mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-10-01 12:30:00 +02:00
Optimization | Modify Add (Integer) Instruction to use LEA instead. (#1971)
* Optimization | Modify Add Instruction to use LEA instead. Currently, the add instruction requires 4 registers to take place. By using LEA, we can effectively perform the same working using 3 registers, reducing memory spills and improving translation efficiency. * Fix IsSameOperandDestSrc1 Check for Add * Use LEA if Dest != SRC1 * Update IsSameOperandDestSrc1 to account for Cases where Dest and Src1 can be same for add * Fix error in logic * Typo * Add paranthesis for clarity * Compare registers as requested. * Cleanup if statement, use same comparison method as generateCopy * Make change as recommended by gdk * Perform check only when Add calls are made * use ensure sametype for lea, fix else * Update comment * Update version #
This commit is contained in:
parent
4047477866
commit
40797a1283
3 changed files with 42 additions and 10 deletions
|
@ -514,19 +514,50 @@ namespace ARMeilleure.CodeGen.X86
|
||||||
Operand src1 = operation.GetSource(0);
|
Operand src1 = operation.GetSource(0);
|
||||||
Operand src2 = operation.GetSource(1);
|
Operand src2 = operation.GetSource(1);
|
||||||
|
|
||||||
ValidateBinOp(dest, src1, src2);
|
|
||||||
|
|
||||||
if (dest.Type.IsInteger())
|
if (dest.Type.IsInteger())
|
||||||
{
|
{
|
||||||
context.Assembler.Add(dest, src2, dest.Type);
|
// If Destination and Source 1 Operands are the same, perform a standard add as there are no benefits to using LEA.
|
||||||
|
if (dest.Kind == src1.Kind && dest.Value == src1.Value)
|
||||||
|
{
|
||||||
|
ValidateBinOp(dest, src1, src2);
|
||||||
|
|
||||||
|
context.Assembler.Add(dest, src2, dest.Type);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EnsureSameType(dest, src1, src2);
|
||||||
|
|
||||||
|
int offset;
|
||||||
|
Operand index;
|
||||||
|
|
||||||
|
if (src2.Kind == OperandKind.Constant)
|
||||||
|
{
|
||||||
|
offset = src2.AsInt32();
|
||||||
|
index = null;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
offset = 0;
|
||||||
|
index = src2;
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryOperand memOp = MemoryOp(dest.Type, src1, index, Multiplier.x1, offset);
|
||||||
|
|
||||||
|
context.Assembler.Lea(dest, memOp, dest.Type);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (dest.Type == OperandType.FP32)
|
else
|
||||||
{
|
{
|
||||||
context.Assembler.Addss(dest, src1, src2);
|
ValidateBinOp(dest, src1, src2);
|
||||||
}
|
|
||||||
else /* if (dest.Type == OperandType.FP64) */
|
if (dest.Type == OperandType.FP32)
|
||||||
{
|
{
|
||||||
context.Assembler.Addsd(dest, src1, src2);
|
context.Assembler.Addss(dest, src1, src2);
|
||||||
|
}
|
||||||
|
else /* if (dest.Type == OperandType.FP64) */
|
||||||
|
{
|
||||||
|
context.Assembler.Addsd(dest, src1, src2);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1273,6 +1273,7 @@ namespace ARMeilleure.CodeGen.X86
|
||||||
switch (operation.Instruction)
|
switch (operation.Instruction)
|
||||||
{
|
{
|
||||||
case Instruction.Add:
|
case Instruction.Add:
|
||||||
|
return !HardwareCapabilities.SupportsVexEncoding && !operation.Destination.Type.IsInteger();
|
||||||
case Instruction.Multiply:
|
case Instruction.Multiply:
|
||||||
case Instruction.Subtract:
|
case Instruction.Subtract:
|
||||||
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger();
|
return !HardwareCapabilities.SupportsVexEncoding || operation.Destination.Type.IsInteger();
|
||||||
|
|
|
@ -22,7 +22,7 @@ namespace ARMeilleure.Translation.PTC
|
||||||
{
|
{
|
||||||
private const string HeaderMagic = "PTChd";
|
private const string HeaderMagic = "PTChd";
|
||||||
|
|
||||||
private const int InternalVersion = 1943; //! To be incremented manually for each change to the ARMeilleure project.
|
private const int InternalVersion = 1971; //! To be incremented manually for each change to the ARMeilleure project.
|
||||||
|
|
||||||
private const string ActualDir = "0";
|
private const string ActualDir = "0";
|
||||||
private const string BackupDir = "1";
|
private const string BackupDir = "1";
|
||||||
|
|
Loading…
Reference in a new issue