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salieri: remove a wrong debug assert (#1740)

THis assert is wrong and useless now, remove it because it's annoying in
Debug.
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Mary 2020-11-21 22:10:08 +01:00 committed by GitHub
parent 92bcdcb369
commit 25b9cde8be
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@ -540,7 +540,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
public void AddValue(ref Hash128 keyHash, byte[] value) public void AddValue(ref Hash128 keyHash, byte[] value)
{ {
Debug.Assert(value != null); Debug.Assert(value != null);
Debug.Assert(GetValueRaw(ref keyHash) != null);
bool isAlreadyPresent; bool isAlreadyPresent;