mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Actually use the dummy NACP for EnsureApplicationSaveData (#939)
This commit is contained in:
parent
5f6949d9b0
commit
165e658f02
2 changed files with 2 additions and 2 deletions
|
@ -688,7 +688,7 @@ namespace Ryujinx.HLE.HOS
|
|||
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
|
||||
}
|
||||
|
||||
Result rc = EnsureApplicationSaveData(Device.FileSystem.FsClient, out _, titleId, ref ControlData.Value, ref user);
|
||||
Result rc = EnsureApplicationSaveData(Device.FileSystem.FsClient, out _, titleId, ref control, ref user);
|
||||
|
||||
if (rc.IsFailure())
|
||||
{
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
|
|||
}
|
||||
|
||||
Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, titleId,
|
||||
ref context.Device.System.ControlData.Value, ref userId);
|
||||
ref control, ref userId);
|
||||
|
||||
context.ResponseData.Write(requiredSize);
|
||||
|
||||
|
|
Loading…
Reference in a new issue