.Bcat
|
|||
// CreateBcatService(u64, pid) -> object<nn::bcat::detail::ipc::IBcatService>
|
||||
public ResultCode CreateBcatService(ServiceCtx context)
|
||||
{
|
||||
long id = context.RequestData.ReadInt64();
|
||||
// TODO: Call arp:r GetApplicationLaunchProperty with the pid to get the TitleId.
|
||||
// Add an instance of nn::bcat::detail::service::core::PassphraseManager.
|
||||
// Add an instance of nn::bcat::detail::service::ServiceMemoryManager.
|
||||
// Add an instance of nn::bcat::detail::service::core::TaskManager who load "bcat-sys:/" system save data and open "dc/task.bin".
|
||||
// If the file don't exist, create a new one (size of 0x800) and write 2 empty struct with a size of 0x400.
|
||||
|
||||
MakeObject(context, new IBcatService());
|
||||
MakeObject(context, new IBcatService(ApplicationLaunchProperty.GetByPid(context)));
|
||||
|
||||
// NOTE: If the IBcatService is null this error is returned, Doesn't occur in our case.
|
||||
// return ResultCode.NullObject;
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
@ -23,9 +32,16 @@ namespace Ryujinx.HLE.HOS.Services.Bcat
|
|||
// CreateDeliveryCacheStorageService(u64, pid) -> object<nn::bcat::detail::ipc::IDeliveryCacheStorageService>
|
||||
public ResultCode CreateDeliveryCacheStorageService(ServiceCtx context)
|
||||
{
|
||||
long id = context.RequestData.ReadInt64();
|
||||
// TODO: Call arp:r GetApplicationLaunchProperty with the pid to get the TitleId.
|
||||
// Add an instance of nn::bcat::detail::service::core::ApplicationStorageManager who load "bcat-dc-X:/" system save data,
|
||||
// return ResultCode.NullSaveData if failed.
|
||||
// Where X depend of the ApplicationLaunchProperty stored in an array (range 0-3).
|
||||
// Add an instance of nn::bcat::detail::service::ServiceMemoryManager.
|
||||
|
||||
MakeObject(context, new IDeliveryCacheStorageService());
|
||||
MakeObject(context, new IDeliveryCacheStorageService(context, ApplicationLaunchProperty.GetByPid(context)));
|
||||
|
||||
// NOTE: If the IDeliveryCacheStorageService is null this error is returned, Doesn't occur in our case.
|
||||
// return ResultCode.NullObject;
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
|
14
Ryujinx.HLE/HOS/Services/Bcat/ResultCode.cs
Normal file
14
Ryujinx.HLE/HOS/Services/Bcat/ResultCode.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Bcat
|
||||
{
|
||||
enum ResultCode
|
||||
{
|
||||
ModuleId = 122,
|
||||
ErrorCodeShift = 9,
|
||||
|
||||
Success = 0,
|
||||
|
||||
NullArgument = (2 << ErrorCodeShift) | ModuleId,
|
||||
NullSaveData = (31 << ErrorCodeShift) | ModuleId,
|
||||
NullObject = (91 << ErrorCodeShift) | ModuleId
|
||||
}
|
||||
}
|
43
Ryujinx.HLE/HOS/Services/Glue/ApplicationLaunchProperty.cs
Normal file
43
Ryujinx.HLE/HOS/Services/Glue/ApplicationLaunchProperty.cs
Normal file
|
@ -0,0 +1,43 @@
|
|||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Glue
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
||||
public long TitleId;
|
||||
public int Version;
|
||||
public byte BaseGameStorageId;
|
||||
public byte UpdateGameStorageId;
|
||||
public short Padding;
|
||||
|
||||
public static ApplicationLaunchProperty Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = 0x00,
|
||||
Version = 0x00,
|
||||
BaseGameStorageId = (byte)StorageId.NandSystem,
|
||||
UpdateGameStorageId = (byte)StorageId.None
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public static ApplicationLaunchProperty GetByPid(ServiceCtx context)
|
||||
{
|
||||
// TODO: Handle ApplicationLaunchProperty as array when pid will be supported and return the right item.
|
||||
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
|
||||
|
||||
return new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleID), 0),
|
||||
Version = 0x00,
|
||||
BaseGameStorageId = (byte)StorageId.NandSystem,
|
||||
UpdateGameStorageId = (byte)StorageId.None
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue