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Cache changes (#302)

* Skip repeated cache tests between same sync

* Skip some checks for regions where just one resource is resident

* Dehardcode residency page size

* Some cleanup
This commit is contained in:
ReinUsesLisp 2018-07-29 01:39:15 -03:00 committed by gdkchan
parent fdda67d476
commit 3208173620
3 changed files with 127 additions and 10 deletions

View file

@ -160,23 +160,23 @@ namespace ChocolArm64.Memory
return HostPageSize;
}
public bool[] IsRegionModified(long Position, long Size)
public (bool[], long) IsRegionModified(long Position, long Size)
{
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
return null;
return (null, 0);
}
long EndPos = Position + Size;
if ((ulong)EndPos < (ulong)Position)
{
return null;
return (null, 0);
}
if ((ulong)EndPos > AMemoryMgr.RamSize)
{
return null;
return (null, 0);
}
IntPtr MemAddress = new IntPtr(RamPtr + Position);
@ -201,7 +201,7 @@ namespace ChocolArm64.Memory
Modified[(VA - Position) / HostPageSize] = true;
}
return Modified;
return (Modified, Count);
}
public IntPtr GetHostAddress(long Position, long Size)

View file

@ -25,6 +25,8 @@ namespace Ryujinx.HLE.Gpu.Engines
private HashSet<long> FrameBuffers;
private List<long>[] UploadedKeys;
public NvGpuEngine3d(NvGpu Gpu)
{
this.Gpu = Gpu;
@ -57,6 +59,13 @@ namespace Ryujinx.HLE.Gpu.Engines
}
FrameBuffers = new HashSet<long>();
UploadedKeys = new List<long>[(int)NvGpuBufferType.Count];
for (int i = 0; i < UploadedKeys.Length; i++)
{
UploadedKeys[i] = new List<long>();
}
}
public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
@ -516,7 +525,7 @@ namespace Ryujinx.HLE.Gpu.Engines
if (Gpu.Renderer.Texture.TryGetCachedTexture(Key, Size, out GalTexture Texture))
{
if (NewTexture.Equals(Texture) && !Vmm.IsRegionModified(Key, Size, NvGpuBufferType.Texture))
if (NewTexture.Equals(Texture) && !QueryKeyUpload(Vmm, Key, Size, NvGpuBufferType.Texture))
{
Gpu.Renderer.Texture.Bind(Key, TexIndex);
@ -593,7 +602,7 @@ namespace Ryujinx.HLE.Gpu.Engines
bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IboKey, (uint)IbSize);
if (!IboCached || Vmm.IsRegionModified(IboKey, (uint)IbSize, NvGpuBufferType.Index))
if (!IboCached || QueryKeyUpload(Vmm, IboKey, (uint)IbSize, NvGpuBufferType.Index))
{
IntPtr DataAddress = Vmm.GetHostAddress(IndexPosition, IbSize);
@ -657,7 +666,7 @@ namespace Ryujinx.HLE.Gpu.Engines
bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VboKey, VbSize);
if (!VboCached || Vmm.IsRegionModified(VboKey, VbSize, NvGpuBufferType.Vertex))
if (!VboCached || QueryKeyUpload(Vmm, VboKey, VbSize, NvGpuBufferType.Vertex))
{
IntPtr DataAddress = Vmm.GetHostAddress(VertexPosition, VbSize);
@ -692,6 +701,11 @@ namespace Ryujinx.HLE.Gpu.Engines
if (Mode == 0)
{
foreach (List<long> Uploaded in UploadedKeys)
{
Uploaded.Clear();
}
//Write mode.
Vmm.WriteInt32(Position, Seq);
}
@ -774,5 +788,19 @@ namespace Ryujinx.HLE.Gpu.Engines
{
return FrameBuffers.Contains(Position);
}
private bool QueryKeyUpload(NvGpuVmm Vmm, long Key, long Size, NvGpuBufferType Type)
{
List<long> Uploaded = UploadedKeys[(int)Type];
if (Uploaded.Contains(Key))
{
return false;
}
Uploaded.Add(Key);
return Vmm.IsRegionModified(Key, Size, Type);
}
}
}

View file

@ -19,12 +19,14 @@ namespace Ryujinx.HLE.Gpu.Memory
public Range(long Start, long End)
{
this.Start = Start;
this.End = End;
this.End = End;
}
}
private List<Range>[] Regions;
private HashSet<long> ResidencyKeys;
public LinkedListNode<long> Node { get; set; }
public int Timestamp { get; private set; }
@ -37,6 +39,27 @@ namespace Ryujinx.HLE.Gpu.Memory
{
Regions[Index] = new List<Range>();
}
ResidencyKeys = new HashSet<long>();
}
public void AddResidency(long Key)
{
ResidencyKeys.Add(Key);
}
public void RemoveResidency(HashSet<long>[] Residency, long PageSize)
{
for (int i = 0; i < (int)NvGpuBufferType.Count; i++)
{
foreach (Range Region in Regions[i])
{
foreach (long Key in ResidencyKeys)
{
Residency[Region.Start / PageSize].Remove(Key);
}
}
}
}
public bool AddRange(long Start, long End, NvGpuBufferType BufferType)
@ -89,6 +112,10 @@ namespace Ryujinx.HLE.Gpu.Memory
private LinkedList<long> SortedCache;
private HashSet<long>[] Residency;
private long ResidencyPageSize;
private int CpCount;
public NvGpuVmmCache()
@ -100,7 +127,7 @@ namespace Ryujinx.HLE.Gpu.Memory
public bool IsRegionModified(AMemory Memory, NvGpuBufferType BufferType, long PA, long Size)
{
bool[] Modified = Memory.IsRegionModified(PA, Size);
(bool[] Modified, long ModifiedCount) = Memory.IsRegionModified(PA, Size);
if (Modified == null)
{
@ -111,8 +138,19 @@ namespace Ryujinx.HLE.Gpu.Memory
long PageSize = Memory.GetHostPageSize();
EnsureResidencyInitialized(PageSize);
bool HasResidents = AddResidency(PA, Size);
if (!HasResidents && ModifiedCount == 0)
{
return false;
}
long Mask = PageSize - 1;
long ResidencyKey = PA;
long PAEnd = PA + Size;
bool RegMod = false;
@ -147,6 +185,8 @@ namespace Ryujinx.HLE.Gpu.Memory
Cache[Key] = Cp;
}
Cp.AddResidency(ResidencyKey);
Cp.Node = SortedCache.AddLast(Key);
RegMod |= Cp.AddRange(PA, PAPgEnd, BufferType);
@ -159,6 +199,53 @@ namespace Ryujinx.HLE.Gpu.Memory
return RegMod;
}
private bool AddResidency(long PA, long Size)
{
long PageSize = ResidencyPageSize;
long Mask = PageSize - 1;
long Key = PA;
bool ResidentFound = false;
for (long Cursor = PA & ~Mask; Cursor < ((PA + Size + PageSize - 1) & ~Mask); Cursor += PageSize)
{
long PageIndex = Cursor / PageSize;
Residency[PageIndex].Add(Key);
if (Residency[PageIndex].Count > 1)
{
ResidentFound = true;
}
}
return ResidentFound;
}
private void EnsureResidencyInitialized(long PageSize)
{
if (Residency == null)
{
Residency = new HashSet<long>[AMemoryMgr.RamSize / PageSize];
for (int i = 0; i < Residency.Length; i++)
{
Residency[i] = new HashSet<long>();
}
ResidencyPageSize = PageSize;
}
else
{
if (ResidencyPageSize != PageSize)
{
throw new InvalidOperationException("Tried to change residency page size");
}
}
}
private void ClearCachedPagesIfNeeded()
{
if (CpCount <= MaxCpCount)
@ -179,6 +266,8 @@ namespace Ryujinx.HLE.Gpu.Memory
CachedPage Cp = Cache[Key];
Cp.RemoveResidency(Residency, ResidencyPageSize);
Cache.Remove(Key);
CpCount -= Cp.GetTotalCount();