mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Add R32_G32 texture format (#383)
This commit is contained in:
parent
68300368d7
commit
27023e7afc
5 changed files with 17 additions and 0 deletions
|
@ -4,6 +4,7 @@ namespace Ryujinx.Graphics.Gal
|
||||||
{
|
{
|
||||||
R32G32B32A32 = 0x1,
|
R32G32B32A32 = 0x1,
|
||||||
R16G16B16A16 = 0x3,
|
R16G16B16A16 = 0x3,
|
||||||
|
R32G32 = 0x4,
|
||||||
A8B8G8R8 = 0x8,
|
A8B8G8R8 = 0x8,
|
||||||
A2B10G10R10 = 0x9,
|
A2B10G10R10 = 0x9,
|
||||||
R32 = 0xf,
|
R32 = 0xf,
|
||||||
|
|
|
@ -75,6 +75,7 @@ namespace Ryujinx.Graphics.Gal
|
||||||
{
|
{
|
||||||
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SINT;
|
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SINT;
|
||||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SINT;
|
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SINT;
|
||||||
|
case GalTextureFormat.R32G32: return GalImageFormat.R32G32_SINT;
|
||||||
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_SINT_PACK32;
|
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_SINT_PACK32;
|
||||||
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_SINT_PACK32;
|
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_SINT_PACK32;
|
||||||
case GalTextureFormat.R32: return GalImageFormat.R32_SINT;
|
case GalTextureFormat.R32: return GalImageFormat.R32_SINT;
|
||||||
|
@ -89,6 +90,7 @@ namespace Ryujinx.Graphics.Gal
|
||||||
{
|
{
|
||||||
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_UINT;
|
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_UINT;
|
||||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_UINT;
|
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_UINT;
|
||||||
|
case GalTextureFormat.R32G32: return GalImageFormat.R32G32_UINT;
|
||||||
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_UINT_PACK32;
|
case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_UINT_PACK32;
|
||||||
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_UINT_PACK32;
|
case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_UINT_PACK32;
|
||||||
case GalTextureFormat.R32: return GalImageFormat.R32_UINT;
|
case GalTextureFormat.R32: return GalImageFormat.R32_UINT;
|
||||||
|
@ -111,6 +113,7 @@ namespace Ryujinx.Graphics.Gal
|
||||||
{
|
{
|
||||||
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SFLOAT;
|
case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SFLOAT;
|
||||||
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SFLOAT;
|
case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SFLOAT;
|
||||||
|
case GalTextureFormat.R32G32: return GalImageFormat.R32G32_SFLOAT;
|
||||||
case GalTextureFormat.R32: return GalImageFormat.R32_SFLOAT;
|
case GalTextureFormat.R32: return GalImageFormat.R32_SFLOAT;
|
||||||
case GalTextureFormat.BC6H_SF16: return GalImageFormat.BC6H_SFLOAT_BLOCK;
|
case GalTextureFormat.BC6H_SF16: return GalImageFormat.BC6H_SFLOAT_BLOCK;
|
||||||
case GalTextureFormat.BC6H_UF16: return GalImageFormat.BC6H_UFLOAT_BLOCK;
|
case GalTextureFormat.BC6H_UF16: return GalImageFormat.BC6H_UFLOAT_BLOCK;
|
||||||
|
@ -142,6 +145,9 @@ namespace Ryujinx.Graphics.Gal
|
||||||
case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM;
|
case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM;
|
||||||
case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
|
case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
|
||||||
case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM;
|
case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM;
|
||||||
|
case GalFrameBufferFormat.RG32Float: return GalImageFormat.R32G32_SFLOAT;
|
||||||
|
case GalFrameBufferFormat.RG32Sint: return GalImageFormat.R32G32_SINT;
|
||||||
|
case GalFrameBufferFormat.RG32Uint: return GalImageFormat.R32G32_UINT;
|
||||||
}
|
}
|
||||||
|
|
||||||
throw new NotImplementedException(Format.ToString());
|
throw new NotImplementedException(Format.ToString());
|
||||||
|
@ -169,6 +175,9 @@ namespace Ryujinx.Graphics.Gal
|
||||||
case GalImageFormat.R16G16B16A16_SFLOAT:
|
case GalImageFormat.R16G16B16A16_SFLOAT:
|
||||||
case GalImageFormat.R16G16B16A16_SINT:
|
case GalImageFormat.R16G16B16A16_SINT:
|
||||||
case GalImageFormat.R16G16B16A16_UINT:
|
case GalImageFormat.R16G16B16A16_UINT:
|
||||||
|
case GalImageFormat.R32G32_SFLOAT:
|
||||||
|
case GalImageFormat.R32G32_SINT:
|
||||||
|
case GalImageFormat.R32G32_UINT:
|
||||||
case GalImageFormat.A8B8G8R8_SNORM_PACK32:
|
case GalImageFormat.A8B8G8R8_SNORM_PACK32:
|
||||||
case GalImageFormat.A8B8G8R8_UNORM_PACK32:
|
case GalImageFormat.A8B8G8R8_UNORM_PACK32:
|
||||||
case GalImageFormat.A8B8G8R8_SINT_PACK32:
|
case GalImageFormat.A8B8G8R8_SINT_PACK32:
|
||||||
|
|
|
@ -135,6 +135,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
||||||
case GalImageFormat.R16G16B16A16_SFLOAT: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
|
case GalImageFormat.R16G16B16A16_SFLOAT: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
|
||||||
case GalImageFormat.R16G16B16A16_SINT: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
|
case GalImageFormat.R16G16B16A16_SINT: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
|
||||||
case GalImageFormat.R16G16B16A16_UINT: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
|
case GalImageFormat.R16G16B16A16_UINT: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
|
||||||
|
case GalImageFormat.R32G32_SFLOAT: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float);
|
||||||
|
case GalImageFormat.R32G32_SINT: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int);
|
||||||
|
case GalImageFormat.R32G32_UINT: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt);
|
||||||
case GalImageFormat.A8B8G8R8_SNORM_PACK32: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
|
case GalImageFormat.A8B8G8R8_SNORM_PACK32: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
|
||||||
case GalImageFormat.A8B8G8R8_UNORM_PACK32: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
|
case GalImageFormat.A8B8G8R8_UNORM_PACK32: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
|
||||||
case GalImageFormat.A8B8G8R8_SINT_PACK32: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
|
case GalImageFormat.A8B8G8R8_SINT_PACK32: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
|
||||||
|
|
|
@ -44,6 +44,9 @@ namespace Ryujinx.HLE.Gpu.Texture
|
||||||
case GalImageFormat.R16G16B16A16_SNORM:
|
case GalImageFormat.R16G16B16A16_SNORM:
|
||||||
case GalImageFormat.R16G16B16A16_UINT:
|
case GalImageFormat.R16G16B16A16_UINT:
|
||||||
case GalImageFormat.R16G16B16A16_UNORM:
|
case GalImageFormat.R16G16B16A16_UNORM:
|
||||||
|
case GalImageFormat.R32G32_SFLOAT:
|
||||||
|
case GalImageFormat.R32G32_SINT:
|
||||||
|
case GalImageFormat.R32G32_UINT:
|
||||||
return Image.Width * Image.Height * 8;
|
return Image.Width * Image.Height * 8;
|
||||||
|
|
||||||
case GalImageFormat.A8B8G8R8_SINT_PACK32:
|
case GalImageFormat.A8B8G8R8_SINT_PACK32:
|
||||||
|
|
|
@ -12,6 +12,7 @@ namespace Ryujinx.HLE.Gpu.Texture
|
||||||
{
|
{
|
||||||
case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
|
case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
|
||||||
case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
|
case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
|
||||||
|
case GalTextureFormat.R32G32: return Read8Bpp (Memory, Texture);
|
||||||
case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
|
case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
|
||||||
case GalTextureFormat.A2B10G10R10: return Read4Bpp (Memory, Texture);
|
case GalTextureFormat.A2B10G10R10: return Read4Bpp (Memory, Texture);
|
||||||
case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
|
case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
|
||||||
|
|
Loading…
Reference in a new issue