1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-10-01 12:30:00 +02:00

Fix incorrect vertex attribute format change (#5112)

* Fix incorrect vertex attribute format change

* Only change vertex format if the host supports the new format
This commit is contained in:
gdkchan 2023-05-28 19:17:07 -03:00 committed by GitHub
parent 1cf6d7b7bb
commit 597388ecda
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 43 additions and 15 deletions

View file

@ -65,6 +65,13 @@ namespace Ryujinx.Graphics.Vulkan
return (formatFeatureFlags & flags) == flags; return (formatFeatureFlags & flags) == flags;
} }
public bool BufferFormatSupports(FormatFeatureFlags flags, VkFormat format)
{
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, format, out var fp);
return (fp.BufferFeatures & flags) == flags;
}
public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format) public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
{ {
var formatFeatureFlags = _optimalTable[(int)format]; var formatFeatureFlags = _optimalTable[(int)format];

View file

@ -551,7 +551,6 @@ namespace Ryujinx.Graphics.Vulkan
(uint)maxDrawCount, (uint)maxDrawCount,
(uint)stride); (uint)stride);
} }
} }
else else
{ {

View file

@ -414,7 +414,7 @@ namespace Ryujinx.Graphics.Vulkan
if (isMoltenVk) if (isMoltenVk)
{ {
UpdateVertexAttributeDescriptions(); UpdateVertexAttributeDescriptions(gd);
} }
fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions = &Internal.VertexAttributeDescriptions[0]) fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions = &Internal.VertexAttributeDescriptions[0])
@ -641,7 +641,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
private void UpdateVertexAttributeDescriptions() private void UpdateVertexAttributeDescriptions(VulkanRenderer gd)
{ {
// Vertex attributes exceeding the stride are invalid. // Vertex attributes exceeding the stride are invalid.
// In metal, they cause glitches with the vertex shader fetching incorrect values. // In metal, they cause glitches with the vertex shader fetching incorrect values.
@ -651,30 +651,52 @@ namespace Ryujinx.Graphics.Vulkan
for (int index = 0; index < VertexAttributeDescriptionsCount; index++) for (int index = 0; index < VertexAttributeDescriptionsCount; index++)
{ {
var attribute = Internal.VertexAttributeDescriptions[index]; var attribute = Internal.VertexAttributeDescriptions[index];
ref var vb = ref Internal.VertexBindingDescriptions[(int)attribute.Binding]; int vbIndex = GetVertexBufferIndex(attribute.Binding);
Format format = attribute.Format; if (vbIndex >= 0)
while (vb.Stride != 0 && attribute.Offset + FormatTable.GetAttributeFormatSize(format) > vb.Stride)
{ {
Format newFormat = FormatTable.DropLastComponent(format); ref var vb = ref Internal.VertexBindingDescriptions[vbIndex];
if (newFormat == format) Format format = attribute.Format;
while (vb.Stride != 0 && attribute.Offset + FormatTable.GetAttributeFormatSize(format) > vb.Stride)
{ {
// That case means we failed to find a format that fits within the stride, Format newFormat = FormatTable.DropLastComponent(format);
// so just restore the original format and give up.
format = attribute.Format; if (newFormat == format)
break; {
// That case means we failed to find a format that fits within the stride,
// so just restore the original format and give up.
format = attribute.Format;
break;
}
format = newFormat;
} }
format = newFormat; if (attribute.Format != format && gd.FormatCapabilities.BufferFormatSupports(FormatFeatureFlags.VertexBufferBit, format))
{
attribute.Format = format;
}
} }
attribute.Format = format;
_vertexAttributeDescriptions2[index] = attribute; _vertexAttributeDescriptions2[index] = attribute;
} }
} }
private int GetVertexBufferIndex(uint binding)
{
for (int index = 0; index < VertexBindingDescriptionsCount; index++)
{
if (Internal.VertexBindingDescriptions[index].Binding == binding)
{
return index;
}
}
return -1;
}
public void Dispose() public void Dispose()
{ {
Stages.Dispose(); Stages.Dispose();