mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Add the "Auto" theme option in setting (#6611)
* Add "Follow OS theme" option * Update App.axaml.cs * Add "Follow OS theme" option * Update App.axaml.cs * Remove `this` * Remove annotation for nullable reference * Change into switch expression to make it concise * Change comments to XML docs * Update en_US.json * Fix icons in About dialog do not response to "auto" theme The theme icons seemingly use Dark variant event when the OS theme is light. In addition, I added ThemeManager common to make it accessible for both App and AboutWindow * Newline at the end * newline moment * Update ThemeManager.cs * bait to switch to lf * change to lf * temp. revert * Add back ThemeManager.cs common, pls pass the format check * I found the mistake: should have put `ThemeManager.OnThemeChanged();` in try block Finally solve the formatting check * test formatting * Update App.axaml.cs * Ok i seem to forget to add version lol * Fix info CA1816
This commit is contained in:
parent
075575200d
commit
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7 changed files with 128 additions and 21 deletions
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@ -1,8 +1,10 @@
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using Avalonia;
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using Avalonia;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Markup.Xaml;
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using Avalonia.Markup.Xaml;
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using Avalonia.Platform;
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using Avalonia.Styling;
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using Avalonia.Styling;
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using Avalonia.Threading;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Ava.UI.Windows;
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@ -84,7 +86,7 @@ namespace Ryujinx.Ava
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ApplyConfiguredTheme();
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ApplyConfiguredTheme();
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}
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}
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private void ApplyConfiguredTheme()
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public void ApplyConfiguredTheme()
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{
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{
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try
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try
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{
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{
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@ -92,13 +94,18 @@ namespace Ryujinx.Ava
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if (string.IsNullOrWhiteSpace(baseStyle))
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if (string.IsNullOrWhiteSpace(baseStyle))
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{
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{
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ConfigurationState.Instance.UI.BaseStyle.Value = "Dark";
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ConfigurationState.Instance.UI.BaseStyle.Value = "Auto";
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baseStyle = ConfigurationState.Instance.UI.BaseStyle;
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baseStyle = ConfigurationState.Instance.UI.BaseStyle;
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}
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}
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ThemeVariant systemTheme = DetectSystemTheme();
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ThemeManager.OnThemeChanged();
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RequestedThemeVariant = baseStyle switch
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RequestedThemeVariant = baseStyle switch
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{
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{
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"Auto" => systemTheme,
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"Light" => ThemeVariant.Light,
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"Light" => ThemeVariant.Light,
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"Dark" => ThemeVariant.Dark,
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"Dark" => ThemeVariant.Dark,
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_ => ThemeVariant.Default,
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_ => ThemeVariant.Default,
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@ -111,5 +118,28 @@ namespace Ryujinx.Ava
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ShowRestartDialog();
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ShowRestartDialog();
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}
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}
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}
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}
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/// <summary>
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/// Converts a PlatformThemeVariant value to the corresponding ThemeVariant value.
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/// </summary>
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public static ThemeVariant ConvertThemeVariant(PlatformThemeVariant platformThemeVariant) =>
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platformThemeVariant switch
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{
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PlatformThemeVariant.Dark => ThemeVariant.Dark,
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PlatformThemeVariant.Light => ThemeVariant.Light,
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_ => ThemeVariant.Default,
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};
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public static ThemeVariant DetectSystemTheme()
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{
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if (Application.Current is App app)
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{
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var colorValues = app.PlatformSettings.GetColorValues();
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return ConvertThemeVariant(colorValues.ThemeVariant);
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}
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return ThemeVariant.Default;
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}
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}
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}
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}
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}
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@ -404,6 +404,7 @@
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"GameListContextMenuToggleFavorite": "Toggle Favorite",
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"GameListContextMenuToggleFavorite": "Toggle Favorite",
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"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
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"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
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"SettingsTabGeneralTheme": "Theme:",
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"SettingsTabGeneralTheme": "Theme:",
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"SettingsTabGeneralThemeAuto": "Auto",
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"SettingsTabGeneralThemeDark": "Dark",
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"SettingsTabGeneralThemeDark": "Dark",
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"SettingsTabGeneralThemeLight": "Light",
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"SettingsTabGeneralThemeLight": "Light",
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"ControllerSettingsConfigureGeneral": "Configure",
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"ControllerSettingsConfigureGeneral": "Configure",
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14
src/Ryujinx/Common/ThemeManager.cs
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14
src/Ryujinx/Common/ThemeManager.cs
Normal file
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@ -0,0 +1,14 @@
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using System;
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namespace Ryujinx.Ava.Common
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{
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public static class ThemeManager
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{
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public static event EventHandler ThemeChanged;
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public static void OnThemeChanged()
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{
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ThemeChanged?.Invoke(null, EventArgs.Empty);
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}
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}
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}
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@ -1,6 +1,8 @@
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using Avalonia.Media.Imaging;
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using Avalonia.Media.Imaging;
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using Avalonia.Platform;
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using Avalonia.Platform;
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using Avalonia.Styling;
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using Avalonia.Threading;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using Ryujinx.UI.Common.Configuration;
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using Ryujinx.UI.Common.Configuration;
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@ -11,7 +13,7 @@ using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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namespace Ryujinx.Ava.UI.ViewModels
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{
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{
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public class AboutWindowViewModel : BaseModel
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public class AboutWindowViewModel : BaseModel, IDisposable
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{
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{
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private Bitmap _githubLogo;
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private Bitmap _githubLogo;
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private Bitmap _discordLogo;
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private Bitmap _discordLogo;
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@ -86,23 +88,39 @@ namespace Ryujinx.Ava.UI.ViewModels
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public AboutWindowViewModel()
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public AboutWindowViewModel()
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{
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{
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Version = Program.Version;
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Version = Program.Version;
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UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
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if (ConfigurationState.Instance.UI.BaseStyle.Value == "Light")
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{
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GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.UI.Common")));
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DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.UI.Common")));
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PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.UI.Common")));
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TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.UI.Common")));
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}
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else
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{
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GithubLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.UI.Common")));
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DiscordLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.UI.Common")));
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PatreonLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.UI.Common")));
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TwitterLogo = new Bitmap(AssetLoader.Open(new Uri("resm:Ryujinx.UI.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.UI.Common")));
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}
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Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
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Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
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ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
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}
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private void ThemeManager_ThemeChanged(object sender, EventArgs e)
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{
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Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
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}
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private void UpdateLogoTheme(string theme)
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{
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bool isDarkTheme = theme == "Dark" || (theme == "Auto" && App.DetectSystemTheme() == ThemeVariant.Dark);
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string basePath = "resm:Ryujinx.UI.Common.Resources.";
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string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
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GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx.UI.Common");
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DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx.UI.Common");
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PatreonLogo = LoadBitmap($"{basePath}Logo_Patreon_{themeSuffix}?assembly=Ryujinx.UI.Common");
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TwitterLogo = LoadBitmap($"{basePath}Logo_Twitter_{themeSuffix}?assembly=Ryujinx.UI.Common");
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}
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private Bitmap LoadBitmap(string uri)
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{
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return new Bitmap(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
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}
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public void Dispose()
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{
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ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
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GC.SuppressFinalize(this);
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}
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}
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private async Task DownloadPatronsJson()
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private async Task DownloadPatronsJson()
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@ -397,7 +397,13 @@ namespace Ryujinx.Ava.UI.ViewModels
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GameDirectories.Clear();
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
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BaseStyleIndex = config.UI.BaseStyle.Value switch
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{
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"Auto" => 0,
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"Light" => 1,
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"Dark" => 2,
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_ => 0
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};
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// Input
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// Input
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EnableDockedMode = config.System.EnableDockedMode;
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EnableDockedMode = config.System.EnableDockedMode;
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config.UI.GameDirs.Value = gameDirs;
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config.UI.GameDirs.Value = gameDirs;
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}
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}
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config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
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config.UI.BaseStyle.Value = BaseStyleIndex switch
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{
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0 => "Auto",
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1 => "Light",
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2 => "Dark",
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_ => "Auto"
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};
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// Input
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// Input
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config.System.EnableDockedMode.Value = EnableDockedMode;
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config.System.EnableDockedMode.Value = EnableDockedMode;
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<ComboBox SelectedIndex="{Binding BaseStyleIndex}"
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<ComboBox SelectedIndex="{Binding BaseStyleIndex}"
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HorizontalContentAlignment="Left"
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HorizontalContentAlignment="Left"
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MinWidth="100">
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MinWidth="100">
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale SettingsTabGeneralThemeAuto}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale SettingsTabGeneralThemeLight}" />
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<TextBlock Text="{locale:Locale SettingsTabGeneralThemeLight}" />
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</ComboBoxItem>
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</ComboBoxItem>
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@ -2,6 +2,7 @@ using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Controls;
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using Avalonia.Controls.Primitives;
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using Avalonia.Controls.Primitives;
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using Avalonia.Interactivity;
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using Avalonia.Interactivity;
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using Avalonia.Platform;
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using Avalonia.Threading;
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using Avalonia.Threading;
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using FluentAvalonia.UI.Controls;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common;
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}
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}
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}
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}
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/// <summary>
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/// Event handler for detecting OS theme change when using "Follow OS theme" option
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/// </summary>
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private void OnPlatformColorValuesChanged(object sender, PlatformColorValues e)
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{
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if (Application.Current is App app)
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{
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app.ApplyConfiguredTheme();
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}
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}
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protected override void OnClosed(EventArgs e)
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{
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base.OnClosed(e);
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if (PlatformSettings != null)
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{
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/// <summary>
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/// Unsubscribe to the ColorValuesChanged event
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/// </summary>
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PlatformSettings.ColorValuesChanged -= OnPlatformColorValuesChanged;
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}
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}
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protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
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protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
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{
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{
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base.OnApplyTemplate(e);
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base.OnApplyTemplate(e);
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Initialize();
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Initialize();
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/// <summary>
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/// Subscribe to the ColorValuesChanged event
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/// </summary>
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PlatformSettings.ColorValuesChanged += OnPlatformColorValuesChanged;
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ViewModel.Initialize(
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ViewModel.Initialize(
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ContentManager,
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ContentManager,
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StorageProvider,
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StorageProvider,
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