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Replace the Audio Backend ComboBoxText to a ComboBox with a custom model (#1451)

* Use a combobox with a custom model to be able to disable entries within it

* Address Ack's comments
This commit is contained in:
Xpl0itR 2020-08-09 21:46:06 +01:00 committed by GitHub
parent 9c6a3aacc2
commit 58f65b6523
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 67 additions and 50 deletions

View file

@ -19,11 +19,12 @@ namespace Ryujinx.Ui
{
public class SettingsWindow : Window
{
private static ListStore _gameDirsBoxStore;
private static VirtualFileSystem _virtualFileSystem;
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ListStore _gameDirsBoxStore;
private readonly ListStore _audioBackendStore;
private readonly TimeZoneContentManager _timeZoneContentManager;
private readonly HashSet<string> _validTzRegions;
private TimeZoneContentManager _timeZoneContentManager;
private HashSet<string> _validTzRegions;
private long _systemTimeOffset;
#pragma warning disable CS0649, IDE0044
@ -49,7 +50,8 @@ namespace Ryujinx.Ui
[GUI] ComboBoxText _systemRegionSelect;
[GUI] Entry _systemTimeZoneEntry;
[GUI] EntryCompletion _systemTimeZoneCompletion;
[GUI] ComboBoxText _audioBackendSelect;
[GUI] Box _audioBackendBox;
[GUI] ComboBox _audioBackendSelect;
[GUI] SpinButton _systemTimeYearSpin;
[GUI] SpinButton _systemTimeMonthSpin;
[GUI] SpinButton _systemTimeDaySpin;
@ -203,30 +205,6 @@ namespace Ryujinx.Ui
_custThemeToggle.Click();
}
Task.Run(() =>
{
if (SoundIoAudioOut.IsSupported)
{
Application.Invoke(delegate
{
_audioBackendSelect.Append(AudioBackend.SoundIo.ToString(), "SoundIO");
});
}
if (OpenALAudioOut.IsSupported)
{
Application.Invoke(delegate
{
_audioBackendSelect.Append(AudioBackend.OpenAl.ToString(), "OpenAL");
});
}
Application.Invoke(delegate
{
_audioBackendSelect.SetActiveId(ConfigurationState.Instance.System.AudioBackend.Value.ToString());
});
});
// Custom EntryCompletion Columns. If added to glade, need to override more signals
ListStore tzList = new ListStore(typeof(string), typeof(string), typeof(string));
_systemTimeZoneCompletion.Model = tzList;
@ -290,6 +268,55 @@ namespace Ryujinx.Ui
//Setup system time spinners
UpdateSystemTimeSpinners();
_audioBackendStore = new ListStore(typeof(string), typeof(AudioBackend));
TreeIter openAlIter = _audioBackendStore.AppendValues("OpenAL", AudioBackend.OpenAl);
TreeIter soundIoIter = _audioBackendStore.AppendValues("SoundIO", AudioBackend.SoundIo);
TreeIter dummyIter = _audioBackendStore.AppendValues("Dummy", AudioBackend.Dummy);
_audioBackendSelect = ComboBox.NewWithModelAndEntry(_audioBackendStore);
_audioBackendSelect.EntryTextColumn = 0;
_audioBackendSelect.Entry.IsEditable = false;
switch (ConfigurationState.Instance.System.AudioBackend.Value)
{
case AudioBackend.OpenAl:
_audioBackendSelect.SetActiveIter(openAlIter);
break;
case AudioBackend.SoundIo:
_audioBackendSelect.SetActiveIter(soundIoIter);
break;
case AudioBackend.Dummy:
_audioBackendSelect.SetActiveIter(dummyIter);
break;
default:
throw new ArgumentOutOfRangeException();
}
_audioBackendBox.Add(_audioBackendSelect);
_audioBackendSelect.Show();
bool openAlIsSupported = false;
bool soundIoIsSupported = false;
Task.Run(() =>
{
openAlIsSupported = OpenALAudioOut.IsSupported;
soundIoIsSupported = SoundIoAudioOut.IsSupported;
});
// This function runs whenever the dropdown is opened
_audioBackendSelect.SetCellDataFunc(_audioBackendSelect.Cells[0], (layout, cell, model, iter) =>
{
cell.Sensitive = ((AudioBackend)_audioBackendStore.GetValue(iter, 1)) switch
{
AudioBackend.OpenAl => openAlIsSupported,
AudioBackend.SoundIo => soundIoIsSupported,
AudioBackend.Dummy => true,
_ => throw new ArgumentOutOfRangeException()
};
});
}
private void UpdateSystemTimeSpinners()
@ -486,8 +513,7 @@ namespace Ryujinx.Ui
_gameDirsBoxStore.IterNext(ref treeIter);
}
float resScaleCustom;
if (!float.TryParse(_resScaleText.Buffer.Text, out resScaleCustom) || resScaleCustom <= 0.0f)
if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
{
resScaleCustom = 1.0f;
}
@ -517,7 +543,6 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
ConfigurationState.Instance.System.AudioBackend.Value = Enum.Parse<AudioBackend>(_audioBackendSelect.ActiveId);
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
@ -527,6 +552,11 @@ namespace Ryujinx.Ui
ConfigurationState.Instance.Graphics.ResScale.Value = int.Parse(_resScaleCombo.ActiveId);
ConfigurationState.Instance.Graphics.ResScaleCustom.Value = resScaleCustom;
if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
{
ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
}
MainWindow.SaveConfig();
MainWindow.UpdateGraphicsConfig();
MainWindow.ApplyTheme();

View file

@ -1476,15 +1476,19 @@
</packing>
</child>
<child>
<object class="GtkBox" id="AudioBackendBox">
<object class="GtkBox" id="_audioBackendBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<placeholder/>
</child>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">Change System Region</property>
<property name="halign">end</property>
<property name="margin_right">5</property>
<property name="label" translatable="yes">Audio Backend: </property>
</object>
<packing>
@ -1494,23 +1498,6 @@
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkComboBoxText" id="_audioBackendSelect">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">Change Audio Backend</property>
<property name="margin_left">5</property>
<property name="active_id">Dummy</property>
<items>
<item id="Dummy" translatable="yes">Dummy</item>
</items>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>