mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Move partial unmap handler to the native signal handler (#3437)
* Initial commit with a lot of testing stuff. * Partial Unmap Cleanup Part 1 * Fix some minor issues, hopefully windows tests. * Disable partial unmap tests on macos for now Weird issue. * Goodbye magic number * Add COMPlus_EnableAlternateStackCheck for tests `COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler. * Address some feedback * Force retry when memory is mapped in memory tracking This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry. This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues. This should fix random crashes in Xenoblade Chronicles 2. * Use IsRangeMapped * Suppress MockMemoryManager.UnmapEvent warning This event is not signalled by the mock memory manager. * Remove 4kb mapping
This commit is contained in:
parent
952d013c67
commit
14ce9e1567
24 changed files with 1355 additions and 391 deletions
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@ -197,12 +197,29 @@ namespace ARMeilleure.Signal
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// Only call tracking if in range.
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context.BranchIfFalse(nextLabel, inRange, BasicBlockFrequency.Cold);
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context.Copy(inRegionLocal, Const(1));
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Operand offset = context.BitwiseAnd(context.Subtract(faultAddress, rangeAddress), Const(~PageMask));
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// Call the tracking action, with the pointer's relative offset to the base address.
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Operand trackingActionPtr = context.Load(OperandType.I64, Const((ulong)signalStructPtr + rangeBaseOffset + 20));
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context.Call(trackingActionPtr, OperandType.I32, offset, Const(PageSize), isWrite, Const(0));
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context.Copy(inRegionLocal, Const(0));
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Operand skipActionLabel = Label();
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// Tracking action should be non-null to call it, otherwise assume false return.
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context.BranchIfFalse(skipActionLabel, trackingActionPtr);
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Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(PageSize), isWrite, Const(0));
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context.Copy(inRegionLocal, result);
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context.MarkLabel(skipActionLabel);
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// If the tracking action returns false or does not exist, it might be an invalid access due to a partial overlap on Windows.
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if (OperatingSystem.IsWindows())
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{
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context.BranchIfTrue(endLabel, inRegionLocal);
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context.Copy(inRegionLocal, WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context));
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}
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context.Branch(endLabel);
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84
ARMeilleure/Signal/TestMethods.cs
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84
ARMeilleure/Signal/TestMethods.cs
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@ -0,0 +1,84 @@
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using System;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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namespace ARMeilleure.Signal
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{
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public struct NativeWriteLoopState
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{
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public int Running;
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public int Error;
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}
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public static class TestMethods
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{
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public delegate bool DebugPartialUnmap();
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public delegate int DebugThreadLocalMapGetOrReserve(int threadId, int initialState);
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public delegate void DebugNativeWriteLoop(IntPtr nativeWriteLoopPtr, IntPtr writePtr);
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public static DebugPartialUnmap GenerateDebugPartialUnmap()
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{
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EmitterContext context = new EmitterContext();
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var result = WindowsPartialUnmapHandler.EmitRetryFromAccessViolation(context);
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context.Return(result);
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// Compile and return the function.
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ControlFlowGraph cfg = context.GetControlFlowGraph();
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OperandType[] argTypes = new OperandType[] { OperandType.I64 };
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return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq).Map<DebugPartialUnmap>();
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}
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public static DebugThreadLocalMapGetOrReserve GenerateDebugThreadLocalMapGetOrReserve(IntPtr structPtr)
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{
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EmitterContext context = new EmitterContext();
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var result = WindowsPartialUnmapHandler.EmitThreadLocalMapIntGetOrReserve(context, structPtr, context.LoadArgument(OperandType.I32, 0), context.LoadArgument(OperandType.I32, 1));
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context.Return(result);
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// Compile and return the function.
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ControlFlowGraph cfg = context.GetControlFlowGraph();
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OperandType[] argTypes = new OperandType[] { OperandType.I64 };
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return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq).Map<DebugThreadLocalMapGetOrReserve>();
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}
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public static DebugNativeWriteLoop GenerateDebugNativeWriteLoop()
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{
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EmitterContext context = new EmitterContext();
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// Loop a write to the target address until "running" is false.
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Operand structPtr = context.Copy(context.LoadArgument(OperandType.I64, 0));
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Operand writePtr = context.Copy(context.LoadArgument(OperandType.I64, 1));
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Operand loopLabel = Label();
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context.MarkLabel(loopLabel);
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context.Store(writePtr, Const(12345));
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Operand running = context.Load(OperandType.I32, structPtr);
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context.BranchIfTrue(loopLabel, running);
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context.Return();
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// Compile and return the function.
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ControlFlowGraph cfg = context.GetControlFlowGraph();
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OperandType[] argTypes = new OperandType[] { OperandType.I64 };
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return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq).Map<DebugNativeWriteLoop>();
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}
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}
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}
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186
ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
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186
ARMeilleure/Signal/WindowsPartialUnmapHandler.cs
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@ -0,0 +1,186 @@
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using Ryujinx.Common.Memory.PartialUnmaps;
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using System;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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namespace ARMeilleure.Signal
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{
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/// <summary>
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/// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods.
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/// </summary>
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internal static class WindowsPartialUnmapHandler
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{
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public static Operand EmitRetryFromAccessViolation(EmitterContext context)
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{
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IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
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IntPtr localCountsPtr = IntPtr.Add(partialRemapStatePtr, PartialUnmapState.LocalCountsOffset);
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// Get the lock first.
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EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
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IntPtr getCurrentThreadId = WindowsSignalHandlerRegistration.GetCurrentThreadIdFunc();
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Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
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Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
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Operand endLabel = Label();
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Operand retry = context.AllocateLocal(OperandType.I32);
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Operand threadIndexValidLabel = Label();
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context.BranchIfFalse(threadIndexValidLabel, context.ICompareEqual(threadIndex, Const(-1)));
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context.Copy(retry, Const(1)); // Always retry when thread local cannot be allocated.
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context.Branch(endLabel);
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context.MarkLabel(threadIndexValidLabel);
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Operand threadLocalPartialUnmapsPtr = EmitThreadLocalMapIntGetValuePtr(context, localCountsPtr, threadIndex);
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Operand threadLocalPartialUnmaps = context.Load(OperandType.I32, threadLocalPartialUnmapsPtr);
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Operand partialUnmapsCount = context.Load(OperandType.I32, Const((ulong)IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapsCountOffset)));
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context.Copy(retry, context.ICompareNotEqual(threadLocalPartialUnmaps, partialUnmapsCount));
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Operand noRetryLabel = Label();
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context.BranchIfFalse(noRetryLabel, retry);
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// if (retry) {
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context.Store(threadLocalPartialUnmapsPtr, partialUnmapsCount);
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context.Branch(endLabel);
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context.MarkLabel(noRetryLabel);
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// }
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context.MarkLabel(endLabel);
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// Finally, release the lock and return the retry value.
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EmitNativeReaderLockRelease(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
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return retry;
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}
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public static Operand EmitThreadLocalMapIntGetOrReserve(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand initialState)
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{
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Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
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Operand i = context.AllocateLocal(OperandType.I32);
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context.Copy(i, Const(0));
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// (Loop 1) Check all slots for a matching Thread ID (while also trying to allocate)
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Operand endLabel = Label();
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Operand loopLabel = Label();
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context.MarkLabel(loopLabel);
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Operand offset = context.Multiply(i, Const(sizeof(int)));
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Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
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// Check that this slot has the thread ID.
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Operand existingId = context.CompareAndSwap(idPtr, threadId, threadId);
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// If it was already the thread ID, then we just need to return i.
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context.BranchIfTrue(endLabel, context.ICompareEqual(existingId, threadId));
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context.Copy(i, context.Add(i, Const(1)));
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context.BranchIfTrue(loopLabel, context.ICompareLess(i, Const(ThreadLocalMap<int>.MapSize)));
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// (Loop 2) Try take a slot that is 0 with our Thread ID.
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context.Copy(i, Const(0)); // Reset i.
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Operand loop2Label = Label();
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context.MarkLabel(loop2Label);
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Operand offset2 = context.Multiply(i, Const(sizeof(int)));
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Operand idPtr2 = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset2));
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// Try and swap in the thread id on top of 0.
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Operand existingId2 = context.CompareAndSwap(idPtr2, Const(0), threadId);
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Operand idNot0Label = Label();
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// If it was 0, then we need to initialize the struct entry and return i.
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context.BranchIfFalse(idNot0Label, context.ICompareEqual(existingId2, Const(0)));
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Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
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Operand structPtr = context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset2));
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context.Store(structPtr, initialState);
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context.Branch(endLabel);
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context.MarkLabel(idNot0Label);
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context.Copy(i, context.Add(i, Const(1)));
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context.BranchIfTrue(loop2Label, context.ICompareLess(i, Const(ThreadLocalMap<int>.MapSize)));
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context.Copy(i, Const(-1)); // Could not place the thread in the list.
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context.MarkLabel(endLabel);
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return context.Copy(i);
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}
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private static Operand EmitThreadLocalMapIntGetValuePtr(EmitterContext context, IntPtr threadLocalMapPtr, Operand index)
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{
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Operand offset = context.Multiply(index, Const(sizeof(int)));
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Operand structsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.StructsOffset));
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return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
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}
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private static void EmitThreadLocalMapIntRelease(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand index)
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{
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Operand offset = context.Multiply(index, Const(sizeof(int)));
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Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
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Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
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context.CompareAndSwap(idPtr, threadId, Const(0));
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}
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private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive)
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{
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Operand loop = Label();
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context.MarkLabel(loop);
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Operand initial = context.Load(OperandType.I32, ptr);
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Operand newValue = context.Add(initial, additive);
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Operand replaced = context.CompareAndSwap(ptr, initial, newValue);
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context.BranchIfFalse(loop, context.ICompareEqual(initial, replaced));
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}
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private static void EmitNativeReaderLockAcquire(EmitterContext context, IntPtr nativeReaderLockPtr)
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{
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Operand writeLockPtr = Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.WriteLockOffset));
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// Spin until we can acquire the write lock.
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Operand spinLabel = Label();
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context.MarkLabel(spinLabel);
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// Old value must be 0 to continue (we gained the write lock)
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context.BranchIfTrue(spinLabel, context.CompareAndSwap(writeLockPtr, Const(0), Const(1)));
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// Increment reader count.
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EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(1));
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// Release write lock.
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context.CompareAndSwap(writeLockPtr, Const(1), Const(0));
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}
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private static void EmitNativeReaderLockRelease(EmitterContext context, IntPtr nativeReaderLockPtr)
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{
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// Decrement reader count.
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EmitAtomicAddI32(context, Const((ulong)IntPtr.Add(nativeReaderLockPtr, NativeReaderWriterLock.ReaderCountOffset)), Const(-1));
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}
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}
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}
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@ -1,9 +1,10 @@
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace ARMeilleure.Signal
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{
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class WindowsSignalHandlerRegistration
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unsafe class WindowsSignalHandlerRegistration
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{
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[DllImport("kernel32.dll")]
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private static extern IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
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@ -11,6 +12,14 @@ namespace ARMeilleure.Signal
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[DllImport("kernel32.dll")]
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private static extern ulong RemoveVectoredExceptionHandler(IntPtr handle);
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[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
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static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
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[DllImport("kernel32.dll", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
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private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
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private static IntPtr _getCurrentThreadIdPtr;
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public static IntPtr RegisterExceptionHandler(IntPtr action)
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{
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return AddVectoredExceptionHandler(1, action);
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@ -20,5 +29,17 @@ namespace ARMeilleure.Signal
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{
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return RemoveVectoredExceptionHandler(handle) != 0;
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}
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public static IntPtr GetCurrentThreadIdFunc()
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{
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if (_getCurrentThreadIdPtr == IntPtr.Zero)
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{
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IntPtr handle = LoadLibrary("kernel32.dll");
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_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
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}
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return _getCurrentThreadIdPtr;
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}
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}
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}
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|
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@ -0,0 +1,80 @@
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using System.Runtime.InteropServices;
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using System.Threading;
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using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
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namespace Ryujinx.Common.Memory.PartialUnmaps
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{
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/// <summary>
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/// A simple implementation of a ReaderWriterLock which can be used from native code.
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct NativeReaderWriterLock
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{
|
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public int WriteLock;
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public int ReaderCount;
|
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|
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public static int WriteLockOffset;
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public static int ReaderCountOffset;
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/// <summary>
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/// Populates the field offsets for use when emitting native code.
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/// </summary>
|
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static NativeReaderWriterLock()
|
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{
|
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NativeReaderWriterLock instance = new NativeReaderWriterLock();
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|
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WriteLockOffset = OffsetOf(ref instance, ref instance.WriteLock);
|
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ReaderCountOffset = OffsetOf(ref instance, ref instance.ReaderCount);
|
||||
}
|
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|
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/// <summary>
|
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/// Acquires the reader lock.
|
||||
/// </summary>
|
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public void AcquireReaderLock()
|
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{
|
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// Must take write lock for a very short time to become a reader.
|
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|
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while (Interlocked.CompareExchange(ref WriteLock, 1, 0) != 0) { }
|
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|
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Interlocked.Increment(ref ReaderCount);
|
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|
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Interlocked.Exchange(ref WriteLock, 0);
|
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}
|
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|
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/// <summary>
|
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/// Releases the reader lock.
|
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/// </summary>
|
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public void ReleaseReaderLock()
|
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{
|
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Interlocked.Decrement(ref ReaderCount);
|
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}
|
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|
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/// <summary>
|
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/// Upgrades to a writer lock. The reader lock is temporarily released while obtaining the writer lock.
|
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/// </summary>
|
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public void UpgradeToWriterLock()
|
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{
|
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// Prevent any more threads from entering reader.
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// If the write lock is already taken, wait for it to not be taken.
|
||||
|
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Interlocked.Decrement(ref ReaderCount);
|
||||
|
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while (Interlocked.CompareExchange(ref WriteLock, 1, 0) != 0) { }
|
||||
|
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// Wait for reader count to drop to 0, then take the lock again as the only reader.
|
||||
|
||||
while (Interlocked.CompareExchange(ref ReaderCount, 1, 0) != 0) { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Downgrades from a writer lock, back to a reader one.
|
||||
/// </summary>
|
||||
public void DowngradeFromWriterLock()
|
||||
{
|
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// Release the WriteLock.
|
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|
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Interlocked.Exchange(ref WriteLock, 0);
|
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}
|
||||
}
|
||||
}
|
20
Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapHelpers.cs
Normal file
20
Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapHelpers.cs
Normal file
|
@ -0,0 +1,20 @@
|
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using System.Runtime.CompilerServices;
|
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|
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namespace Ryujinx.Common.Memory.PartialUnmaps
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{
|
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static class PartialUnmapHelpers
|
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{
|
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/// <summary>
|
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/// Calculates a byte offset of a given field within a struct.
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/// </summary>
|
||||
/// <typeparam name="T">Struct type</typeparam>
|
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/// <typeparam name="T2">Field type</typeparam>
|
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/// <param name="storage">Parent struct</param>
|
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/// <param name="target">Field</param>
|
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/// <returns>The byte offset of the given field in the given struct</returns>
|
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public static int OffsetOf<T, T2>(ref T2 storage, ref T target)
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{
|
||||
return (int)Unsafe.ByteOffset(ref Unsafe.As<T2, T>(ref storage), ref target);
|
||||
}
|
||||
}
|
||||
}
|
160
Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs
Normal file
160
Ryujinx.Common/Memory/PartialUnmaps/PartialUnmapState.cs
Normal file
|
@ -0,0 +1,160 @@
|
|||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
|
||||
|
||||
namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// State for partial unmaps. Intended to be used on Windows.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct PartialUnmapState
|
||||
{
|
||||
public NativeReaderWriterLock PartialUnmapLock;
|
||||
public int PartialUnmapsCount;
|
||||
public ThreadLocalMap<int> LocalCounts;
|
||||
|
||||
public readonly static int PartialUnmapLockOffset;
|
||||
public readonly static int PartialUnmapsCountOffset;
|
||||
public readonly static int LocalCountsOffset;
|
||||
|
||||
public readonly static IntPtr GlobalState;
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern int GetCurrentThreadId();
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern IntPtr OpenThread(int dwDesiredAccess, bool bInheritHandle, uint dwThreadId);
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
public static extern bool CloseHandle(IntPtr hObject);
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a global static PartialUnmapState and populates the field offsets.
|
||||
/// </summary>
|
||||
static unsafe PartialUnmapState()
|
||||
{
|
||||
PartialUnmapState instance = new PartialUnmapState();
|
||||
|
||||
PartialUnmapLockOffset = OffsetOf(ref instance, ref instance.PartialUnmapLock);
|
||||
PartialUnmapsCountOffset = OffsetOf(ref instance, ref instance.PartialUnmapsCount);
|
||||
LocalCountsOffset = OffsetOf(ref instance, ref instance.LocalCounts);
|
||||
|
||||
int size = Unsafe.SizeOf<PartialUnmapState>();
|
||||
GlobalState = Marshal.AllocHGlobal(size);
|
||||
Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the global state.
|
||||
/// </summary>
|
||||
public static unsafe void Reset()
|
||||
{
|
||||
int size = Unsafe.SizeOf<PartialUnmapState>();
|
||||
Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a reference to the global state.
|
||||
/// </summary>
|
||||
/// <returns>A reference to the global state</returns>
|
||||
public static unsafe ref PartialUnmapState GetRef()
|
||||
{
|
||||
return ref Unsafe.AsRef<PartialUnmapState>((void*)GlobalState);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
|
||||
/// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
|
||||
/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
|
||||
/// access violation and retrying if it happened between the unmap and remap operation.
|
||||
/// This method can be used to decide if retrying in such cases is necessary or not.
|
||||
///
|
||||
/// This version of the function is not used, but serves as a reference for the native
|
||||
/// implementation in ARMeilleure.
|
||||
/// </remarks>
|
||||
/// <returns>True if execution should be retried, false otherwise</returns>
|
||||
[SupportedOSPlatform("windows")]
|
||||
public bool RetryFromAccessViolation()
|
||||
{
|
||||
PartialUnmapLock.AcquireReaderLock();
|
||||
|
||||
int threadID = GetCurrentThreadId();
|
||||
int threadIndex = LocalCounts.GetOrReserve(threadID, 0);
|
||||
|
||||
if (threadIndex == -1)
|
||||
{
|
||||
// Out of thread local space... try again later.
|
||||
|
||||
PartialUnmapLock.ReleaseReaderLock();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ref int threadLocalPartialUnmapsCount = ref LocalCounts.GetValue(threadIndex);
|
||||
|
||||
bool retry = threadLocalPartialUnmapsCount != PartialUnmapsCount;
|
||||
if (retry)
|
||||
{
|
||||
threadLocalPartialUnmapsCount = PartialUnmapsCount;
|
||||
}
|
||||
|
||||
PartialUnmapLock.ReleaseReaderLock();
|
||||
|
||||
return retry;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Iterates and trims threads in the thread -> count map that
|
||||
/// are no longer active.
|
||||
/// </summary>
|
||||
[SupportedOSPlatform("windows")]
|
||||
public void TrimThreads()
|
||||
{
|
||||
const uint ExitCodeStillActive = 259;
|
||||
const int ThreadQueryInformation = 0x40;
|
||||
|
||||
Span<int> ids = LocalCounts.ThreadIds.ToSpan();
|
||||
|
||||
for (int i = 0; i < ids.Length; i++)
|
||||
{
|
||||
int id = ids[i];
|
||||
|
||||
if (id != 0)
|
||||
{
|
||||
IntPtr handle = OpenThread(ThreadQueryInformation, false, (uint)id);
|
||||
|
||||
if (handle == IntPtr.Zero)
|
||||
{
|
||||
Interlocked.CompareExchange(ref ids[i], 0, id);
|
||||
}
|
||||
else
|
||||
{
|
||||
GetExitCodeThread(handle, out uint exitCode);
|
||||
|
||||
if (exitCode != ExitCodeStillActive)
|
||||
{
|
||||
Interlocked.CompareExchange(ref ids[i], 0, id);
|
||||
}
|
||||
|
||||
CloseHandle(handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
92
Ryujinx.Common/Memory/PartialUnmaps/ThreadLocalMap.cs
Normal file
92
Ryujinx.Common/Memory/PartialUnmaps/ThreadLocalMap.cs
Normal file
|
@ -0,0 +1,92 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
|
||||
|
||||
namespace Ryujinx.Common.Memory.PartialUnmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple fixed size thread safe map that can be used from native code.
|
||||
/// Integer thread IDs map to corresponding structs.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The value type for the map</typeparam>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct ThreadLocalMap<T> where T : unmanaged
|
||||
{
|
||||
public const int MapSize = 20;
|
||||
|
||||
public Array20<int> ThreadIds;
|
||||
public Array20<T> Structs;
|
||||
|
||||
public static int ThreadIdsOffset;
|
||||
public static int StructsOffset;
|
||||
|
||||
/// <summary>
|
||||
/// Populates the field offsets for use when emitting native code.
|
||||
/// </summary>
|
||||
static ThreadLocalMap()
|
||||
{
|
||||
ThreadLocalMap<T> instance = new ThreadLocalMap<T>();
|
||||
|
||||
ThreadIdsOffset = OffsetOf(ref instance, ref instance.ThreadIds);
|
||||
StructsOffset = OffsetOf(ref instance, ref instance.Structs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index of a given thread ID in the map, or reserves one.
|
||||
/// When reserving a struct, its value is set to the given initial value.
|
||||
/// Returns -1 when there is no space to reserve a new entry.
|
||||
/// </summary>
|
||||
/// <param name="threadId">Thread ID to use as a key</param>
|
||||
/// <param name="initial">Initial value of the associated struct.</param>
|
||||
/// <returns>The index of the entry, or -1 if none</returns>
|
||||
public int GetOrReserve(int threadId, T initial)
|
||||
{
|
||||
// Try get a match first.
|
||||
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
int compare = Interlocked.CompareExchange(ref ThreadIds[i], threadId, threadId);
|
||||
|
||||
if (compare == threadId)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
// Try get a free entry. Since the id is assumed to be unique to this thread, we know it doesn't exist yet.
|
||||
|
||||
for (int i = 0; i < MapSize; i++)
|
||||
{
|
||||
int compare = Interlocked.CompareExchange(ref ThreadIds[i], threadId, 0);
|
||||
|
||||
if (compare == 0)
|
||||
{
|
||||
Structs[i] = initial;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the struct value for a given map entry.
|
||||
/// </summary>
|
||||
/// <param name="index">Index of the entry</param>
|
||||
/// <returns>A reference to the struct value</returns>
|
||||
public ref T GetValue(int index)
|
||||
{
|
||||
return ref Structs[index];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Releases an entry from the map.
|
||||
/// </summary>
|
||||
/// <param name="index">Index of the entry to release</param>
|
||||
public void Release(int index)
|
||||
{
|
||||
Interlocked.Exchange(ref ThreadIds[index], 0);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -89,10 +89,10 @@ namespace Ryujinx.Cpu.Jit
|
|||
MemoryAllocationFlags asFlags = MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible;
|
||||
|
||||
_addressSpace = new MemoryBlock(asSize, asFlags);
|
||||
_addressSpaceMirror = new MemoryBlock(asSize, asFlags | MemoryAllocationFlags.ForceWindows4KBViewMapping);
|
||||
_addressSpaceMirror = new MemoryBlock(asSize, asFlags);
|
||||
|
||||
Tracking = new MemoryTracking(this, PageSize, invalidAccessHandler);
|
||||
_memoryEh = new MemoryEhMeilleure(_addressSpace, Tracking);
|
||||
_memoryEh = new MemoryEhMeilleure(_addressSpace, _addressSpaceMirror, Tracking);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -6,36 +6,57 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace Ryujinx.Cpu
|
||||
{
|
||||
class MemoryEhMeilleure : IDisposable
|
||||
public class MemoryEhMeilleure : IDisposable
|
||||
{
|
||||
private delegate bool TrackingEventDelegate(ulong address, ulong size, bool write, bool precise = false);
|
||||
|
||||
private readonly MemoryBlock _addressSpace;
|
||||
private readonly MemoryTracking _tracking;
|
||||
private readonly TrackingEventDelegate _trackingEvent;
|
||||
|
||||
private readonly ulong _baseAddress;
|
||||
private readonly ulong _mirrorAddress;
|
||||
|
||||
public MemoryEhMeilleure(MemoryBlock addressSpace, MemoryTracking tracking)
|
||||
public MemoryEhMeilleure(MemoryBlock addressSpace, MemoryBlock addressSpaceMirror, MemoryTracking tracking)
|
||||
{
|
||||
_addressSpace = addressSpace;
|
||||
_tracking = tracking;
|
||||
|
||||
_baseAddress = (ulong)_addressSpace.Pointer;
|
||||
_baseAddress = (ulong)addressSpace.Pointer;
|
||||
ulong endAddress = _baseAddress + addressSpace.Size;
|
||||
|
||||
_trackingEvent = new TrackingEventDelegate(tracking.VirtualMemoryEventEh);
|
||||
_trackingEvent = new TrackingEventDelegate(tracking.VirtualMemoryEvent);
|
||||
bool added = NativeSignalHandler.AddTrackedRegion((nuint)_baseAddress, (nuint)endAddress, Marshal.GetFunctionPointerForDelegate(_trackingEvent));
|
||||
|
||||
if (!added)
|
||||
{
|
||||
throw new InvalidOperationException("Number of allowed tracked regions exceeded.");
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
// Add a tracking event with no signal handler for the mirror on Windows.
|
||||
// The native handler has its own code to check for the partial overlap race when regions are protected by accident,
|
||||
// and when there is no signal handler present.
|
||||
|
||||
_mirrorAddress = (ulong)addressSpaceMirror.Pointer;
|
||||
ulong endAddressMirror = _mirrorAddress + addressSpace.Size;
|
||||
|
||||
bool addedMirror = NativeSignalHandler.AddTrackedRegion((nuint)_mirrorAddress, (nuint)endAddressMirror, IntPtr.Zero);
|
||||
|
||||
if (!addedMirror)
|
||||
{
|
||||
throw new InvalidOperationException("Number of allowed tracked regions exceeded.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
NativeSignalHandler.RemoveTrackedRegion((nuint)_baseAddress);
|
||||
|
||||
if (_mirrorAddress != 0)
|
||||
{
|
||||
NativeSignalHandler.RemoveTrackedRegion((nuint)_mirrorAddress);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ using System.Collections.Generic;
|
|||
|
||||
namespace Ryujinx.Memory.Tests
|
||||
{
|
||||
class MockVirtualMemoryManager : IVirtualMemoryManager
|
||||
public class MockVirtualMemoryManager : IVirtualMemoryManager
|
||||
{
|
||||
public bool NoMappings = false;
|
||||
|
||||
|
|
|
@ -38,9 +38,15 @@ namespace Ryujinx.Memory.Tests
|
|||
Assert.AreEqual(Marshal.ReadInt32(_memoryBlock.Pointer, 0x2040), 0xbadc0de);
|
||||
}
|
||||
|
||||
[Test, Explicit]
|
||||
[Test]
|
||||
public void Test_Alias()
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Memory aliasing tests fail on CI at the moment.
|
||||
return;
|
||||
}
|
||||
|
||||
using MemoryBlock backing = new MemoryBlock(0x10000, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(0x10000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
|
||||
|
@ -51,9 +57,15 @@ namespace Ryujinx.Memory.Tests
|
|||
Assert.AreEqual(Marshal.ReadInt32(backing.Pointer, 0x1000), 0xbadc0de);
|
||||
}
|
||||
|
||||
[Test, Explicit]
|
||||
[Test]
|
||||
public void Test_AliasRandom()
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Memory aliasing tests fail on CI at the moment.
|
||||
return;
|
||||
}
|
||||
|
||||
using MemoryBlock backing = new MemoryBlock(0x80000, MemoryAllocationFlags.Mirrorable);
|
||||
using MemoryBlock toAlias = new MemoryBlock(0x80000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
|
||||
|
||||
|
|
|
@ -35,12 +35,6 @@ namespace Ryujinx.Memory
|
|||
/// Indicates that the memory block should support mapping views of a mirrorable memory block.
|
||||
/// The block that is to have their views mapped should be created with the <see cref="Mirrorable"/> flag.
|
||||
/// </summary>
|
||||
ViewCompatible = 1 << 3,
|
||||
|
||||
/// <summary>
|
||||
/// Forces views to be mapped page by page on Windows. When partial unmaps are done, this avoids the need
|
||||
/// to unmap the full range and remap sub-ranges, which creates a time window with incorrectly unmapped memory.
|
||||
/// </summary>
|
||||
ForceWindows4KBViewMapping = 1 << 4
|
||||
ViewCompatible = 1 << 3
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,14 +13,11 @@ namespace Ryujinx.Memory
|
|||
private readonly bool _usesSharedMemory;
|
||||
private readonly bool _isMirror;
|
||||
private readonly bool _viewCompatible;
|
||||
private readonly bool _forceWindows4KBView;
|
||||
private IntPtr _sharedMemory;
|
||||
private IntPtr _pointer;
|
||||
private ConcurrentDictionary<MemoryBlock, byte> _viewStorages;
|
||||
private int _viewCount;
|
||||
|
||||
internal bool ForceWindows4KBView => _forceWindows4KBView;
|
||||
|
||||
/// <summary>
|
||||
/// Pointer to the memory block data.
|
||||
/// </summary>
|
||||
|
@ -49,8 +46,7 @@ namespace Ryujinx.Memory
|
|||
else if (flags.HasFlag(MemoryAllocationFlags.Reserve))
|
||||
{
|
||||
_viewCompatible = flags.HasFlag(MemoryAllocationFlags.ViewCompatible);
|
||||
_forceWindows4KBView = flags.HasFlag(MemoryAllocationFlags.ForceWindows4KBViewMapping);
|
||||
_pointer = MemoryManagement.Reserve(size, _viewCompatible, _forceWindows4KBView);
|
||||
_pointer = MemoryManagement.Reserve(size, _viewCompatible);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -173,7 +169,7 @@ namespace Ryujinx.Memory
|
|||
/// <exception cref="MemoryProtectionException">Throw when <paramref name="permission"/> is invalid</exception>
|
||||
public void Reprotect(ulong offset, ulong size, MemoryPermission permission, bool throwOnFail = true)
|
||||
{
|
||||
MemoryManagement.Reprotect(GetPointerInternal(offset, size), size, permission, _viewCompatible, _forceWindows4KBView, throwOnFail);
|
||||
MemoryManagement.Reprotect(GetPointerInternal(offset, size), size, permission, _viewCompatible, throwOnFail);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -406,7 +402,7 @@ namespace Ryujinx.Memory
|
|||
}
|
||||
else
|
||||
{
|
||||
MemoryManagement.Free(ptr, Size, _forceWindows4KBView);
|
||||
MemoryManagement.Free(ptr, Size);
|
||||
}
|
||||
|
||||
foreach (MemoryBlock viewStorage in _viewStorages.Keys)
|
||||
|
|
|
@ -20,11 +20,11 @@ namespace Ryujinx.Memory
|
|||
}
|
||||
}
|
||||
|
||||
public static IntPtr Reserve(ulong size, bool viewCompatible, bool force4KBMap)
|
||||
public static IntPtr Reserve(ulong size, bool viewCompatible)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
return MemoryManagementWindows.Reserve((IntPtr)size, viewCompatible, force4KBMap);
|
||||
return MemoryManagementWindows.Reserve((IntPtr)size, viewCompatible);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
|
@ -72,14 +72,7 @@ namespace Ryujinx.Memory
|
|||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
if (owner.ForceWindows4KBView)
|
||||
{
|
||||
MemoryManagementWindows.MapView4KB(sharedMemory, srcOffset, address, (IntPtr)size);
|
||||
}
|
||||
else
|
||||
{
|
||||
MemoryManagementWindows.MapView(sharedMemory, srcOffset, address, (IntPtr)size, owner);
|
||||
}
|
||||
MemoryManagementWindows.MapView(sharedMemory, srcOffset, address, (IntPtr)size, owner);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
|
@ -95,14 +88,7 @@ namespace Ryujinx.Memory
|
|||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
if (owner.ForceWindows4KBView)
|
||||
{
|
||||
MemoryManagementWindows.UnmapView4KB(address, (IntPtr)size);
|
||||
}
|
||||
else
|
||||
{
|
||||
MemoryManagementWindows.UnmapView(sharedMemory, address, (IntPtr)size, owner);
|
||||
}
|
||||
MemoryManagementWindows.UnmapView(sharedMemory, address, (IntPtr)size, owner);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
|
@ -114,20 +100,13 @@ namespace Ryujinx.Memory
|
|||
}
|
||||
}
|
||||
|
||||
public static void Reprotect(IntPtr address, ulong size, MemoryPermission permission, bool forView, bool force4KBMap, bool throwOnFail)
|
||||
public static void Reprotect(IntPtr address, ulong size, MemoryPermission permission, bool forView, bool throwOnFail)
|
||||
{
|
||||
bool result;
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
if (forView && force4KBMap)
|
||||
{
|
||||
result = MemoryManagementWindows.Reprotect4KB(address, (IntPtr)size, permission, forView);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = MemoryManagementWindows.Reprotect(address, (IntPtr)size, permission, forView);
|
||||
}
|
||||
result = MemoryManagementWindows.Reprotect(address, (IntPtr)size, permission, forView);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
|
@ -144,11 +123,11 @@ namespace Ryujinx.Memory
|
|||
}
|
||||
}
|
||||
|
||||
public static bool Free(IntPtr address, ulong size, bool force4KBMap)
|
||||
public static bool Free(IntPtr address, ulong size)
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
return MemoryManagementWindows.Free(address, (IntPtr)size, force4KBMap);
|
||||
return MemoryManagementWindows.Free(address, (IntPtr)size);
|
||||
}
|
||||
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
||||
{
|
||||
|
|
|
@ -10,23 +10,19 @@ namespace Ryujinx.Memory
|
|||
public const int PageSize = 0x1000;
|
||||
|
||||
private static readonly PlaceholderManager _placeholders = new PlaceholderManager();
|
||||
private static readonly PlaceholderManager4KB _placeholders4KB = new PlaceholderManager4KB();
|
||||
|
||||
public static IntPtr Allocate(IntPtr size)
|
||||
{
|
||||
return AllocateInternal(size, AllocationType.Reserve | AllocationType.Commit);
|
||||
}
|
||||
|
||||
public static IntPtr Reserve(IntPtr size, bool viewCompatible, bool force4KBMap)
|
||||
public static IntPtr Reserve(IntPtr size, bool viewCompatible)
|
||||
{
|
||||
if (viewCompatible)
|
||||
{
|
||||
IntPtr baseAddress = AllocateInternal2(size, AllocationType.Reserve | AllocationType.ReservePlaceholder);
|
||||
|
||||
if (!force4KBMap)
|
||||
{
|
||||
_placeholders.ReserveRange((ulong)baseAddress, (ulong)size);
|
||||
}
|
||||
_placeholders.ReserveRange((ulong)baseAddress, (ulong)size);
|
||||
|
||||
return baseAddress;
|
||||
}
|
||||
|
@ -73,49 +69,11 @@ namespace Ryujinx.Memory
|
|||
_placeholders.MapView(sharedMemory, srcOffset, location, size, owner);
|
||||
}
|
||||
|
||||
public static void MapView4KB(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
|
||||
{
|
||||
_placeholders4KB.UnmapAndMarkRangeAsMapped(location, size);
|
||||
|
||||
ulong uaddress = (ulong)location;
|
||||
ulong usize = (ulong)size;
|
||||
IntPtr endLocation = (IntPtr)(uaddress + usize);
|
||||
|
||||
while (location != endLocation)
|
||||
{
|
||||
WindowsApi.VirtualFree(location, (IntPtr)PageSize, AllocationType.Release | AllocationType.PreservePlaceholder);
|
||||
|
||||
var ptr = WindowsApi.MapViewOfFile3(
|
||||
sharedMemory,
|
||||
WindowsApi.CurrentProcessHandle,
|
||||
location,
|
||||
srcOffset,
|
||||
(IntPtr)PageSize,
|
||||
0x4000,
|
||||
MemoryProtection.ReadWrite,
|
||||
IntPtr.Zero,
|
||||
0);
|
||||
|
||||
if (ptr == IntPtr.Zero)
|
||||
{
|
||||
throw new WindowsApiException("MapViewOfFile3");
|
||||
}
|
||||
|
||||
location += PageSize;
|
||||
srcOffset += PageSize;
|
||||
}
|
||||
}
|
||||
|
||||
public static void UnmapView(IntPtr sharedMemory, IntPtr location, IntPtr size, MemoryBlock owner)
|
||||
{
|
||||
_placeholders.UnmapView(sharedMemory, location, size, owner);
|
||||
}
|
||||
|
||||
public static void UnmapView4KB(IntPtr location, IntPtr size)
|
||||
{
|
||||
_placeholders4KB.UnmapView(location, size);
|
||||
}
|
||||
|
||||
public static bool Reprotect(IntPtr address, IntPtr size, MemoryPermission permission, bool forView)
|
||||
{
|
||||
if (forView)
|
||||
|
@ -128,34 +86,9 @@ namespace Ryujinx.Memory
|
|||
}
|
||||
}
|
||||
|
||||
public static bool Reprotect4KB(IntPtr address, IntPtr size, MemoryPermission permission, bool forView)
|
||||
public static bool Free(IntPtr address, IntPtr size)
|
||||
{
|
||||
ulong uaddress = (ulong)address;
|
||||
ulong usize = (ulong)size;
|
||||
while (usize > 0)
|
||||
{
|
||||
if (!WindowsApi.VirtualProtect((IntPtr)uaddress, (IntPtr)PageSize, WindowsApi.GetProtection(permission), out _))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
uaddress += PageSize;
|
||||
usize -= PageSize;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool Free(IntPtr address, IntPtr size, bool force4KBMap)
|
||||
{
|
||||
if (force4KBMap)
|
||||
{
|
||||
_placeholders4KB.UnmapRange(address, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
_placeholders.UnreserveRange((ulong)address, (ulong)size);
|
||||
}
|
||||
_placeholders.UnreserveRange((ulong)address, (ulong)size);
|
||||
|
||||
return WindowsApi.VirtualFree(address, IntPtr.Zero, AllocationType.Release);
|
||||
}
|
||||
|
@ -207,10 +140,5 @@ namespace Ryujinx.Memory
|
|||
throw new ArgumentException("Invalid address.", nameof(address));
|
||||
}
|
||||
}
|
||||
|
||||
public static bool RetryFromAccessViolation()
|
||||
{
|
||||
return _placeholders.RetryFromAccessViolation();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -188,30 +188,6 @@ namespace Ryujinx.Memory.Tracking
|
|||
return VirtualMemoryEvent(address, 1, write);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signal that a virtual memory event happened at the given location.
|
||||
/// This is similar VirtualMemoryEvent, but on Windows, it might also return true after a partial unmap.
|
||||
/// This should only be called from the exception handler.
|
||||
/// </summary>
|
||||
/// <param name="address">Virtual address accessed</param>
|
||||
/// <param name="size">Size of the region affected in bytes</param>
|
||||
/// <param name="write">Whether the region was written to or read</param>
|
||||
/// <param name="precise">True if the access is precise, false otherwise</param>
|
||||
/// <returns>True if the event triggered any tracking regions, false otherwise</returns>
|
||||
public bool VirtualMemoryEventEh(ulong address, ulong size, bool write, bool precise = false)
|
||||
{
|
||||
// Windows has a limitation, it can't do partial unmaps.
|
||||
// For this reason, we need to unmap the whole range and then remap the sub-ranges.
|
||||
// When this happens, we might have caused a undesirable access violation from the time that the range was unmapped.
|
||||
// In this case, try again as the memory might be mapped now.
|
||||
if (OperatingSystem.IsWindows() && MemoryManagementWindows.RetryFromAccessViolation())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return VirtualMemoryEvent(address, size, write, precise);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signal that a virtual memory event happened at the given location.
|
||||
/// This can be flagged as a precise event, which will avoid reprotection and call special handlers if possible.
|
||||
|
@ -237,10 +213,12 @@ namespace Ryujinx.Memory.Tracking
|
|||
|
||||
if (count == 0 && !precise)
|
||||
{
|
||||
if (_memoryManager.IsMapped(address))
|
||||
if (_memoryManager.IsRangeMapped(address, size))
|
||||
{
|
||||
// TODO: There is currently the possibility that a page can be protected after its virtual region is removed.
|
||||
// This code handles that case when it happens, but it would be better to find out how this happens.
|
||||
_memoryManager.TrackingReprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite);
|
||||
return false; // We can't handle this - it's probably a real invalid access.
|
||||
return true; // This memory _should_ be mapped, so we need to try again.
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading;
|
||||
|
||||
|
@ -13,13 +15,10 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
private const ulong MinimumPageSize = 0x1000;
|
||||
|
||||
[ThreadStatic]
|
||||
private static int _threadLocalPartialUnmapsCount;
|
||||
|
||||
private readonly IntervalTree<ulong, ulong> _mappings;
|
||||
private readonly IntervalTree<ulong, MemoryPermission> _protections;
|
||||
private readonly ReaderWriterLock _partialUnmapLock;
|
||||
private int _partialUnmapsCount;
|
||||
private readonly IntPtr _partialUnmapStatePtr;
|
||||
private readonly Thread _partialUnmapTrimThread;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the Windows memory placeholder manager.
|
||||
|
@ -28,7 +27,35 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
_mappings = new IntervalTree<ulong, ulong>();
|
||||
_protections = new IntervalTree<ulong, MemoryPermission>();
|
||||
_partialUnmapLock = new ReaderWriterLock();
|
||||
|
||||
_partialUnmapStatePtr = PartialUnmapState.GlobalState;
|
||||
|
||||
_partialUnmapTrimThread = new Thread(TrimThreadLocalMapLoop);
|
||||
_partialUnmapTrimThread.Name = "CPU.PartialUnmapTrimThread";
|
||||
_partialUnmapTrimThread.IsBackground = true;
|
||||
_partialUnmapTrimThread.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a reference to the partial unmap state struct.
|
||||
/// </summary>
|
||||
/// <returns>A reference to the partial unmap state struct</returns>
|
||||
private unsafe ref PartialUnmapState GetPartialUnmapState()
|
||||
{
|
||||
return ref Unsafe.AsRef<PartialUnmapState>((void*)_partialUnmapStatePtr);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Trims inactive threads from the partial unmap state's thread mapping every few seconds.
|
||||
/// Should be run in a Background thread so that it doesn't stop the program from closing.
|
||||
/// </summary>
|
||||
private void TrimThreadLocalMapLoop()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
Thread.Sleep(2000);
|
||||
GetPartialUnmapState().TrimThreads();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -98,7 +125,8 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// <param name="owner">Memory block that owns the mapping</param>
|
||||
public void MapView(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size, MemoryBlock owner)
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
ref var partialUnmapLock = ref GetPartialUnmapState().PartialUnmapLock;
|
||||
partialUnmapLock.AcquireReaderLock();
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -107,7 +135,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
}
|
||||
finally
|
||||
{
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
partialUnmapLock.ReleaseReaderLock();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -221,7 +249,8 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// <param name="owner">Memory block that owns the mapping</param>
|
||||
public void UnmapView(IntPtr sharedMemory, IntPtr location, IntPtr size, MemoryBlock owner)
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
ref var partialUnmapLock = ref GetPartialUnmapState().PartialUnmapLock;
|
||||
partialUnmapLock.AcquireReaderLock();
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -229,7 +258,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
}
|
||||
finally
|
||||
{
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
partialUnmapLock.ReleaseReaderLock();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -265,11 +294,6 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
|
||||
if (IsMapped(overlap.Value))
|
||||
{
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
|
@ -291,30 +315,46 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
// This is necessary because Windows does not support partial view unmaps.
|
||||
// That is, you can only fully unmap a view that was previously mapped, you can't just unmap a chunck of it.
|
||||
|
||||
LockCookie lockCookie = _partialUnmapLock.UpgradeToWriterLock(Timeout.Infinite);
|
||||
ref var partialUnmapState = ref GetPartialUnmapState();
|
||||
ref var partialUnmapLock = ref partialUnmapState.PartialUnmapLock;
|
||||
partialUnmapLock.UpgradeToWriterLock();
|
||||
|
||||
_partialUnmapsCount++;
|
||||
|
||||
if (overlapStartsBefore)
|
||||
try
|
||||
{
|
||||
ulong remapSize = startAddress - overlapStart;
|
||||
partialUnmapState.PartialUnmapsCount++;
|
||||
|
||||
MapViewInternal(sharedMemory, overlapValue, (IntPtr)overlapStart, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(overlapStart, remapSize);
|
||||
if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlapStart, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
|
||||
if (overlapStartsBefore)
|
||||
{
|
||||
ulong remapSize = startAddress - overlapStart;
|
||||
|
||||
MapViewInternal(sharedMemory, overlapValue, (IntPtr)overlapStart, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(overlapStart, remapSize);
|
||||
}
|
||||
|
||||
if (overlapEndsAfter)
|
||||
{
|
||||
ulong overlappedSize = endAddress - overlapStart;
|
||||
ulong remapBackingOffset = overlapValue + overlappedSize;
|
||||
ulong remapAddress = overlapStart + overlappedSize;
|
||||
ulong remapSize = overlapEnd - endAddress;
|
||||
|
||||
MapViewInternal(sharedMemory, remapBackingOffset, (IntPtr)remapAddress, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(remapAddress, remapSize);
|
||||
}
|
||||
}
|
||||
|
||||
if (overlapEndsAfter)
|
||||
finally
|
||||
{
|
||||
ulong overlappedSize = endAddress - overlapStart;
|
||||
ulong remapBackingOffset = overlapValue + overlappedSize;
|
||||
ulong remapAddress = overlapStart + overlappedSize;
|
||||
ulong remapSize = overlapEnd - endAddress;
|
||||
|
||||
MapViewInternal(sharedMemory, remapBackingOffset, (IntPtr)remapAddress, (IntPtr)remapSize);
|
||||
RestoreRangeProtection(remapAddress, remapSize);
|
||||
partialUnmapLock.DowngradeFromWriterLock();
|
||||
}
|
||||
|
||||
_partialUnmapLock.DowngradeFromWriterLock(ref lockCookie);
|
||||
}
|
||||
else if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlapStart, 2))
|
||||
{
|
||||
throw new WindowsApiException("UnmapViewOfFile2");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -394,7 +434,8 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// <returns>True if the reprotection was successful, false otherwise</returns>
|
||||
public bool ReprotectView(IntPtr address, IntPtr size, MemoryPermission permission)
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
ref var partialUnmapLock = ref GetPartialUnmapState().PartialUnmapLock;
|
||||
partialUnmapLock.AcquireReaderLock();
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -402,7 +443,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
}
|
||||
finally
|
||||
{
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
partialUnmapLock.ReleaseReaderLock();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -659,31 +700,5 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
ReprotectViewInternal((IntPtr)protAddress, (IntPtr)(protEndAddress - protAddress), protection.Value, true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
|
||||
/// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
|
||||
/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
|
||||
/// access violation and retrying if it happened between the unmap and remap operation.
|
||||
/// This method can be used to decide if retrying in such cases is necessary or not.
|
||||
/// </remarks>
|
||||
/// <returns>True if execution should be retried, false otherwise</returns>
|
||||
public bool RetryFromAccessViolation()
|
||||
{
|
||||
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||||
|
||||
bool retry = _threadLocalPartialUnmapsCount != _partialUnmapsCount;
|
||||
if (retry)
|
||||
{
|
||||
_threadLocalPartialUnmapsCount = _partialUnmapsCount;
|
||||
}
|
||||
|
||||
_partialUnmapLock.ReleaseReaderLock();
|
||||
|
||||
return retry;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,170 +0,0 @@
|
|||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Memory.WindowsShared
|
||||
{
|
||||
/// <summary>
|
||||
/// Windows 4KB memory placeholder manager.
|
||||
/// </summary>
|
||||
[SupportedOSPlatform("windows")]
|
||||
class PlaceholderManager4KB
|
||||
{
|
||||
private const int PageSize = MemoryManagementWindows.PageSize;
|
||||
|
||||
private readonly IntervalTree<ulong, byte> _mappings;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the Windows 4KB memory placeholder manager.
|
||||
/// </summary>
|
||||
public PlaceholderManager4KB()
|
||||
{
|
||||
_mappings = new IntervalTree<ulong, byte>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps the specified range of memory and marks it as mapped internally.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Since this marks the range as mapped, the expectation is that the range will be mapped after calling this method.
|
||||
/// </remarks>
|
||||
/// <param name="location">Memory address to unmap and mark as mapped</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void UnmapAndMarkRangeAsMapped(IntPtr location, IntPtr size)
|
||||
{
|
||||
ulong startAddress = (ulong)location;
|
||||
ulong unmapSize = (ulong)size;
|
||||
ulong endAddress = startAddress + unmapSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, byte>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(startAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
ulong overlapValue = overlap.Value;
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
ulong unmapStart = Math.Max(overlapStart, startAddress);
|
||||
ulong unmapEnd = Math.Min(overlapEnd, endAddress);
|
||||
|
||||
if (overlapStart < startAddress)
|
||||
{
|
||||
startAddress = overlapStart;
|
||||
}
|
||||
|
||||
if (overlapEnd > endAddress)
|
||||
{
|
||||
endAddress = overlapEnd;
|
||||
}
|
||||
|
||||
ulong currentAddress = unmapStart;
|
||||
while (currentAddress < unmapEnd)
|
||||
{
|
||||
WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)currentAddress, 2);
|
||||
currentAddress += PageSize;
|
||||
}
|
||||
}
|
||||
|
||||
_mappings.Add(startAddress, endAddress, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps views at the specified memory range.
|
||||
/// </summary>
|
||||
/// <param name="location">Address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void UnmapView(IntPtr location, IntPtr size)
|
||||
{
|
||||
ulong startAddress = (ulong)location;
|
||||
ulong unmapSize = (ulong)size;
|
||||
ulong endAddress = startAddress + unmapSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, byte>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(startAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong overlapStart = overlap.Start;
|
||||
ulong overlapEnd = overlap.End;
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
if (overlapStart < startAddress)
|
||||
{
|
||||
_mappings.Add(overlapStart, startAddress, 0);
|
||||
}
|
||||
|
||||
if (overlapEnd > endAddress)
|
||||
{
|
||||
_mappings.Add(endAddress, overlapEnd, 0);
|
||||
}
|
||||
|
||||
ulong unmapStart = Math.Max(overlapStart, startAddress);
|
||||
ulong unmapEnd = Math.Min(overlapEnd, endAddress);
|
||||
|
||||
ulong currentAddress = unmapStart;
|
||||
while (currentAddress < unmapEnd)
|
||||
{
|
||||
WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)currentAddress, 2);
|
||||
currentAddress += PageSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unmaps mapped memory at a given range.
|
||||
/// </summary>
|
||||
/// <param name="location">Address of the range</param>
|
||||
/// <param name="size">Size of the range in bytes</param>
|
||||
public void UnmapRange(IntPtr location, IntPtr size)
|
||||
{
|
||||
ulong startAddress = (ulong)location;
|
||||
ulong unmapSize = (ulong)size;
|
||||
ulong endAddress = startAddress + unmapSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, byte>>();
|
||||
int count = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(startAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
|
||||
ulong unmapStart = Math.Max(overlap.Start, startAddress);
|
||||
ulong unmapEnd = Math.Min(overlap.End, endAddress);
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
ulong currentAddress = unmapStart;
|
||||
while (currentAddress < unmapEnd)
|
||||
{
|
||||
WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)currentAddress, 2);
|
||||
currentAddress += PageSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -76,6 +76,9 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
[DllImport("kernel32.dll")]
|
||||
public static extern uint GetLastError();
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern int GetCurrentThreadId();
|
||||
|
||||
public static MemoryProtection GetProtection(MemoryPermission permission)
|
||||
{
|
||||
return permission switch
|
||||
|
|
8
Ryujinx.Tests/.runsettings
Normal file
8
Ryujinx.Tests/.runsettings
Normal file
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RunSettings>
|
||||
<RunConfiguration>
|
||||
<EnvironmentVariables>
|
||||
<COMPlus_EnableAlternateStackCheck>1</COMPlus_EnableAlternateStackCheck>
|
||||
</EnvironmentVariables>
|
||||
</RunConfiguration>
|
||||
</RunSettings>
|
53
Ryujinx.Tests/Memory/MockMemoryManager.cs
Normal file
53
Ryujinx.Tests/Memory/MockMemoryManager.cs
Normal file
|
@ -0,0 +1,53 @@
|
|||
using ARMeilleure.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Tests.Memory
|
||||
{
|
||||
internal class MockMemoryManager : IMemoryManager
|
||||
{
|
||||
public int AddressSpaceBits => throw new NotImplementedException();
|
||||
|
||||
public IntPtr PageTablePointer => throw new NotImplementedException();
|
||||
|
||||
public MemoryManagerType Type => MemoryManagerType.HostMappedUnsafe;
|
||||
|
||||
#pragma warning disable CS0067
|
||||
public event Action<ulong, ulong> UnmapEvent;
|
||||
#pragma warning restore CS0067
|
||||
|
||||
public ref T GetRef<T>(ulong va) where T : unmanaged
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool IsMapped(ulong va)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public T Read<T>(ulong va) where T : unmanaged
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public T ReadTracked<T>(ulong va) where T : unmanaged
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Write<T>(ulong va, T value) where T : unmanaged
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
484
Ryujinx.Tests/Memory/PartialUnmaps.cs
Normal file
484
Ryujinx.Tests/Memory/PartialUnmaps.cs
Normal file
|
@ -0,0 +1,484 @@
|
|||
using ARMeilleure.Signal;
|
||||
using ARMeilleure.Translation;
|
||||
using NUnit.Framework;
|
||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Cpu.Jit;
|
||||
using Ryujinx.Memory;
|
||||
using Ryujinx.Memory.Tests;
|
||||
using Ryujinx.Memory.Tracking;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Tests.Memory
|
||||
{
|
||||
[TestFixture]
|
||||
internal class PartialUnmaps
|
||||
{
|
||||
private static Translator _translator;
|
||||
|
||||
private (MemoryBlock virt, MemoryBlock mirror, MemoryEhMeilleure exceptionHandler) GetVirtual(ulong asSize)
|
||||
{
|
||||
MemoryAllocationFlags asFlags = MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible;
|
||||
|
||||
var addressSpace = new MemoryBlock(asSize, asFlags);
|
||||
var addressSpaceMirror = new MemoryBlock(asSize, asFlags);
|
||||
|
||||
var tracking = new MemoryTracking(new MockVirtualMemoryManager(asSize, 0x1000), 0x1000);
|
||||
var exceptionHandler = new MemoryEhMeilleure(addressSpace, addressSpaceMirror, tracking);
|
||||
|
||||
return (addressSpace, addressSpaceMirror, exceptionHandler);
|
||||
}
|
||||
|
||||
private int CountThreads(ref PartialUnmapState state)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
ref var ids = ref state.LocalCounts.ThreadIds;
|
||||
|
||||
for (int i = 0; i < ids.Length; i++)
|
||||
{
|
||||
if (ids[i] != 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
private void EnsureTranslator()
|
||||
{
|
||||
// Create a translator, as one is needed to register the signal handler or emit methods.
|
||||
_translator ??= new Translator(new JitMemoryAllocator(), new MockMemoryManager(), true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void PartialUnmap([Values] bool readOnly)
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Memory aliasing tests fail on CI at the moment.
|
||||
return;
|
||||
}
|
||||
|
||||
// Set up an address space to test partial unmapping.
|
||||
// Should register the signal handler to deal with this on Windows.
|
||||
ulong vaSize = 0x100000;
|
||||
|
||||
// The first 0x100000 is mapped to start. It is replaced from the center with the 0x200000 mapping.
|
||||
var backing = new MemoryBlock(vaSize * 2, MemoryAllocationFlags.Mirrorable);
|
||||
|
||||
(MemoryBlock unusedMainMemory, MemoryBlock memory, MemoryEhMeilleure exceptionHandler) = GetVirtual(vaSize * 2);
|
||||
|
||||
EnsureTranslator();
|
||||
|
||||
ref var state = ref PartialUnmapState.GetRef();
|
||||
|
||||
try
|
||||
{
|
||||
// Globally reset the struct for handling partial unmap races.
|
||||
PartialUnmapState.Reset();
|
||||
bool shouldAccess = true;
|
||||
bool error = false;
|
||||
|
||||
// Create a large mapping.
|
||||
memory.MapView(backing, 0, 0, vaSize);
|
||||
|
||||
if (readOnly)
|
||||
{
|
||||
memory.Reprotect(0, vaSize, MemoryPermission.Read);
|
||||
}
|
||||
|
||||
Thread testThread;
|
||||
|
||||
if (readOnly)
|
||||
{
|
||||
// Write a value to the physical memory, then try to read it repeately from virtual.
|
||||
// It should not change.
|
||||
testThread = new Thread(() =>
|
||||
{
|
||||
int i = 12345;
|
||||
backing.Write(vaSize - 0x1000, i);
|
||||
|
||||
while (shouldAccess)
|
||||
{
|
||||
if (memory.Read<int>(vaSize - 0x1000) != i)
|
||||
{
|
||||
error = true;
|
||||
shouldAccess = false;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// Repeatedly write and check the value on the last page of the mapping on another thread.
|
||||
testThread = new Thread(() =>
|
||||
{
|
||||
int i = 0;
|
||||
while (shouldAccess)
|
||||
{
|
||||
memory.Write(vaSize - 0x1000, i);
|
||||
if (memory.Read<int>(vaSize - 0x1000) != i)
|
||||
{
|
||||
error = true;
|
||||
shouldAccess = false;
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
testThread.Start();
|
||||
|
||||
// Create a smaller mapping, covering the larger mapping.
|
||||
// Immediately try to write to the part of the larger mapping that did not change.
|
||||
// Do this a lot, with the smaller mapping gradually increasing in size. Should not crash, data should not be lost.
|
||||
|
||||
ulong pageSize = 0x1000;
|
||||
int mappingExpandCount = (int)(vaSize / (pageSize * 2)) - 1;
|
||||
ulong vaCenter = vaSize / 2;
|
||||
|
||||
for (int i = 1; i <= mappingExpandCount; i++)
|
||||
{
|
||||
ulong start = vaCenter - (pageSize * (ulong)i);
|
||||
ulong size = pageSize * (ulong)i * 2;
|
||||
|
||||
ulong startPa = start + vaSize;
|
||||
|
||||
memory.MapView(backing, startPa, start, size);
|
||||
}
|
||||
|
||||
// On Windows, this should put unmap counts on the thread local map.
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
// One thread should be present on the thread local map. Trimming should remove it.
|
||||
Assert.AreEqual(1, CountThreads(ref state));
|
||||
}
|
||||
|
||||
shouldAccess = false;
|
||||
testThread.Join();
|
||||
|
||||
Assert.False(error);
|
||||
|
||||
string test = null;
|
||||
|
||||
try
|
||||
{
|
||||
test.IndexOf('1');
|
||||
}
|
||||
catch (NullReferenceException)
|
||||
{
|
||||
// This shouldn't freeze.
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
state.TrimThreads();
|
||||
|
||||
Assert.AreEqual(0, CountThreads(ref state));
|
||||
}
|
||||
|
||||
/*
|
||||
* Use this to test invalid access. Can't put this in the test suite unfortunately as invalid access crashes the test process.
|
||||
* memory.Reprotect(vaSize - 0x1000, 0x1000, MemoryPermission.None);
|
||||
* //memory.UnmapView(backing, vaSize - 0x1000, 0x1000);
|
||||
* memory.Read<int>(vaSize - 0x1000);
|
||||
*/
|
||||
}
|
||||
finally
|
||||
{
|
||||
exceptionHandler.Dispose();
|
||||
unusedMainMemory.Dispose();
|
||||
memory.Dispose();
|
||||
backing.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void PartialUnmapNative()
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
// Memory aliasing tests fail on CI at the moment.
|
||||
return;
|
||||
}
|
||||
|
||||
// Set up an address space to test partial unmapping.
|
||||
// Should register the signal handler to deal with this on Windows.
|
||||
ulong vaSize = 0x100000;
|
||||
|
||||
// The first 0x100000 is mapped to start. It is replaced from the center with the 0x200000 mapping.
|
||||
var backing = new MemoryBlock(vaSize * 2, MemoryAllocationFlags.Mirrorable);
|
||||
|
||||
(MemoryBlock mainMemory, MemoryBlock unusedMirror, MemoryEhMeilleure exceptionHandler) = GetVirtual(vaSize * 2);
|
||||
|
||||
EnsureTranslator();
|
||||
|
||||
ref var state = ref PartialUnmapState.GetRef();
|
||||
|
||||
// Create some state to be used for managing the native writing loop.
|
||||
int stateSize = Unsafe.SizeOf<NativeWriteLoopState>();
|
||||
var statePtr = Marshal.AllocHGlobal(stateSize);
|
||||
Unsafe.InitBlockUnaligned((void*)statePtr, 0, (uint)stateSize);
|
||||
|
||||
ref NativeWriteLoopState writeLoopState = ref Unsafe.AsRef<NativeWriteLoopState>((void*)statePtr);
|
||||
writeLoopState.Running = 1;
|
||||
writeLoopState.Error = 0;
|
||||
|
||||
try
|
||||
{
|
||||
// Globally reset the struct for handling partial unmap races.
|
||||
PartialUnmapState.Reset();
|
||||
|
||||
// Create a large mapping.
|
||||
mainMemory.MapView(backing, 0, 0, vaSize);
|
||||
|
||||
var writeFunc = TestMethods.GenerateDebugNativeWriteLoop();
|
||||
IntPtr writePtr = mainMemory.GetPointer(vaSize - 0x1000, 4);
|
||||
|
||||
Thread testThread = new Thread(() =>
|
||||
{
|
||||
writeFunc(statePtr, writePtr);
|
||||
});
|
||||
|
||||
testThread.Start();
|
||||
|
||||
// Create a smaller mapping, covering the larger mapping.
|
||||
// Immediately try to write to the part of the larger mapping that did not change.
|
||||
// Do this a lot, with the smaller mapping gradually increasing in size. Should not crash, data should not be lost.
|
||||
|
||||
ulong pageSize = 0x1000;
|
||||
int mappingExpandCount = (int)(vaSize / (pageSize * 2)) - 1;
|
||||
ulong vaCenter = vaSize / 2;
|
||||
|
||||
for (int i = 1; i <= mappingExpandCount; i++)
|
||||
{
|
||||
ulong start = vaCenter - (pageSize * (ulong)i);
|
||||
ulong size = pageSize * (ulong)i * 2;
|
||||
|
||||
ulong startPa = start + vaSize;
|
||||
|
||||
mainMemory.MapView(backing, startPa, start, size);
|
||||
}
|
||||
|
||||
writeLoopState.Running = 0;
|
||||
testThread.Join();
|
||||
|
||||
Assert.False(writeLoopState.Error != 0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Marshal.FreeHGlobal(statePtr);
|
||||
|
||||
exceptionHandler.Dispose();
|
||||
mainMemory.Dispose();
|
||||
unusedMirror.Dispose();
|
||||
backing.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ThreadLocalMap()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
|
||||
return;
|
||||
}
|
||||
|
||||
PartialUnmapState.Reset();
|
||||
ref var state = ref PartialUnmapState.GetRef();
|
||||
|
||||
bool running = true;
|
||||
var testThread = new Thread(() =>
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
// Need this here to avoid a warning.
|
||||
return;
|
||||
}
|
||||
|
||||
PartialUnmapState.GetRef().RetryFromAccessViolation();
|
||||
while (running)
|
||||
{
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
});
|
||||
|
||||
testThread.Start();
|
||||
Thread.Sleep(200);
|
||||
|
||||
Assert.AreEqual(1, CountThreads(ref state));
|
||||
|
||||
// Trimming should not remove the thread as it's still active.
|
||||
state.TrimThreads();
|
||||
Assert.AreEqual(1, CountThreads(ref state));
|
||||
|
||||
running = false;
|
||||
|
||||
testThread.Join();
|
||||
|
||||
// Should trim now that it's inactive.
|
||||
state.TrimThreads();
|
||||
Assert.AreEqual(0, CountThreads(ref state));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public unsafe void ThreadLocalMapNative()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
|
||||
return;
|
||||
}
|
||||
|
||||
EnsureTranslator();
|
||||
|
||||
PartialUnmapState.Reset();
|
||||
|
||||
ref var state = ref PartialUnmapState.GetRef();
|
||||
|
||||
fixed (void* localMap = &state.LocalCounts)
|
||||
{
|
||||
var getOrReserve = TestMethods.GenerateDebugThreadLocalMapGetOrReserve((IntPtr)localMap);
|
||||
|
||||
for (int i = 0; i < ThreadLocalMap<int>.MapSize; i++)
|
||||
{
|
||||
// Should obtain the index matching the call #.
|
||||
Assert.AreEqual(i, getOrReserve(i + 1, i));
|
||||
|
||||
// Check that this and all previously reserved thread IDs and struct contents are intact.
|
||||
for (int j = 0; j <= i; j++)
|
||||
{
|
||||
Assert.AreEqual(j + 1, state.LocalCounts.ThreadIds[j]);
|
||||
Assert.AreEqual(j, state.LocalCounts.Structs[j]);
|
||||
}
|
||||
}
|
||||
|
||||
// Trying to reserve again when the map is full should return -1.
|
||||
Assert.AreEqual(-1, getOrReserve(200, 0));
|
||||
|
||||
for (int i = 0; i < ThreadLocalMap<int>.MapSize; i++)
|
||||
{
|
||||
// Should obtain the index matching the call #, as it already exists.
|
||||
Assert.AreEqual(i, getOrReserve(i + 1, -1));
|
||||
|
||||
// The struct should not be reset to -1.
|
||||
Assert.AreEqual(i, state.LocalCounts.Structs[i]);
|
||||
}
|
||||
|
||||
// Clear one of the ids as if it were freed.
|
||||
state.LocalCounts.ThreadIds[13] = 0;
|
||||
|
||||
// GetOrReserve should now obtain and return 13.
|
||||
Assert.AreEqual(13, getOrReserve(300, 301));
|
||||
Assert.AreEqual(300, state.LocalCounts.ThreadIds[13]);
|
||||
Assert.AreEqual(301, state.LocalCounts.Structs[13]);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void NativeReaderWriterLock()
|
||||
{
|
||||
var rwLock = new NativeReaderWriterLock();
|
||||
var threads = new List<Thread>();
|
||||
|
||||
int value = 0;
|
||||
|
||||
bool running = true;
|
||||
bool error = false;
|
||||
int readersAllowed = 1;
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
var readThread = new Thread(() =>
|
||||
{
|
||||
int count = 0;
|
||||
while (running)
|
||||
{
|
||||
rwLock.AcquireReaderLock();
|
||||
|
||||
int originalValue = Thread.VolatileRead(ref value);
|
||||
|
||||
count++;
|
||||
|
||||
// Spin a bit.
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
if (Thread.VolatileRead(ref readersAllowed) == 0)
|
||||
{
|
||||
error = true;
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Should not change while the lock is held.
|
||||
if (Thread.VolatileRead(ref value) != originalValue)
|
||||
{
|
||||
error = true;
|
||||
running = false;
|
||||
}
|
||||
|
||||
rwLock.ReleaseReaderLock();
|
||||
}
|
||||
});
|
||||
|
||||
threads.Add(readThread);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
var writeThread = new Thread(() =>
|
||||
{
|
||||
int count = 0;
|
||||
while (running)
|
||||
{
|
||||
rwLock.AcquireReaderLock();
|
||||
rwLock.UpgradeToWriterLock();
|
||||
|
||||
Thread.Sleep(2);
|
||||
count++;
|
||||
|
||||
Interlocked.Exchange(ref readersAllowed, 0);
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Interlocked.Increment(ref value);
|
||||
}
|
||||
|
||||
Interlocked.Exchange(ref readersAllowed, 1);
|
||||
|
||||
rwLock.DowngradeFromWriterLock();
|
||||
rwLock.ReleaseReaderLock();
|
||||
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
});
|
||||
|
||||
threads.Add(writeThread);
|
||||
}
|
||||
|
||||
foreach (var thread in threads)
|
||||
{
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
Thread.Sleep(1000);
|
||||
|
||||
running = false;
|
||||
|
||||
foreach (var thread in threads)
|
||||
{
|
||||
thread.Join();
|
||||
}
|
||||
|
||||
Assert.False(error);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
|
@ -9,10 +9,12 @@
|
|||
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
|
||||
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
|
||||
<Configurations>Debug;Release</Configurations>
|
||||
<RunSettingsFilePath>$(MSBuildProjectDirectory)\.runsettings</RunSettingsFilePath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -25,6 +27,7 @@
|
|||
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Memory.Tests\Ryujinx.Memory.Tests.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
|
||||
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
|
||||
|
|
Loading…
Reference in a new issue