diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 59669cb9..164960d0 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 2217; + private const ulong ShaderCodeGenVersion = 2261; // Progress reporting helpers private volatile int _shaderCount; diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs index 622ac646..0ea7f151 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs @@ -61,8 +61,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions switch (memRegion) { - case Instruction.MrShared: args += LoadShared (context, operation); break; - case Instruction.MrStorage: args += LoadStorage(context, operation); break; + case Instruction.MrShared: args += LoadShared(context, operation); break; + case Instruction.MrStorage: args += LoadStorage(context, operation, forAtomic: true); break; default: throw new InvalidOperationException($"Invalid memory region \"{memRegion}\"."); } diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs index fc5b06b1..273aaef8 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs @@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions return $"{arrayName}[{offsetExpr}]"; } - public static string LoadStorage(CodeGenContext context, AstOperation operation) + public static string LoadStorage(CodeGenContext context, AstOperation operation, bool forAtomic = false) { IAstNode src1 = operation.GetSource(0); IAstNode src2 = operation.GetSource(1); @@ -213,6 +213,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0)); string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1)); + if (forAtomic) + { + SetStorageWriteFlag(context, src1, context.Config.Stage); + } + return GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage); } @@ -485,7 +490,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { flags |= TextureUsageFlags.ResScaleUnsupported; } - } + } else { // Resolution scaling cannot be applied to this texture right now.